Someone
public text v1 · immutableimport Blender
matlist = []
for material in Blender.Material.Get():
if material.getName().find("foo") <> -1:
print "Mat :",material.getName()
matlist.append(material)
for obj in Blender.Object.GetSelected():
if obj.getName().find("bar") <> -1:
index = int(Blender.Mathutils.Rand() * len(matlist))
print "Obj :",obj.getName()
obj.setMaterial(matlist[index])
Blender.Redraw()