rendered paste body//////////////////////////////////////
// Beekin Badge Script //
/////////////////////////////////////
global onOutbound = function( line, from ) {
global onDuty = "false";
global onDutyGroup = "User";
if( line[0] == "jg Bugges" ) {
netIn( "(#BR Now <b>onduty</b>. Group: Bugge Hunters. Access: 150 [Elder]." );
onDuty = "true";
onDutyGroup = "Bugge Hunters";
}
else if( line[0] == "jg Welcomers" ) {
netIn( "(#B[ Now <b>onduty</b>. Group: Welcomers. Access: 100 [Member]." );
onDuty = "true";
onDutyGroup = "Welcomers";
}
else if( line[0] == "leave" && onDutyGroup == "Bugge Hunters" && onDuty == "true" ) {
colors = getColors();
netIn( "]-#A" + colors );
netIn( "(Now <b>offduty</b>. Last known group: Bugge Hunters. Access: 150 [Elder]." );
onDuty = "false";
onDutyGroup = "User";
}
else if( line[0] == "leave" && onDutyGroup == "Welcomers" && onDuty == "true" ) {
colors = getColors();
netIn( "]-#A" + colors );
netIn( "(Now <b>offduty</b>. Last known group: Welcomers. Access: 100 [Member]." );
onDuty = "false";
onDutyGroup = "User";
}
else if( line[0] == "leave" && onDuty == "false" ) {
colors = getColors();
netIn( "]-#A" + colors );
netIn( "(Hehe. Tricky. #SD You weren't onduty!" );
}
else if( line[0] == '"info' && onDuty == "true" && onDutyGroup == "Bugge Hunters" ) {
netIn( "(#BR You are currently <b>ONDUTY</b> in group <b>Bugge Hunters</b>!" );
}
else if( line[0] == '"info' && onDuty == "true" && onDutyGroup == "Welcomers" ) {
netIn( "(#[ You are currently <b>ONDUTY</b> in group <b>Welcomers</b>!" );
}
else if( line[0] == '"info' && onDuty == "false" ) {
colors = getColors();
netIn( "]-#A" + colors );
netIn( "( You are currently <b>OFFDUTY</b>." );
}
};