rendered paste bodyDebugMessage: Version 1.06.019 last updated on: 08-24-2010 17:23
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 8/28/2010, 04:56:06
DirectX Version: DirectX 11
Machine Name: EHASSELF-PC
Operating System: Windows 7 Enterprise 32-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Languages: English (Regional Setting: English)
System Manufacturer: Apple Inc.
System Model: MacBookPro6,1
BIOS: Default System BIOS
Processor: Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz (4 CPUs), ~2.7GHz
Physical Memory: 4096MB RAM
Page File: 640MB used, 3817MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GT 330M
Manufacturer: NVIDIA
Chip Type: GeForce GT 330M
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0A29&SUBSYS_00C8106B&REV_A2
Display Memory: 1333 MB
Current Display Mode: 1920 x 1200 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver Version: 8.17.0011.9494
Driver Date: 5/3/2010 22:49:56
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (Cirrus Logic CS4206A (AB 71))
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_1013&DEV_4206&SUBSYS_106B4700&REV_1003
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Cirrus Logic, Inc.
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 18:51:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Audio (S/PDIF) (Cirrus Logic CS4206A (AB 71))
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1013&DEV_4206&SUBSYS_106B4700&REV_1003
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Cirrus Logic, Inc.
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 18:51:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: No files found matching mask C:\Program Files\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1920 x 1200 (windowed mode)
DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GT 330M
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Border size reported as 6 by 28
DebugMessage: Shell initialization complete
DebugMessage: Elemental: War of Magic is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Timer Frequency is 0 27a3d1
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Trajan Pro-16Bold
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient