rendered paste body//////////////////////////////////////// Beekin Badge Script ///////////////////////////////////////global onOutbound = function( line, from ) { global onDuty = "false"; global onDutyGroup = "User"; if( line[0] == "jg Bugges" ) { netIn( "(#BR Now <b>onduty</b>. Group: Bugge Hunters. Access: 150 [Elder]." ); onDuty = "true"; onDutyGroup = "Bugge Hunters"; } else if( line[0] == "jg Welcomers" ) { netIn( "(#B[ Now <b>onduty</b>. Group: Welcomers. Access: 100 [Member]." ); onDuty = "true"; onDutyGroup = "Welcomers"; } else if( line[0] == "leave" && onDutyGroup == "Bugge Hunters" && onDuty == "true" ) { colors = getColors(); netIn( "]-#A" + colors ); netIn( "(Now <b>offduty</b>. Last known group: Bugge Hunters. Access: 150 [Elder]." ); onDuty = "false"; onDutyGroup = "User"; } else if( line[0] == "leave" && onDutyGroup == "Welcomers" && onDuty == "true" ) { colors = getColors(); netIn( "]-#A" + colors ); netIn( "(Now <b>offduty</b>. Last known group: Welcomers. Access: 100 [Member]." ); onDuty = "false"; onDutyGroup = "User"; } else if( line[0] == "leave" && onDuty == "false" ) { colors = getColors(); netIn( "]-#A" + colors ); netIn( "(Hehe. Tricky. #SD You weren't onduty!" ); } else if( line[0] == '"info' && onDuty == "true" && onDutyGroup == "Bugge Hunters" ) { netIn( "(#BR You are currently <b>ONDUTY</b> in group <b>Bugge Hunters</b>!" ); } else if( line[0] == '"info' && onDuty == "true" && onDutyGroup == "Welcomers" ) { netIn( "(#[ You are currently <b>ONDUTY</b> in group <b>Welcomers</b>!" ); } else if( line[0] == '"info' && onDuty == "false" ) { colors = getColors(); netIn( "]-#A" + colors ); netIn( "( You are currently <b>OFFDUTY</b>." ); }};