DebugMessage: Version 1.06.019 last updated on: 08-23-2010 03:41
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 8/31/2010, 16:50:58
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: PC2
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
Languages: English (Regional Setting: English)
System Manufacturer: OEM
System Model: OEM
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
Physical Memory: 3070MB RAM
Page File: 370MB used, 4585MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 8800 GTS 512
Manufacturer: NVIDIA
Chip Type: GeForce 8800 GTS 512
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_C8423842&REV_A2
Display Memory: 512.0 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: Dell 2209WA(Digital)
Monitor Max Resolution: 1680,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.9107
Driver Date: 9/27/2009 16:12:22
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SB X-Fi Audio [CF00]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 5.12.0001.1201
Driver Date: 6/18/2007 03:01:28
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: No files found matching mask C:\Program Files\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1680 x 1050 (full screen mode)
DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 8800 GTS 512
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Refresh Rate: 0hz.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Shell initialization complete
DebugMessage: Elemental: War of Magic is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Timer Frequency is 0 b2d12150
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Trajan Pro-16Bold
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Tahoma-19
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Items\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Race\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Stamps\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Tiles\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Units\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Effects\*.xml
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 32 files on disk
Debug Message: MapManager registered 67 files on disk
Debug Message: MapManager registered 14 files in the data zip
DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Trajan Pro-27Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Tahoma-16
DebugMessage: Loaded font Trajan Pro-24
DebugMessage: Loaded font Trajan Pro-19
DebugMessage: Loaded font Trajan Pro-16
DebugMessage: Loaded font Times New Roman-16
DebugMessage: Loaded font Tahoma-21
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Times New Roman-24Bold
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in C:\Program Files\Stardock Games\Elemental\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Loaded font Trajan Pro-11
DebugMessage: Popup Manager Update: Unhiding LoadWnd
Debug Message: LOAD GAME: Loading Quick Data
Debug Message: StopAllXMLDataThreads Called
Debug Message: Stopped CoreXMLDataThread1
Debug Message: Stopped CoreXMLDataThread2
Debug Message: Stopped CoreXMLDataThread3
Debug Message: Stopped CoreXMLDataThread4
Debug Message: Stopped Load Game XML Thread
Debug Message: Stopped Load Game XML Thread #2
DebugMessage: LOAD GAME: Loading Quick Data - Complete
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Trajan Pro-11Bold
Debug Message: Stamp Quantity: 9
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 2
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1283245854
Debug Message: Map Generation Complete
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random elemental shards...
Debug Message: LOAD GAME: Loading World
Debug Message: LOAD GAME: Loading XML Data (start)
Debug Message: WARNING: CCityWallSet CityWalls_Fence leaked - refs: 2
Debug Message: WARNING: Environment type BarrenEnvironment leaked - refs: 247
Debug Message: WARNING: Environment type DeadEnvironment leaked - refs: 47
Debug Message: WARNING: Environment type GrasslandEnvironment leaked - refs: 104
Debug Message: WARNING: Environment type ArcticEnvironment leaked - refs: 82
Debug Message: WARNING: Forest type leaked - refs: 104
Debug Message: WARNING: Forest type leaked - refs: 247
Debug Message: WARNING: Forest type leaked - refs: 82
Debug Message: WARNING: Forest type leaked - refs: 47
Debug Message: WARNING: GameItemType TravelingBoots leaked - refs: 19
Debug Message: WARNING: GameItemType LongstriderBoots leaked - refs: 5
Debug Message: WARNING: GameItemType Kraxis_Boots leaked - refs: 2
Debug Message: WARNING: GameItemType TravelersCloak leaked - refs: 3
Debug Message: WARNING: GameItemType JourneymansCloak leaked - refs: 2
Debug Message: WARNING: GameItemType SoldiersCloak leaked - refs: 4
Debug Message: WARNING: GameItemType ScoutsCloak leaked - refs: 2
Debug Message: WARNING: GameItemType TradersKit leaked - refs: 2
Debug Message: WARNING: GameItemType IroneersKit leaked - refs: 2
Debug Message: WARNING: GameItemType PioneersKit leaked - refs: 3
Debug Message: WARNING: GameItemType ClothArmlets leaked - refs: 3
Debug Message: WARNING: GameItemType LeatherHelmet leaked - refs: 7
Debug Message: WARNING: GameItemType LeatherBreastpiece leaked - refs: 22
Debug Message: WARNING: GameItemType LeatherArmlets leaked - refs: 5
Debug Message: WARNING: GameItemType LeatherGreaves leaked - refs: 12
Debug Message: WARNING: GameItemType LightPlateBreastpiece leaked - refs: 2
Debug Message: WARNING: GameItemType FallenLeatherArmlets leaked - refs: 2
Debug Message: WARNING: GameItemType FallenHeavyPlateArmlets leaked - refs: 3
Debug Message: WARNING: GameItemType KiteShield leaked - refs: 3
Debug Message: WARNING: GameItemType MetalShield leaked - refs: 2
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt leaked - refs: 5
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_ID1 leaked - refs: 4
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_ID2 leaked - refs: 4
Debug Message: WARNING: GameItemType Sovereign_Nobleman_Shirt_White leaked - refs: 2
Debug Message: WARNING: GameItemType Sovereign_Nobleman_Shirt_ID1 leaked - refs: 8
Debug Message: WARNING: GameItemType Sovereign_Nobleman_Shirt_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Leather leaked - refs: 2
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Leather_ID1 leaked - refs: 5
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Leather_ID2 leaked - refs: 3
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Pleated_White leaked - refs: 3
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Pleated_ID1 leaked - refs: 2
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Pleated_ID2 leaked - refs: 3
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Diamond_White leaked - refs: 4
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Diamond_ID1 leaked - refs: 4
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Diamond_ID2 leaked - refs: 4
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Crappy leaked - refs: 3
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Crappy_ID1 leaked - refs: 5
Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Crappy_ID2 leaked - refs: 7
Debug Message: WARNING: GameItemType Sovereign_Satin_Shirt_ID1 leaked - refs: 3
Debug Message: WARNING: GameItemType Sovereign_Satin_Shirt_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Short_Sleave_Shirt leaked - refs: 2
Debug Message: WARNING: GameItemType Short_Sleave_Shirt_ID1 leaked - refs: 3
Debug Message: WARNING: GameItemType Short_Sleave_Shirt_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Short_Sleave_Merchant_Shirt_ID1 leaked - refs: 3
Debug Message: WARNING: GameItemType Short_Sleave_Merchant_Shirt_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Short_Sleave_Noble_Shirt leaked - refs: 2
Debug Message: WARNING: GameItemType Short_Sleave_Noble_Shirt_ID1 leaked - refs: 3
Debug Message: WARNING: GameItemType Short_Sleave_Noble_Shirt_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Noble_Shirt leaked - refs: 2
Debug Message: WARNING: GameItemType Noble_Shirt_ID1 leaked - refs: 8
Debug Message: WARNING: GameItemType Noble_Shirt_ID2 leaked - refs: 6
Debug Message: WARNING: GameItemType Sovereign_Female_Warrior_Shirt_Crappy_ID1 leaked - refs: 2
Debug Message: WARNING: GameItemType Sovereign_Female_Warrior_Shirt_Crappy_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Fallen_Shirt_ID1 leaked - refs: 2
Debug Message: WARNING: GameItemType Fallen_Shirt_ID2 leaked - refs: 4
Debug Message: WARNING: GameItemType Fallen_Leather_Shirt_ID1 leaked - refs: 3
Debug Message: WARNING: GameItemType Fallen_Leather_Shirt_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Fallen_Sleeveless_Shirt_ID1 leaked - refs: 2
Debug Message: WARNING: GameItemType Shortsleeve_Empire_Shirt_Female_ID1 leaked - refs: 4
Debug Message: WARNING: GameItemType Basic_Boots leaked - refs: 5
Debug Message: WARNING: GameItemType Basic_Boots_Leather leaked - refs: 5
Debug Message: WARNING: GameItemType Basic_Boots_ID1 leaked - refs: 7
Debug Message: WARNING: GameItemType Basic_Boots_ID2 leaked - refs: 8
Debug Message: WARNING: GameItemType Warrior_Boots leaked - refs: 3
Debug Message: WARNING: GameItemType Warrior_Boots_Leather leaked - refs: 10
Debug Message: WARNING: GameItemType Warrior_Boots_ID1 leaked - refs: 5
Debug Message: WARNING: GameItemType Warrior_Boots_ID2 leaked - refs: 7
Debug Message: WARNING: GameItemType Sovereign_Boots leaked - refs: 5
Debug Message: WARNING: GameItemType Sovereign_Boots_Leather leaked - refs: 2
Debug Message: WARNING: GameItemType Sovereign_Boots_ID1 leaked - refs: 9
Debug Message: WARNING: GameItemType Sovereign_Boots_ID2 leaked - refs: 11
Debug Message: WARNING: GameItemType Yoren_Boots leaked - refs: 5
Debug Message: WARNING: GameItemType TightBoots_Light leaked - refs: 4
Debug Message: WARNING: GameItemType SnakeSkinBoots leaked - refs: 3
Debug Message: WARNING: GameItemType Large_Sion_Boots leaked - refs: 3
Debug Message: WARNING: GameItemType Large_Sion_Boots_ID1 leaked - refs: 4
Debug Message: WARNING: GameItemType Large_Sion_Boots_ID2 leaked - refs: 4
Debug Message: WARNING: GameItemType Sion_Boots leaked - refs: 2
Debug Message: WARNING: GameItemType HighTopBoots_ID1 leaked - refs: 2
Debug Message: WARNING: GameItemType TallBoots_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Patchwork_Cloak_ID1 leaked - refs: 10
Debug Message: WARNING: GameItemType Patchwork_Cloak_ID2 leaked - refs: 3
Debug Message: WARNING: GameItemType Fancy_Cloak_ID1 leaked - refs: 6
Debug Message: WARNING: GameItemType Infinity_Cloak_ID1 leaked - refs: 3
Debug Message: WARNING: GameItemType Infinity_Cloak_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Noble_Cloak_ID1 leaked - refs: 5
Debug Message: WARNING: GameItemType Noble_Cloak_ID2 leaked - refs: 5
Debug Message: WARNING: GameItemType Muchant_Cloak_ID1 leaked - refs: 6
Debug Message: WARNING: GameItemType Muchant_Cloak_ID2 leaked - refs: 5
Debug Message: WARNING: GameItemType Wizard_Cloak_ID1 leaked - refs: 7
Debug Message: WARNING: GameItemType Wizard_Cloak_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Hooded_Cloak_ID2 leaked - refs: 2
Debug Message: WARNING: GameItemType Hooded_Cloak_ID1 leaked - refs: 2
STUFF DELETED TO FIT 100K LIMIT
Debug Message: Creating terrain gfx...
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: InitMapGfx Started...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: FinishInitMapGfx finished.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Loaded font Trajan Pro72Bold
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Azalaz'.
DebugMessage: Loaded font Times New Roman-16Bold
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iyana'.
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font Tahoma-11Italic
Debug Message: -------------------------
Debug Message: - Ending Turn 82 -
Debug Message: Current Memory Usage: 497692 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 133
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 83 -
Debug Message: Current Memory Usage: 499088 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 135
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Trajan Pro-28Bold
DebugMessage: Loaded font Trajan Pro-26Bold
DebugMessage: Loaded font Trajan Pro-22Bold
DebugMessage: Loaded font Trajan Pro-20Bold
DebugMessage: Loaded font Trajan Pro-18Bold
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Loaded font Trajan Pro-27
DebugMessage: Loaded font Times New Roman-21Bold
DebugMessage: Loaded font Tahoma-13Italic
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'.
Debug Message: -------------------------
Debug Message: - Ending Turn 84 -
Debug Message: Current Memory Usage: 576960 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 136
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 85 -
Debug Message: Current Memory Usage: 584508 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 189
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 86 -
Debug Message: Current Memory Usage: 586804 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 199
DebugMessage: Updating ZOC.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 87 -
Debug Message: Current Memory Usage: 589284 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 199
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Tahoma-20
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 88 -
Debug Message: Current Memory Usage: 592960 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 204
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 31
DebugMessage: Loaded font Times New Roman-19Bold
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 89 -
Debug Message: Current Memory Usage: 600952 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 210
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Hamlet_Click_3 on Improvement 0
Debug Message: SOUNDS: Playing Click_Paper_4 on Azalaz
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 31
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 90 -
Debug Message: Current Memory Usage: 651060 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 214
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: Creating tactical terrain gfx...
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
DebugMessage: Loaded font Tahoma-14
DebugMessage: Loaded font Tahoma-12
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 91 -
Debug Message: Current Memory Usage: 665924 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 220
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 92 -
Debug Message: Current Memory Usage: 664652 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 228
DebugMessage: Updating ZOC.
Debug Message: Unit Muvueratha traded from NPC Player to Kingdom of Capitar.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: Trade route created between cities Enebiyam and Ernayithr
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 93 -
Debug Message: Current Memory Usage: 663788 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 220
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 94 -
Debug Message: Current Memory Usage: 668220 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 226
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 95 -
Debug Message: Current Memory Usage: 670108 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 229
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: Trade route created between cities Ofrivlu and Asigas
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
Debug Message: Fire Giant strikes Anoyatto for 16 points damage.
Anoyatto falls.
Debug Message: SOUNDS: Playing RockGolemAttack1_M on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant
Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 94.073914 delta y: 0.000000
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: Fire Giant strikes Yanara for 8 points damage.
Yanara falls.
Debug Message: SOUNDS: Playing RockGolemAttack2_M on
Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant
Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 99.797966 delta y: 0.000000
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Fire Giant strikes Asini for 8 points damage.
Asini falls.
Debug Message: SOUNDS: Playing RockGolemAttack1_M on
Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_Club1 on Fire Giant
Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 112.166512 delta y: 0.000000
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Fire Giant strikes Relias for 2 points damage.
MISS - Relias's counter-attck missed Fire Giant.
Debug Message: SOUNDS: Playing RockGolemAttack2_M on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Defender 1 Relias is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Relias
Debug Message: Annotation state is attack hit for unit 1 Relias
Debug Message: Annotation state is true for unit 1
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Relias
Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit:
Debug Message: Fire Giant strikes Relias for 3 points damage.
MISS - Relias's counter-attck missed Fire Giant.
Debug Message: SOUNDS: Playing RockGolemAttack1_M on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Defender 1 Relias is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Club1 on Relias
Debug Message: Annotation state is attack hit for unit 1 Relias
Debug Message: Annotation state is true for unit 1
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Relias
Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit:
Debug Message: Fire Giant strikes Relias for 2 points damage.
Relias falls.
Debug Message: SOUNDS: Playing RockGolemAttack1_M on
Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant
Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 94.271675 delta y: 0.000000
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Loaded font Tahoma-18
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 31
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 31
Debug Message: -------------------------
Debug Message: - Ending Turn 96 -
Debug Message: Current Memory Usage: 688340 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 229
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'.
Debug Message: -------------------------
Debug Message: - Ending Turn 97 -
Debug Message: Current Memory Usage: 691448 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 227
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'.
Debug Message: -------------------------
Debug Message: - Ending Turn 98 -
Debug Message: Current Memory Usage: 689976 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 225
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx.
more stuff deleted to fit 100K limit
D
more stuff deletd to fit 100KB
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Out of sample handles.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Unable to read file.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing LargeSpider_Death1 on
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing RockGolemHit1_M on
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing RockGolemHit1_M on
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: Fire Giant strikes Greg the Spider for 12 points damage.
MISS - Greg the Spider's counter-attck missed Fire Giant.
Debug Message: SOUNDS: Playing RockGolemAttack1_M on
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Defender 704 Greg the Spider is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 704 Greg the Spider
Debug Message: Annotation state is true for unit 704
Debug Message: SOUNDS: Playing on Greg the Spider
Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit:
Debug Message: Annotation state is attack hit for unit 704 Greg the Spider
Debug Message: Fire Giant strikes Greg the Spider for 12 points damage.
Greg the Spider falls.
Debug Message: SOUNDS: Playing RockGolemAttack2_M on
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_Club1 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Creature_Death2 on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Fire Giant strikes Spiderlings for 8 points damage.
Spiderlings falls.
Debug Message: SOUNDS: Playing RockGolemAttack2_M on
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Creature_Death2 on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing LargeSpider_Death1 on
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: Swarm Spider strikes Ice Lord for 2 points damage.
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 705 Swarm Spider
Debug Message: Annotation state is true for unit 705
Debug Message: SOUNDS: Playing Hit_Arrow2 on Swarm Spider
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing RockGolemHit1_M on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 705 Swarm Spider
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: Fire Giant strikes Swarm Spider for 7 points damage.
Swarm Spider falls.
Debug Message: SOUNDS: Playing RockGolemAttack2_M on
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Creature_Death1 on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: Janusk strikes Gatherer Spider for 4 points damage.
Gatherer Spider counter-attacks Janusk for 1 points damage.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Janusk
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 9 Janusk
Debug Message: Annotation state is true for unit 9
Debug Message: SOUNDS: Playing Hit_Dagger1 on Janusk
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing LargeSpider_Hit1 on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 9 Janusk
Debug Message: Defender 707 Gatherer Spider is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
Debug Message: Annotation state is true for unit 707
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Gatherer Spider
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: MISS - Gatherer Spider missed Ice Lord.
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
Debug Message: Annotation state is true for unit 707
Debug Message: SOUNDS: Playing on Gatherer Spider
Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit:
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
Debug Message: MISS - Gatherer Spider missed Ice Lord.
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
Debug Message: Annotation state is true for unit 707
Debug Message: SOUNDS: Playing on Gatherer Spider
Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit:
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
Debug Message: Gatherer Spider strikes Ice Lord for 1 points damage.
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
Debug Message: Annotation state is true for unit 707
Debug Message: SOUNDS: Playing Hit_Club1 on Gatherer Spider
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing RockGolemHit1_M on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
DebugMessage: Out of sample handles.
Debug Message: Fire Giant strikes Gatherer Spider for 16 points damage.
Gatherer Spider falls.
Debug Message: SOUNDS: Playing RockGolemAttack1_M on
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
Debug Message: Annotation state is true for unit 161
Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant
DebugMessage: Out of sample handles.
Debug Message: SOUNDS: Playing Creature_Death2 on
DebugMessage: Out of sample handles.
Debug Message: Annotation state is attack hit for unit 161 Fire Giant
DebugMessage: Out of sample handles.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Unable to obtain a sample handle.
DebugMessage: Unable to obtain a sample handle.
DebugMessage: Unable to obtain a sample handle.
DebugMessage: Unable to obtain a sample handle.
DebugMessage: Unable to obtain a sample handle.
DebugMessage: Unable to obtain a sample handle.