Compiling...
ceguitest.cpp
c:\program files\cs\apps\tests\ceguitest\ceguitest.cpp(175) : error C2039: 'Default' : is not a member of 'CEGUI'
c:\program files\cs\apps\tests\ceguitest\ceguitest.cpp(175) : error C2065: 'Default' : undeclared identifier
=======================================================================================================
Compiling...
viewmesh.cpp
Compiling resources...
Compiling manifest to resources...
Linking...
LINK : fatal error LNK1104: cannot open file 'cal3d_d.lib'
======================================================================================================
reftrackeraccess.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
profile.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
memdebug.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
============================================================================================================
ceguievthandler.cpp
ceguirenderer.cpp
c:\program files\cs\plugins\gui\cegui\ceguirenderer.cpp(78) : error C2259: 'csCEGUIScriptModule' : cannot instantiate abstract class
due to following members:
'CEGUI::Event::Connection CEGUI::ScriptModule::subscribeEvent(CEGUI::EventSet *,const CEGUI::String &,CEGUI::Event::Group,const CEGUI::String &)' : is abstract
c:\program files\cs\include\csutil\win32\ceguiscriptmodule.h(201) : see declaration of 'CEGUI::ScriptModule::subscribeEvent'
'CEGUI::Event::Connection CEGUI::ScriptModule::subscribeEvent(CEGUI::EventSet *,const CEGUI::String &,const CEGUI::String &)' : is abstract
c:\program files\cs\include\csutil\win32\ceguiscriptmodule.h(178) : see declaration of 'CEGUI::ScriptModule::subscribeEvent'
c:\program files\cs\plugins\gui\cegui\ceguirenderer.cpp(79) : error C2664: 'CEGUI::System::System(CEGUI::Renderer *,CEGUI::ResourceProvider *,CEGUI::XMLParser *,CEGUI::ScriptModule *,const CEGUI::String &,const CEGUI::String &)' : cannot convert parameter 2 from 'csCEGUIScriptModule *' to 'CEGUI::ResourceProvider *'
Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
c:\program files\cs\plugins\gui\cegui\ceguirenderer.cpp(207) : error C2259: 'csCEGUITexture' : cannot instantiate abstract class
due to following members:
'void CEGUI::Texture::loadFromMemory(const void *,CEGUI::uint,CEGUI::uint,CEGUI::Texture::PixelFormat)' : is abstract
c:\program files\cs\include\csutil\win32\ceguitexture.h(169) : see declaration of 'CEGUI::Texture::loadFromMemory'
ceguiresourceprovider.cpp
ceguiscriptmodule.cpp
ceguitexture.cpp
Generating Code...
=========================================================================================================================
freefnt2.cpp
c:\program files\cs\plugins\font\server\freefnt2\freefnt2.cpp(32) : error C2006: '#include' : expected a filename, found 'identifier'
c:\program files\cs\plugins\font\server\freefnt2\freefnt2.cpp(32) : fatal error C1083: Cannot open include file: '': No such file or directory
=======================================================================================================================
Compiling...
moddata.cpp
c:\program files\cs\plugins\sound\loader\mod\moddata.h(31) : fatal error C1083: Cannot open include file: 'mikmod.h': No such file or directory
=======================================================================================================================
Compiling...
alsndhdl.cpp
c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory
alsndlst.cpp
c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory
alsndrdr.cpp
c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory
alsndsrc.cpp
c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory
Generating Code...
=========================================================================================================================
sprcal3d.cpp
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(658) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(658) : error C2228: left of '.begin' must have class/struct/union
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(659) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(659) : error C2228: left of '.end' must have class/struct/union
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2065: 'CalTransform' : undeclared identifier
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2039: 'getPoses' : is not a member of 'CalCoreAnimation'
c:\program files\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation'
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2512: 'std::vector' : no appropriate default constructor available
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(680) : error C2662: 'std::vector<_Ty,_Alloc>::size' : cannot convert 'this' pointer from 'std::vector' to 'const std::vector<_Ty,_Alloc> &'
Reason: cannot convert from 'std::vector' to 'const std::vector<_Ty,_Alloc>'
Conversion requires a second user-defined-conversion operator or constructor
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(684) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(684) : error C2228: left of '.begin' must have class/struct/union
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(685) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(685) : error C2228: left of '.end' must have class/struct/union
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(688) : error C2039: 'getTrackAssignment' : is not a member of 'CalCoreAnimation'
c:\program files\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation'
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(692) : error C2065: 'tf' : undeclared identifier
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(692) : error C2678: binary '[' : no operator found which takes a left-hand operand of type 'std::vector' (or there is no acceptable conversion)
c:\program files\microsoft visual studio 8\vc\include\vector(735): could be 'vector<_Ty,_Alloc>::_Alloc::const_reference std::vector<_Ty,_Alloc>::operator [](vector<_Ty,_Alloc>::_Alloc::size_type) const'
c:\program files\microsoft visual studio 8\vc\include\vector(750): or 'vector<_Ty,_Alloc>::_Alloc::reference std::vector<_Ty,_Alloc>::operator [](vector<_Ty,_Alloc>::_Alloc::size_type)'
while trying to match the argument list '(std::vector, uint)'
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(693) : error C2228: left of '.getRotation' must have class/struct/union
type is ''unknown-type''
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(694) : error C2228: left of '.getTranslation' must have class/struct/union
type is ''unknown-type''
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(698) : error C2228: left of '.setRotation' must have class/struct/union
type is ''unknown-type''
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(699) : error C2228: left of '.setTranslation' must have class/struct/union
type is ''unknown-type''
c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(702) : error C2039: 'setPoses' : is not a member of 'CalCoreAnimation'
c:\program files\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation'
========================================================================================================================
sprcal3dldr.cpp
Compiling resources...
Compiling manifest to resources...
Linking...
LINK : fatal error LNK1104: cannot open file 'cal3d_d.lib'
=========================================================================================================================
Now to retry loading libs/includes