rendered paste body// ##### Helms #########################
[Name] == GrimHelm && [Quality] == unique && [Flag] == ethereal # [DamageResist] >= 20
[Name] == Shako && [Quality] == unique # [Defense] == 141
[Name] == Demonhead && [Quality] == unique && [Flag] == ethereal
[Name] == BoneVisage && [Quality] == unique # [Sockets] >= 2 && [Strength] >= 35
[Name] == SpiredHelm && [Quality] == unique # [PassiveColdMastery] == 15
[Name] == Corona && [Quality] == unique
// ##### Armor #########################
[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35
[Name] == Wyrmhide && [Quality] == unique # [Defense] >= 1000
[Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 220
[Name] == Boneweave && [Quality] == unique # [Defense] >= 2300
[Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] == 200
//[Name] == TemplarCoat && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200
//[Name] == DuskShroud && [Quality] == unique && [Flag] != ethereal # ([329] >= 15 || [330] >= 15 || [331] >= 15)
[Name] == BalrogSkin && [Quality] == unique && [Flag] == ethereal # [ItemAllSkills] >= 2 && [EnhancedDefense] >= 180
[Name] == WireFleece && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200
[Name] == KrakenShell && [Quality] == unique # [DamageResist] >= 25 && [Strength] >= 50 && [EnhancedDefense] == 200
[Name] == SacredArmor && [Quality] == unique && [Flag] != ethereal # [Strength] >= 20
[Name] == SacredArmor && [Quality] == unique && [Flag] == ethereal
// ##### Shields #######################
//[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 130
//[Name] == Monarch && [Quality] == unique && [Flag] != identified # [Defense] >= 148
// ##### Gloves ########################
//[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 && [ItemMagicBonus] >= 40
[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30
[Name] == BattleGauntlets && [Quality] == unique # [FCR] >= 20
[Name] == CrusaderGauntlets && [Quality] == unique # [Defense] == 98
[Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [Strength] == 15 && [LifeLeech] == 10
[Name] == OgreGauntlets && [Quality] == unique # [EnhancedDamage] == 60 && [Strength] == 20
// ##### Boots #########################
[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20
[Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 210 && [MaxHP] >= 65
//[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 190
[Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [ItemMagicBonus] == 50
//[Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal
[Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200
//[Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [Defense] >= 210
[Name] == ScarabshellBoots && [Quality] == unique && [Flag] != ethereal # [Strength]+[Vitality] >= 30
[Name] == ScarabshellBoots && [Quality] == unique && [Flag] == ethereal # [Strength] == 15
[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 && [Strength] >= 20 && [SkillSkeletonMastery] >= 2
[Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal
// ##### Belts #########################
//[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80
[Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [DamageResist] >= 15 && [35] == 15
[Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200
[Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal
//[Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 7
[Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [Vitality] >= 39 && [DamageResist] == 15
// ##### Barbarian Helms ###############
[Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal && [Flag] != ethereal # [EnhancedDefense] == 200
[Name] == SlayerGuard && [Quality] == unique && [Flag] == ethereal && [Flag] != ethereal # [EnhancedDefense] >= 198
// ##### Druid Pelts ###################
[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200
[Name] == SkySpirit && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 150 && [333] == 20 && [39] == 25 && [1] == 30
[Name] == BloodSpirit && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 140 && [ShapeShiftingSkillTab] == 4 && [SkillFeralRage] == 2 && [119] == 120 && [LifeLeech] == 10
[Name] == EarthSpirit && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 190 && [DruidSkills] == 2 && [39] == 40 && [114] == 14 && [148] == 25
// ##### Paladin Shields ###############
[Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 200
// ##### Necromancer Shrunken Heads ####
[Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Homunculus
[Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal # [PoisonAndBoneSkillTab] == 3
// ##### Axes ##########################
[Name] == Tomahawk && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 225
[Name] == WarSpike && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] == 300 && [80] == 50
[Name] == WarSpike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 300
[Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 5 && [EnhancedDamage] >= 269 // Rune Master
[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal
// ##### Bows ##########################
//[Name] == ShortSiegeBow && [Quality] == unique # [EnhancedDamage] >= 170
[Name] == WardBow && [Quality] == unique # [EnhancedDamage] >= 200 && [PlusSkillGuidedArrow] >= 5
//[Name] == HydraBow && [Quality] == unique # [ManaLeech] >= 8
[Name] == Scourge && [Quality] == unique # [EnhancedDamage] >= 300 && [IAS] == 30
// ##### Polearms ######################
//[Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 320
[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 240
[Name] == CrypticAxe && [Quality] == unique && [Flag] != ethereal # [Sockets] >= 3 && [80] == 80
[Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal
// ##### Scepters ######################
[Name] == MightyScepter && [Quality] == unique # [Sockets] >= 2 && [EnhancedDamage] == 300 && [PaladinSkills] == 3 && [IAS] == 30
[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] == 30 && [ItemNormalDamage] == 120 && [ItemReqPercent] <= -60
[Name] == Caduceus && [Quality] == unique # [PaliCombatSkillTab] >= 4
// ##### Spears ########################
[Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 180
[Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 200
// ##### Staves ########################
//[Name] == ElderStaff && [Quality] == unique && [Flag] == ethereal # [ItemAllSkills] >= 4
// ##### Swords ########################
[Name] == DimensionalBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 150
//[Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 270 && [Strength] >= 10
//[Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 250
// ##### Throwing ######################
[Name] == WingedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 210
[Name] == WingedKnife && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 250
[Name] == Francisca && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 200
[Name] == BattleDart && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 180
// ##### Wands #########################
[Name] == LichWand && [Quality] == unique # [SkillBoneSpirit]+[SkillBoneSpear] == 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] == 13
[Name] == UnearthedWand && [Quality] == unique # [PassivePoisPierce] >= 50 && [PoisonAndBoneSkillTab] == 2
// ##### Amazon Weapons ################
[Name] == CeremonialJavelin && [Quality] == unique # [EnhancedDamage] >= 200 && [LifeLeech] >= 9
[Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal
// ##### Assassin Katars ###############
//[Name] == GreaterTalons && [Quality] == unique # [EnhancedDamage] >= 200 && [LifeLeech] >= 9
[Name] == GreaterTalons && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 200
// ##### Sorceress Orbs ################
[Name] == obc && [Quality] == unique # [SorceressSkills] >= 3 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 20)
//[Name] == EldritchOrb && [Quality] == unique # [SorceressSkills] >= 3 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 20)
[Name] == DimensionalShard && [Quality] == unique
// ##### Circlets ######################
[Name] == Tiara && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 70
[Name] == Diadem && [Quality] == unique && [Flag] != ethereal
// ##### Small Charms ##################
[Name] == SmallCharm && [Quality] == unique
// ##### Large Charms ##################
[Name] == LargeCharm && [Quality] == unique
// ##### Grand Charms ##################
[Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 15 && [ItemMagicBonus] >= 40
//LLD CHARMS\\
[Name] == cm1 && [Quality] == 4 # ([2] == 1 || [0] == 1) && ([51] >= 4 || [58] >= 4 || [tohit] >= 3) && [92] <= 9
[Name] == cm1 && [Quality] == 4 # [MaxMana] == 12 && ([2] >= 2 || [0] >= 2 || [FRW] == 3 || [58] >= 25 || [51] >= 12 || [FHR] >= 5) && [92] <= 30
[Name] == cm1 && [Quality] == 4 # [MaxHP] == 15 && ([MaxMana] >= 5 || [ToHit] >= 7 || [39] >= 5 || [41] >= 5 || [58] >= 15 || [51] >= 9 || [PlusDefense] >= 14) && [92] <= 30
[Name] == cm1 && [Quality] == 4 # [MaxHP] >= 13 && ([MaxMana] >= 7 || [ToHit] >= 7 || [39] >= 9 || [41] >= 9 || [PlusDefense] >= 18) && [92] <= 30
[Name] == cm1 && [Quality] == 4 # [MaxDamage] >= 3 && ([MaxHP] >= 13 || [FHR] >= 5 || [FRW] >= 3 || [0] >= 2 || [2] >= 2 || [58] >= 25 || [51] >= 12 || [79] >= 10) && [92] <= 30
[Name] == cm2 && [quality] == 4 # [MaxHp] == 15 && ([MaxMana] >= 2 || [tohit] >= 4 || [58] >= 8 || [PlusDefense] >= 2) && [92] <= 12
[Name] == cm2 && [quality] == 4 # [MaxDamage] >= 6 && ([MaxHP] >= 18 || [FHR] >= 8 || [FRW] >= 5 || [0] >= 5 || [2] >=5) && [92] <= 30
[Name] == cm2 && [quality] == 4 # [MaxHp] >= 18 && [MaxMana] >= 20 && [92] <= 30
[Name] == cm3 && [Quality] == 4 # [MaxDamage] >= 10 && ([FRW] == 7 || [FHR] == 12 || [0] == 6 || [2] == 6 || [79] >= 39)
[Name] == cm3 && [Quality] == 4 # [MaxDamage] >= 10 && [MaxHp] >= 22 && [92] <= 30
[Name] == cm3 && [Quality] == 4 # [MaxHp] >= 23 && [MaxMana] >= 40 && [92] <= 30
[Name] == cm3 && [Quality] == 4 # [MaxDamage] >= 6 && ([MaxHp] >= 18 || [FRW] == 7 || [FHR] == 12 || [0] == 6 || [2] == 6) && [92] <= 18
//END LLD\\
//SMALL CHARMS\\
[Name] == cm1 && [Quality] == 4 # ([39] >= 3 && [41] >= 3) && ([MaxHP] >= 13 || [FHR] >= 5 || [FRW] >= 3 || [0] >= 2 || [2] >= 2)
[Name] == cm1 && [Quality] == 4 # [39] == 5 && [41] == 5
[Name] == cm1 && [Quality] == 4 # ([39] >= 9 || [41] >= 9 || [43] >= 9 || [45] >= 9) && ([MaxHP] >= 17 || [FRW] >= 3 || [FHR] >= 5 || [0] >= 2 || [2] >= 2 || [79] >= 10)
[Name] == cm1 && [Quality] == 4 # [MaxDamage] >= 3 && [MaxHP] >= 17
[Name] == cm1 && [Quality] == 4 # [MaxDamage] == 4 && [ToHit] >= 10
[Name] == cm1 && [Quality] == 4 # ([49] >= 29 || [51] >= 71 || [55] >= 20 || [57] >= 205) && ([MaxHP] >= 18 || [FHR] >= 5 || [FRW] >= 3 || [0] >= 2 || [2] >= 2)
[Name] == cm1 && [Quality] == 4 # [FHR] >= 5 && [MaxMana] == 17
[Name] == cm1 && [Quality] == 4 # [MaxHP] == 20 && ([MaxMana] >= 5 || [Tohit] >= 15 || [PlusDefense] >= 15 || [39] >= 5 || [41] >= 5 || [43] >= 9 || [45] >= 9)
[Name] == cm1 && [Quality] == 4 # [MaxHP] >= 17 && ([MaxMana] >= 11 || [ToHit] >= 32 || [PlusDefense] >= 20)
[Name] == cm1 && [Quality] == 4 # [49] >= 42 || [51] >= 99 || [55] >= 29
[Name] == cm1 && [Quality] == 4 # [57] >= 300
[Name] == cm1 && [Quality] == 4 # [80] >= 7 && (([39] >= 3 && [41] >= 3) || [MaxMana] >= 8 || [39] >= 9 || [41] >= 9 || [43] >= 9 || [45] >= 9 || [PlusDefense] >= 14)
[Name] == cm1 && [Quality] == 4 # ([2] >= 2 || [0] >= 2) && ([MaxMana] == 17 || [Tohit] == 36)
//END SMALL CHARMS\\
//LARGE CHARMS\\
[Name] == cm2 && [quality] == 4 # [MaxDamage] >= 6 && [MaxHP] >= 34
//END LARGE CHARMS\\
//GRAND CHARMS\\
[Name] == cm3 && [Quality] == 4 # [Tohit] >= 120 && ([MaxHp] == 30 && [92] <= 49 || [MaxHp] >= 40)
[Name] == cm3 && [Quality] == 4 # [MaxDamage] >= 10 && [MaxHp] >= 28 && [92] <= 49
[Name] == cm3 && [Quality] == 4 # [MaxDamage] >= 10 && [MaxHp] >= 35
[Name] == cm3 && [Quality] == 4 # [MaxDamage] >= 14
//[Name] == Grandcharm && [Level] == 99
//SkILLERS\\
//BARB\\
//[Name] == cm3 && [Quality] == 4 # [MasteriesSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [BarbCombatSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [WarCriesskilltab] == 1
//SIN\\
[Name] == cm3 && [Quality] == 4 # [TrapsSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [ShadowDisciplinesSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [MartialArtsSkillTab] == 1
//ZON\\
//[Name] == cm3 && [Quality] == 4 # [JavelinAndSpearSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [PassiveandMagicSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [BowAndCrossbowSkillTab] == 1
//DRUID\\
//[Name] == cm3 && [Quality] == 4 # [ShapeShiftingSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [ElementalSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [DruidSummoningSkillTab] == 1
//SORC\\
//[Name] == cm3 && [Quality] == 4 # [FireSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [ColdSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [LightningSkillTab] == 1
//PALLY\\
[Name] == cm3 && [Quality] == 4 # [PaliCombatSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [OffensiveAurasSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [DefensiveAurasSkilltab] == 1
//NECRO\\
//[Name] == cm3 && [Quality] == 4 # [PoisonAndBoneSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [CursesSkillTab] == 1
//[Name] == cm3 && [Quality] == 4 # [NecromancerSummoningSkillTab] == 1
//ALL SKILLERS\\ : note will keep ones commented above and use the line below to qualify them(or at least it use to)
//EXAMPLE: I have PNB gc Commented out but will still keep 27+life, 7frw etc SS gcs just not plains
[Name] == cm3 && [Quality] == 4 # [188] == 1 && ([MaxHp] >= 27 || [FRW] == 7 || [FHR] == 12 || [0] == 6 || [2] == 6 || [79] >= 39)
//RES AND GF GCS\\
//[Name] == cm3 && [Quality] == 4 # [39]+[41]+[43] == 45 || [79] == 40
[Name] == cm3 && [Quality] == 4 # [39]+[41]+[43] == 45 && ([MaxHp] >= 27 || [FRW] == 7 || [FHR] == 12 || [0] == 6 || [2] == 6 || [79] >= 39)
//LIFE + MANA\\
[Name] == cm3 && [Quality] == 4 # [MaxHp]+[MaxMana] >= 90
//RINGS AND AMMYS\\
//RINGS\\
[Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] == 20
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25
[Type] == ring && [Quality] == unique # [ToHit] >= 245 && [Dexterity] == 20
[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50
[Type] == ring && [Quality] == magic # [FCR] >= 10 && ([ItemMagicBonus] >= 15 || ([39] == 15 && [41] == 15) || [MaxMana] == 120)
[Type] == ring && [Quality] == 4 # [ItemMagicBonus] == 40
//[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 13 || [MaxHp] >= 35 || [MaxMana] >= 80)
[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [FCR] == 10 && [80] >= 20
[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [FCR] == 10 && [Strength]+[Dexterity] >= 30
[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [FCR] == 10 && [Strength]+[Dexterity]+[MaxHp]+[MaxMana] >= 100
[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [FCR] == 10 && [MaxMana] >= 50 && ([MaxHP] >= 25 || [Strength]+[Dexterity] >= 10)
[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [FCR] == 10 && ([MaxHP] >= 25 && [MaxMana] >= 25) && ([Strength]+[Dexterity] >= 10 || [39]+[41]+[43] >= 27)
[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [FCR] == 10 && [MaxHP] >= 30 && ([Hpregen] >= 5 || [Strength]+[Dexterity] >= 10 || [39]+[41]+[43] >= 27)
[Type] == ring && [Quality] == 8 # ([0]+[MaxHp] >= 65 || [MaxHp] >= 41 || [0] >= 21)
[Type] == ring && ([Quality] == 6 || [Quality] == 8) # [ToHit] >= 90 && [Strength]+[Dexterity] >= 30
//[Strength]+[Dexterity] >= 10 is just shorter than [Str] >= 10 Or [Dex] >= 10
//AMULETS\\
[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20
[Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] == 35
[Type] == amulet && [Quality] == 4 # [80] == 50
[Type] == amulet && [Quality] == magic # ([83] >= 2 || [188] >= 3) && ([MaxHP] >= 99 || [Dexterity] >= 30 || [FCR] >= 10 || [Strength] >= 30)
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [80] >= 20
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && [strength] >= 10 && [dexterity] >= 10
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && [strength]+[dexterity] >= 15 && [Maxhp] >= 30
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && [strength]+[dexterity] >= 15 && [39]+[41]+[43] >= 30
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && ([MaxHP] >= 30 || [MaxMana] >= 50) && [39]+[41]+[43] >= 30
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && [MaxHP]+[MaxMana] >= 100
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && [Strength]+[Dexterity] >= 30
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && [strength]+[dexterity] >= 15 && [MaxMana] >= 50
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && [FCR] >= 10 && [39]+[41]+[43] >= 50
[Type] == amulet && ([Quality] == 6 || [Quality] == 8) # ([83] >= 2 || [188] >= 2) && ([Strength]+[Dexterity] >= 25 || [MaxHP] >= 30 || [MaxMana] >= 50)
[Type] == amulet && [Quality] == 8 # ([83] >= 2 || [188] >= 2) && [FCR] == 20
[Type] == amulet && [Quality] == 8 # [AssassinSkills] == 2 && [FCR] >= 17
[Type] == amulet && [Quality] == 8 # [DruidSkills] == 2 && [FCR] >= 18
//Last 3 are only possible crafting, and druid/sin = to meet bps
//JEWELS\\
[Type] == jewel && [Quality] == unique # ([333]+[329] == 10 || [330]+[334] == 10 || [331]+[335] == 10 || [332]+[326] == 10)
[Type] == jewel && [Quality] == magic # ([EnhancedDamage] == 30 || [EnhancedDamage] == 40) && ([IAS] == 15 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9 || [MinDamage] >= 10 || [MaxDamage] >= 15)
[Type] == jewel && [Quality] == magic # ([IAS] == 15 || [MaxHp] == 20 || [FHR] == 7 || [94] == -15) && ([MaxDamage] == 15 || [ToHit] == 100 || [39]+[41]+[43] == 45 || [39] == 30 || [41] == 30 || [43] == 30 || [45] == 30)
[Type] == jewel && [Quality] == magic # ([Dexterity] == 9 || [Strength] == 9) && ([MaxDamage] == 15 || [ToHit] == 100 || [39]+[41]+[43] == 45 || [39] == 30 || [41] == 30 || [43] == 30 || [45] == 30)
[Type] == jewel && [Quality] == magic # [MaxDamage] == 30
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 20 && [ItemLevelReq] <= 30
[Type] == jewel && [Quality] == magic # [MaxDamage] == 15 && ([39]+[41]+[43] == 45 || [39] == 30 || [41] == 30 || [43] == 30 || [45] == 30 || [tohit] >= 50) && [ItemLevelReq] == 18
[Type] == jewel && [Quality] >= magic # [MinDamage]+[MaxDamage] >= 20 && [ItemLevelReq] <= 30
[Type] == jewel && [Quality] >= magic # [MaxDamage] >= 16 && [ItemLevelReq] == 18
[Type] == jewel && [Quality] >= magic # [MaxDamage] >= 9 && [ItemLevelReq] == 9
[Type] == jewel && [Quality] >= magic # [EnhancedDamage] >= 10 && [MinDamage]+[MaxDamage] >= 15 && [ItemLevelReq] <= 30
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 20 && ([MaxDamage] == 9 || [MaxDamage] == 15 || [Strength] == 6 || [Dexterity] == 9)
[Type] == jewel && [Quality] == rare # [FHR] >= 7 && ([0] == 9 || [2] >= 9 || [EnhancedDamage] == 30 || [39]+[41]+[43] >= 27)
[Type] == jewel && [Quality] == rare # ([EnhancedDamage] >= 20 || [MinDamage]+[MaxDamage] >= 10) && ([Strength] >= 5 || [Dexterity] >= 8) && [ItemLevelReq] <= 30
[Type] == jewel && [Quality] == rare # [Strength] == 6 && [Dexterity] >= 9 && [ItemLevelReq] <= 30
[Type] == jewel && [Quality] == rare # [MaxDamage] >= 16 && [ItemLevelReq] <= 30
[Type] == jewel && [Quality] == 6 # [0] == 9 && [2] == 9
//NON CLASS VISIONARY HELM\\
[Type] == helm && [Quality] == rare # [Sockets] == 2 && [225] >= 1
[Type] == circlet && [Quality] == rare # [Sockets] == 2 && [225] >= 1
[Type] == circlet && [Quality] == rare # [FRW] == 30 && [225] >= 1
[Type] == circlet && [Quality] == magic # [225] >= 1 && ([FRW] == 30 || [74] == 15 || [MaxHp] == 80 || [MaxHp] == 100)
//ARTISANS/JEWELLERS ARMOR\\
([Type] == armor && [Class] == elite || ([Name] >= GothicPlate && [Name] <= AncientArmor)) && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([MaxHP] >= 99 || [FHR] >= 24)
([Name] >= LinkedMail && [Name] <= MagePlate) && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] == 80 && [92] <= 30
([Name] >= GothicPlate && [Name] <= LightPlate) && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] == 80 && [92] <= 30
//ARTISANS/JEWELLERS SHIELDS + 17fhr/30/20/2soc
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [FBR] >= 15
([Name] == Kiteshield || [Name] == TowerShield) && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
[Type] == shield && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [FBR] >= 30 && [FHR] >= 17
//WarCry weps + str\\
([Name] == 14 || [Name] == 18 || [Name] == 22 || [Name] == 29 || [Name] == 21 || [Name] == 3 || [Name] == 4) && [Quality] == magic # [WarCriesSkillTab] >= 3 && [0] >= 12
//IAS GLOVES\\
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] == 30
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [188] >= 2 && [0]+[2] >= 15 && [39]+[41]+[43] >= 30
//BOOTIES\\
[Type] == boots && [Quality] >= rare && [Flag] != ethereal # [FRW] == 30 && [39]+[41]+[43] >= 75
[Type] == boots && [Quality] >= rare && [Flag] != ethereal # [FRW] >= 20 && [2] >= 9 && [39]+[41]+[43] >= 60
[Type] == boots && [Quality] >= rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [39]+[41]+[43] >= 60
[Type] == boots && [Quality] >= rare && [Flag] != ethereal # [FRW] >= 10 && [39]+[41]+[43] >= 50 && ([79] >= 78 || [MaxMana] >= 30)
[Type] == boots && [Quality] == crafted # ([FRW] >= 10 || [FHR] == 10) && [MaxMana] >= 40
[Type] == boots && [Quality] == crafted # ([FRW] >= 10 || [FHR] == 10) && [74] >= 10
//BELTS\\
[Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 24 && [MaxHP] >= 50 && ([39]+[41]+[43] >= 30 || [ItemGoldBonus] >= 78)
[Type] == belt && [Quality] == crafted # [FCR] == 10 && [FHR] >= 17
//VISONARY OR 5-6BOHELMS ARREAT STYLE ONLY\\
([Name] == 406 || [Name] == 407 || [Name] == 476 || [Name] == 477 || [Name] == 496 || [Name] == 497) && [Quality] >= magic # [Sockets] == 2 && [225] >= 1 && ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 2)
([Name] == 406 || [Name] == 407 || [Name] == 476 || [Name] == 477 || [Name] == 496 || [Name] == 497) && [Quality] >= magic # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 2) && [SkillBattleOrders] == 3
//Druid Pelts\\
[Type] == pelt && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 2) && [SkillTornado] == 3
[Type] == pelt && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 2) && [SkillFissure] == 3
[Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] == 2 && ([DruidSkills] >= 2 || [ShapeShiftingSkillTab] == 2) && [225] >= 1 && ([SkillFireClaws] == 3 || [SkillFury] == 3)
//PALLY SHIELDS\\
[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FBR] >= 30
[Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [Sockets] == 2 && [PaladinSkills] >= 2 && [FBR] == 30
[Type] == auricshields && [Quality] == rare && [Flag] == ethereal # [Sockets] == 2 && [PaladinSkills] >= 2 && [FBR] >= 15 && [252] >= 1
//NEC TROPHYS\\
[Type] == voodooheads && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [FBR] >= 30 && [SkillBoneSpear] == 3
[Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 2) && [FBR] >= 30 && ([Sockets] == 2 || [FHR] >= 17) && [SkillBoneSpear] == 3
//ETH FOOLs/EDAM AXES : zerker and warspike style only\\
([Name] == 4 || [Name] == 97 || [Name] == 200) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == 4 || [Name] == 97 || [Name] == 200) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == 3 || [Name] == 96 || [Name] == 199) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == 3 || [Name] == 96 || [Name] == 199) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1| | [Sockets] == 2)
//ETH FOOLS/EDAM : flail style
([Name] == 21 || [Name] == 114 || [Name] == 207) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == 21 || [Name] == 114 || [Name] == 207) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
//ETH CRYSTAL & DIMENSIONALS\\
([Name] == 29 || [Name] == 122) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [IAS] >= 30
([Name] == 29 || [Name] == 122) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [IAS] >= 30
//ETH FOOLS SWORDS\\
([Name] == LongSword || [Name] == RuneSword || [Name] == CrypticSword) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == LongSword || [Name] == RuneSword || [Name] == CrypticSword) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == 33 || [Name] == Espandon || [Name] == LegendSword) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == 33 || [Name] == Espandon || [Name] == LegendSword) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == Claymore || [Name] == DacianFalx || [Name] == Highlandblade) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == Claymore || [Name] == DacianFalx || [Name] == Highlandblade) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == GiantSword || [Name] == TuskSword || [Name] == BalrogBlade) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == GiantSword || [Name] == TuskSword || [Name] == BalrogBlade) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == BastardSword || [Name] == GothicSword || [Name] == ChampionSword) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == BastardSword || [Name] == GothicSword || [Name] == ChampionSword) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == Flamberge || [Name] == Zweihander || [Name] == 233) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == Flamberge || [Name] == Zweihander || [Name] == 233) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == GreatSword || [Name] == 131 || [Name] == 234) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
([Name] == GreatSword || [Name] == 131 || [Name] == 234) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && ([IAS] == 40 || [IAS] >= 10 && [252] >= 1 || [Sockets] == 2)
//NON CLASS JAVS/THROWING WEPS\\
([Name] == Throwingspear || [Name] == Harpoon || [Name] == WingedHarpoon) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1
([Name] == Throwingspear || [Name] == Harpoon || [Name] == WingedHarpoon) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1
([Name] == Javelin || [Name] == WarJavelin || [Name] == HyperionJavelin) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1
([Name] == Javelin || [Name] == WarJavelin || [Name] == HyperionJavelin) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1
([Name] == Pilum || [Name] == GreatPilum || [Name] == StygianPilum) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1
([Name] == Pilum || [Name] == GreatPilum || [Name] == StygianPilum) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1
([Name] == BalancedAxe || [Name] == Hurlbat || [Name] == WingedAxe) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1
([Name] == BalancedAxe || [Name] == Hurlbat || [Name] == WingedAxe) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1
([Name] == BalancedKnife || [Name] == WarDart || [Name] == WingedKnife) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1
([Name] == BalancedKnife || [Name] == WarDart || [Name] == WingedKnife) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1
//SCEPTERS\\
[Type] == scepter && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [218] >= 4 && [224] >= 33 && [IAS] >= 10
[Type] == scepter && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 30
[Type] == Scepter && ([Quality] == magic || [Quality] == rare) # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2) && [SkillConcentration]+[SkillBlessedHammer] >= 4
[Type] == Scepter && ([Quality] == magic || [Quality] == rare) # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2) && [SkillFistoftheHeavens]+[SkillConviction] >= 4
[Type] == Scepter && ([Quality] == magic || [Quality] == rare) # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2 || [OffensiveAurasSkillTab] >= 2) && [SkillFanaticism] >= 2
[Type] == Scepter && ([Quality] == magic || [Quality] == rare) # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2) && [SkillHolyShield] >= 2
//FOOLS BOWS\\
[Type] == bow && [Quality] == rare # [EnhancedDamage] >= 220 && [218] >= 4 && [224] >= 33 && ([Sockets] == 2 || [IAS] >= 30)
[Type] == bow && [Quality] == rare # [EnhancedDamage] >= 360 && ([Sockets] == 2 || [IAS] >= 30)
//ZON BOWS\\
([Name] == 281 || [Name] == 291 || [Name] == 301) && [Quality] == rare # [EnhancedDamage] >= 220 && [218] >= 4 && [224] >= 33 && ([Sockets] == 2 || [IAS] >= 30)
([Name] == 282 || [Name] == 292 || [Name] == 302) && [Quality] == rare # [EnhancedDamage] >= 360 && ([Sockets] == 2 || [IAS] >= 30)
([Name] == 281 || [Name] == 291 || [Name] == 301) && [Quality] == rare # [EnhancedDamage] >= 220 && [218] >= 4 && [224] >= 33 && ([Sockets] == 2 || [IAS] >= 30)
([Name] == 282 || [Name] == 292 || [Name] == 302) && [Quality] == rare # [EnhancedDamage] >= 360 && ([Sockets] == 2 || [IAS] >= 30)
//ZON JAVS(FOOLS OR 4-6/30+ias)\\
([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [218] >= 4 && [224] >= 33 && [253] >= 1
([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [253] >= 1
([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] >= magic # [AmazonSkills] == 2 && [JavelinandSpearskilltab] >= 2 && [IAS] >= 30
([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] >= magic # [JavelinandSpearskilltab] >= 4 && [IAS] >= 30
//FOOLS/EDAM CLAWS\\
//([Name] >= katar && [Name] <= ScissorsSuwayyah) && [Quality] == rare # [EnhancedDamage] >= 250 && [218] >= 4 && [224] >= 33 && ([Sockets] == 2 || [IAS] >= 30)
//([Name] >= katar && [Name] <= ScissorsSuwayyah) && [Quality] == rare # [EnhancedDamage] >= 360 && ([Sockets == 2 || [IAS] >= 30)
([Name] >= Handscythe && [Name] <= ScissorsSuwayyah) && [Quality] == rare # [EnhancedDamage] >= 250 && [218] >= 4 && [224] && [skilllightningsentry] >= 1 && ([Sockets] == 2 || [IAS] >= 30)
([Name] >= Handscythe && [Name] <= ScissorsSuwayyah) && [Quality] == rare # [EnhancedDamage] >= 360 && [skilllightningsentry] >= 1 && ([Sockets] == 2 || [IAS] >= 30)
//only hand scythes + spawn with base +skillls
//2sin/2-3Ls Trap Claws\\
[Name] == GreaterClaws && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [skilllightningsentry] == 3
[Name] == GreaterTalons && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [skilllightningsentry] == 3
[Name] == ScissorsQuhab && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [skilllightningsentry] == 3
([Name] >= Handscythe && [Name] <= ScissorsSuwayyah) && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [IAS] >= 10 && [skilllightningsentry] == 3
//3traps/2Ls Trap Claws\\
[Name] == GreaterClaws && [Quality] == magic # [TrapsSkillTab] == 3 && [IAS] >= 10 && [skilllightningsentry] == 3
[Name] == GreaterTalons && [Quality] == magic # [TrapsSkillTab] == 3 && [IAS] >= 10 && [skilllightningsentry] == 3
[Name] == ScissorsQuhab && [Quality] == magic # [TrapsSkillTab] == 3 && [IAS] >= 10 && [skilllightningsentry] == 3
//+5-6 SORC ORBS\\
([Name] >= Eagleorb && [Name] <= DimensionalShard && [Type] != 85 && [Type] != 86) && ([Quality] == magic || [Quality] == rare) # ([SorceressSkills] == 2 || [FireSkillTab] >= 2) && [SkillFiremastery] >= 1 && ([Skillfireball] == 3 || [SkillEnchant] == 3)
([Name] >= Eagleorb && [Name] <= DimensionalShard && [Type] != 85 && [Type] != 86) && ([Quality] == magic || [Quality] == rare) # ([SorceressSkills] == 2 || [LightningSkillTab] >= 2) && [SkillLightningmastery] >= 1 && ([SkillLightning] == 3 || [SkillChainLightning] == 3)
([Name] >= Eagleorb && [Name] <= DimensionalShard && [Type] != 85 && [Type] != 86) && ([Quality] == magic || [Quality] == rare) # ([SorceressSkills] == 2 || [ColdSkillTab] >= 2) && [SkillColdmastery] >= 1 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3)
//CIRCLETS(NEEDS WORK)\\
[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 3 || [188] == 3) && ([Strength] == 30 || [Dexterity] == 30 || [MaxHP] == 100 || [FRW] >= 30 || [FCR] >= 20)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([83] >= 2 || [188] >= 2) && [FCR] >= 20 && ([Strength]+[Dexterity] >= 15 || [MaxHP] >= 35 || [Sockets] == 2)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([83] >= 2 || [188] >= 2) && [FCR] == 20 && [FRW] >= 20
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([83] >= 2 || [188] >= 2) && [FCR] == 20 && [MaxMana]+[MaxHP] >= 60
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([83] >= 2 || [188] >= 2) && [FCR] == 20 && ([Strength] == 30 || [Dexterity] == 20)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [AmazonSkills] == 2 && [FRW] >= 20 && ([Sockets] == 2 || [Strength]+[Dexterity] >= 15 || [MaxMana]+[MaxHP] >= 60)
[Type] == circlet && [Quality] == rare # [DruidSkills] == 2 && [FRW] >= 30 && ([225] >= 1 || [Sockets] == 2)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([83] >= 2 || [188] >= 2) && [225] >= 1 && [FRW] >= 30
// ##### Potions #######################
//[Name] == GreaterHealingPotion
//[Name] == SuperHealingPotion
//[Name] == GreaterManaPotion
//[Name] == SuperManaPotion
//[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion
// ##### Keys ##########################
//[Name] == KeyOfTerror
//[Name] == KeyOfHate
//[Name] == KeyOfDestruction
// ##### Gold ##########################
[Type] == gold # [Gold] >= 5000
[Name] >= IstRune && [Name] <= ZodRune