DebugMessage: Version 1.05.016 last updated on: 08-25-2010 09:38
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 8/26/2010, 09:17:57
DirectX Version: DirectX 11
Machine Name: OROLES-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Languages: Romanian (Regional Setting: Romanian)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 11/03/09 13:28:23 Ver: 08.00.15
Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz
Physical Memory: 6144MB RAM
Page File: 2323MB used, 9944MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ASUS EAH4870 series
Manufacturer: ATI Technologies Inc.
Chip Type: ATI display adapter (0x9440)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9440&SUBSYS_02781043&REV_00
Display Memory: 3826 MB
Current Display Mode: 1680 x 1050 (32 bit) (59Hz)
Monitor Name: Philips 220XW (22inch Wide LCD MONITOR 220XW8)
Monitor Max Resolution:
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
Driver Version: 8.17.0010.1036
Driver Date: 6/22/2010 23:33:12
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438334&REV_1003
Manufacturer ID: 1
Product ID: 100
Driver Name: ADIHdAud.sys
Provider: AnalogDevices
Driver Version: 6.10.0002.6600
Driver Date: 9/17/2009 15:38:22
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Output (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438334&REV_1003
Manufacturer ID: 1
Product ID: 100
Driver Name: ADIHdAud.sys
Provider: AnalogDevices
Driver Version: 6.10.0002.6600
Driver Date: 9/17/2009 15:38:22
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: SPDIF Interface (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438334&REV_1003
Manufacturer ID: 1
Product ID: 100
Driver Name: ADIHdAud.sys
Provider: AnalogDevices
Driver Version: 6.10.0002.6600
Driver Date: 9/17/2009 15:38:22
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: No files found matching mask E:\GAMES\Elemental\Fonts\*.ttf
DebugMessage: Using 2 samples for multisampling.
DebugMessage: Game Resolution: 1680 x 1050 (full screen mode)
DebugMessage: HAL (hardware vertex processing)ASUS EAH4870 series
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Refresh Rate: 0hz.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Shell initialization complete
DebugMessage: Elemental: War of Magic is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Timer Frequency is 0 27c96e
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Trajan Pro-16Bold
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Tahoma-19
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Items\*.xml
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Race\*.xml
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Effects\*.xml
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 32 files on disk
Debug Message: MapManager registered 67 files on disk
Debug Message: MapManager registered 14 files in the data zip
DebugMessage: No files found matching mask C:\Users\Oroles\Documents\My Games\Elemental\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Trajan Pro-27Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Tahoma-16
DebugMessage: Loaded font Trajan Pro-24
DebugMessage: Loaded font Trajan Pro-19
DebugMessage: Loaded font Trajan Pro-16
DebugMessage: Loaded font Times New Roman-16
DebugMessage: Loaded font Tahoma-21
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Times New Roman-24Bold
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in E:\GAMES\Elemental\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Error flipping back buffer to primary buffer.
DebugMessage: Device lost
Debug Message: ResourceManager::Invalidate
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\effectSystemShaders.fxo has 11 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\post_bloom.fxo has 32 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\post_hdr.fxo has 31 refs
Debug Message: Device has been lost
Debug Message: Device is now ready
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Tried to enter unprintable character: 8
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: - Current Game Settings -
Debug Message: Selected local player faction: KingdomOfPariden
Debug Message: Selected local player sovereign: Oroles_1883226959-0
Debug Message: AI factions:
Debug Message: KingdomOfAltar
Debug Message: KingdomOfCapitar
Debug Message: KingdomOfGilden
Debug Message: KingdomOfTarth
Debug Message: EmpireOfKraxis
Debug Message: EmpireOfMagnar
Debug Message: EmpireOfResoln
Debug Message: EmpireOfUmber
Debug Message: EmpireOfYithril
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Trajan Pro-11Bold
Debug Message: Picking a random map of type LargeMaps and style OneContinent
Debug Message: Stamp Quantity: 18
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 2
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1282803521
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 12 x 8
Debug Message: Tiles: 192 x 128
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources...
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources near player at 143, 27...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 148, 100...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 99, 40...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 78, 28...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 153, 50...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 170, 95...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 28, 16...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 62, 91...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 93, 89...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 13, 65...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Tahoma-24
DebugMessage: Loaded font Trajan Pro-11
DebugMessage: Loaded font Trajan Pro-12
DebugMessage: Loaded font Greenowic Narrow-19
DebugMessage: Loaded font ZapfHumnst BT-16
DebugMessage: Loaded font ZapfHumnst BT-15
DebugMessage: Loaded font ZapfHumnst BT-19
DebugMessage: Loaded font ZapfHumnst BT-11
DebugMessage: Loaded font Tahoma-11Bold
DebugMessage: Loaded font Tahoma-15
DebugMessage: Loaded font Trajan Pro-37Bold
DebugMessage: Loaded font Trajan Pro-29Bold
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage: Player_List setting size 181 x 0
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating terrain gfx...
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: InitMapGfx Started...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\GAMES\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: FinishInitMapGfx finished.
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font Tahoma-16Italic
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Loaded font Tahoma-20
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Loaded font Trajan Pro72Bold
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
DebugMessage: Loaded font Times New Roman-16Bold
DebugMessage: Loaded font Tahoma-11Italic
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: SOUNDS: Playing Click_IronOre_01 on Gold Deposit
Debug Message: -------------------------
Debug Message: - Ending Turn 1 -
Debug Message: Current Memory Usage: 616452 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 58
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: Janusk: Janusk_Introduction
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Loaded font Tahoma-14
DebugMessage: Loaded font Tahoma-12
Debug Message: SOUNDS: Playing Click_IronOre_01 on Gold Deposit
Debug Message: SOUNDS: Playing Click_FertileLand_01 on Fertile Land
DebugMessage: Loaded font Tahoma-18
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: SOUNDS: Playing Click_FertileLand_01 on Fertile Land
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: SOUNDS: Playing Click_IronOre_01 on Gold Deposit
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 2 -
Debug Message: Current Memory Usage: 651924 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 63
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 3 -
Debug Message: Current Memory Usage: 662524 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 64
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
DebugMessage: Loaded font Trajan Pro-27
Debug Message: -------------------------
Debug Message: - Ending Turn 4 -
Debug Message: Current Memory Usage: 672756 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 64
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: Loaded font Trajan Pro-26
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 5 -
Debug Message: Current Memory Usage: 697020 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 270
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
Debug Message: -------------------------
Debug Message: - Ending Turn 6 -
Debug Message: Current Memory Usage: 706664 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 288
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 7 -
Debug Message: Current Memory Usage: 724672 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 287
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: SOUNDS: Playing Click_IronOre_01 on Gold Deposit
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 8 -
Debug Message: Current Memory Usage: 731668 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 287
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 9 -
Debug Message: Current Memory Usage: 732948 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 293
DebugMessage: Updating ZOC.
Debug Message: Unit Myrimahus traded from NPC Player to Empire of Umber.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 10 -
Debug Message: Current Memory Usage: 741552 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 299
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 11 -
Debug Message: Current Memory Usage: 743252 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 298
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 12 -
Debug Message: Current Memory Usage: 747392 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 306
DebugMessage: Updating ZOC.
Debug Message: Unit Ciyeay traded from NPC Player to Empire of Magnar.
Debug Message: SOUNDS: Playing Click_CrumblingStatue_01 on Lost Library
Debug Message: SOUNDS: Playing Click_IronOre_01 on Iron Ore
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: SOUNDS: Playing Click_CrumblingStatue_01 on Lost Library
Debug Message: SOUNDS: Playing Click_IronOre_01 on Gold Deposit
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
Debug Message: SOUNDS: Playing Click_CrumblingStatue_01 on Lost Library
Debug Message: -------------------------
Debug Message: - Ending Turn 13 -
Debug Message: Current Memory Usage: 768772 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 306
DebugMessage: Updating ZOC.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 14 -
Debug Message: Current Memory Usage: 770752 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 308
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 15 -
Debug Message: Current Memory Usage: 769448 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 309
DebugMessage: Updating ZOC.
Debug Message: Unit Nabaja traded from NPC Player to Kingdom of Tarth.
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1282803521
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: Creating tactical terrain gfx...
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\GAMES\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: SOUNDS: Playing DarklingDeath2_M on
Debug Message: SOUNDS: Playing DarklingHit2_M on
Debug Message: SOUNDS: Playing DarklingHit2_M on
Debug Message: MISS - Darkling missed Oroles.
MISS - Oroles's counter-attck missed Darkling.
Debug Message: SOUNDS: Playing DarklingAttack1_M on
Debug Message: SOUNDS: Playing on Darkling
Debug Message: Annotation state is attack hit for unit 378 Darkling
Debug Message: Annotation state is true for unit 378
Debug Message: SOUNDS: Playing on Darkling
Debug Message: Defender 0 Oroles is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Annotation state is true for unit 0
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Oroles
Debug Message: SOUNDS: Playing Swing_Dagger3 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Darkling strikes Oroles for 1 points damage.
MISS - Oroles's counter-attck missed Darkling.
Debug Message: SOUNDS: Playing DarklingAttack3_M on
Debug Message: Annotation state is attack hit for unit 378 Darkling
Debug Message: Annotation state is true for unit 378
Debug Message: SOUNDS: Playing Hit_Club1 on Darkling
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing on Darkling
Debug Message: Annotation state is attack hit for unit 378 Darkling
Debug Message: Defender 0 Oroles is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Annotation state is true for unit 0
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: MISS - Darkling missed Oroles.
MISS - Oroles's counter-attck missed Darkling.
Debug Message: SOUNDS: Playing DarklingAttack1_M on
Debug Message: SOUNDS: Playing on Darkling
Debug Message: Annotation state is attack hit for unit 378 Darkling
Debug Message: Annotation state is true for unit 378
Debug Message: SOUNDS: Playing on Darkling
Debug Message: Defender 0 Oroles is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Annotation state is true for unit 0
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: SOUNDS: Playing DarklingDeath1_M on
DebugMessage: Loaded font Times New Roman-19Bold
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 16 -
Debug Message: Current Memory Usage: 792344 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 312
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 17 -
Debug Message: Current Memory Usage: 800440 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 311
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Akaen'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 18 -
Debug Message: Current Memory Usage: 811884 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 311
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Loaded font Times New Roman-21Bold
DebugMessage: Loaded font Tahoma-13Italic
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 19 -
Debug Message: Current Memory Usage: 850444 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 321
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iyana'.
Debug Message: -------------------------
Debug Message: - Ending Turn 20 -
Debug Message: Current Memory Usage: 863624 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 326
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 21 -
Debug Message: Current Memory Usage: 867180 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 326
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1282803521
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\GAMES\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: MISS - Guuskaa missed Oroles.
MISS - Oroles's counter-attck missed Guuskaa.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Club1 on Guuskaa
Debug Message: Annotation state is attack hit for unit 35 Guuskaa
Debug Message: Annotation state is true for unit 35
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Guuskaa
Debug Message: Annotation state is attack hit for unit 35 Guuskaa
Debug Message: Defender 0 Oroles is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Annotation state is true for unit 0
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Oroles
Debug Message: Guuskaa strikes Oroles for 1 points damage.
MISS - Oroles's counter-attck missed Guuskaa.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Guuskaa
Debug Message: Annotation state is attack hit for unit 35 Guuskaa
Debug Message: Annotation state is true for unit 35
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Guuskaa
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: Annotation state is attack hit for unit 35 Guuskaa
Debug Message: Defender 0 Oroles is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Club1 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Annotation state is true for unit 0
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Oroles
Debug Message: MISS - Guuskaa missed Oroles.
MISS - Oroles's counter-attck missed Guuskaa.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Club1 on Guuskaa
Debug Message: Annotation state is attack hit for unit 35 Guuskaa
Debug Message: Annotation state is true for unit 35
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Guuskaa
Debug Message: Annotation state is attack hit for unit 35 Guuskaa
Debug Message: Defender 0 Oroles is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Annotation state is true for unit 0
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Champion strikes Oroles for 3 points damage.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Champion
Debug Message: Annotation state is attack hit for unit 53 Champion
Debug Message: Annotation state is true for unit 53
Debug Message: SOUNDS: Playing Hit_Dagger3 on Champion
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: Annotation state is attack hit for unit 53 Champion
Debug Message: Champion strikes Oroles for 5 points damage.
Oroles falls.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Champion
Debug Message: Annotation state is attack hit for unit 53 Champion
Debug Message: Annotation state is true for unit 53
Debug Message: SOUNDS: Playing Hit_Dagger1 on Champion
Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 93.102203 delta y: 0.000000
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: Annotation state is attack hit for unit 53 Champion
Debug Message: Warning: Destroyed Unit Oroles is about to be deselected.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Popup Manager Update: Unhiding GameOverWnd
Debug Message: WARNING: World leaked city: Iyana 3 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 1
Debug Message: WARNING: World leaked city: Lujhahn 3 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 2
Debug Message: WARNING: World leaked city: Polapel 3 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 3
Debug Message: WARNING: World leaked city: Yoren 3 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 4
Debug Message: WARNING: World leaked city: Snathos 3 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
Debug Message: WARNING: World leaked city: Ahiichi 1231 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 7
Debug Message: WARNING: World leaked city: Oruel 1297 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 8
Debug Message: WARNING: World leaked city: Nablienoos 1265 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
Debug Message: WARNING: World leaked city: Dorolli 1231 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 10
Debug Message: WARNING: World leaked city: Emihi 1172 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 11
Debug Message: WARNING: World leaked city: Ahayan 1186 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 12
Debug Message: WARNING: World leaked city: Yerarm 1100 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 13
Debug Message: WARNING: World leaked city: Oteka 989 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 14
Debug Message: WARNING: World leaked city: Tiayi 934 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 15
Debug Message: WARNING: World leaked city: Inac 1 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 16
Debug Message: WARNING: World leaked city: Lekatiat 1 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 17
Debug Message: WARNING: World leaked city: Yiarez 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Relias: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Carrodus: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Markinn: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Irane: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Karavox: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Magnar III: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Ceresa: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Kul-al-Kulan: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Verga: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Ramis Blackstone: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Olithar: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Val'diri: 2 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Val'diri: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Snathi: 1 Refs
Debug Message: WARNING: World leaked an item of type Rune Tablet: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Token of the Sand Golem: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Token of the Sand Golem: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message: WARNING: World leaked an item of type Sword of the the Emperor: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Light Plate Cuirass: 1 Refs
Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message: WARNING: World leaked an item of type Endurance Potion: 1 Refs
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
Debug Message: - Current Game Settings -
Debug Message: Selected local player faction: KingdomOfPariden
Debug Message: Selected local player sovereign: Oroles_1883226959-0
Debug Message: AI factions:
Debug Message: KingdomOfAltar
Debug Message: KingdomOfCapitar
Debug Message: KingdomOfGilden
Debug Message: KingdomOfTarth
Debug Message: EmpireOfKraxis
Debug Message: EmpireOfMagnar
Debug Message: EmpireOfResoln
Debug Message: EmpireOfUmber
Debug Message: EmpireOfYithril
Debug Message: Picking a random map of type LargeMaps and style OneContinent
Debug Message: Stamp Quantity: 18
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 3
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1282804158
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 12 x 8
Debug Message: Tiles: 192 x 128
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources...
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources near player at 24, 106...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 178, 12...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 168, 77...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 84, 13...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 127, 63...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 131, 83...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 161, 33...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 101, 41...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 125, 23...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 80, 82...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
DebugMessage: Updating ZOC.
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: InitMapGfx Started...
Debug Message: Creating terrain gfx...
Debug Message: InitMapGfx Started...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\GAMES\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: FinishInitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 1 -
Debug Message: Current Memory Usage: 884936 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 58
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: Janusk: Janusk_Introduction
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: SOUNDS: Playing Click_FertileLand_01 on Fertile Land
Debug Message: SOUNDS: Playing Click_IronOre_01 on Iron Ore
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 2 -
Debug Message: Current Memory Usage: 894200 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 60
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 3 -
Debug Message: Current Memory Usage: 894388 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 61
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 4 -
Debug Message: Current Memory Usage: 895944 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 62
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 14
Debug Message: -------------------------
Debug Message: - Ending Turn 5 -
Debug Message: Current Memory Usage: 902204 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 219
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iyana'.
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 6 -
Debug Message: Current Memory Usage: 905428 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 232
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 7 -
Debug Message: Current Memory Usage: 907748 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 231
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 8 -
Debug Message: Current Memory Usage: 909596 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 244
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 9 -
Debug Message: Current Memory Usage: 910820 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 251
DebugMessage: Updating ZOC.
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 15
Debug Message: -------------------------
Debug Message: - Ending Turn 10 -
Debug Message: Current Memory Usage: 914996 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 260
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: -------------------------
Debug Message: - Ending Turn 11 -
Debug Message: Current Memory Usage: 915360 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 261
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 12 -
Debug Message: Current Memory Usage: 918136 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 253
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 13 -
Debug Message: Current Memory Usage: 919956 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 256
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 14 -
Debug Message: Current Memory Usage: 923004 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 255
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 15 -
Debug Message: Current Memory Usage: 923104 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 261
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 16 -
Debug Message: Current Memory Usage: 925344 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 259
DebugMessage: Updating ZOC.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 17 -
Debug Message: Current Memory Usage: 926752 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 260
DebugMessage: Updating ZOC.
Debug Message: Unit Ulierias traded from NPC Player to Kingdom of Capitar.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 18 -
Debug Message: Current Memory Usage: 932264 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 262
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1282804158
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\GAMES\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: SOUNDS: Playing DarklingHit1_M on
Debug Message: SOUNDS: Playing DarklingHit1_M on
Debug Message: SOUNDS: Playing DarklingDeath2_M on
Debug Message: Bruntho strikes Oroles for 1 points damage.
MISS - Oroles's counter-attck missed Bruntho.
Debug Message: SOUNDS: Playing DarklingAttack1_M on
Debug Message: SOUNDS: Playing on Bruntho
Debug Message: Annotation state is attack hit for unit 324 Bruntho
Debug Message: Annotation state is true for unit 324
Debug Message: SOUNDS: Playing Hit_Club1 on Bruntho
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: Annotation state is attack hit for unit 324 Bruntho
Debug Message: Defender 0 Oroles is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: Annotation state is true for unit 0
Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Oroles
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Oroles
Debug Message: Annotation state is attack hit for unit 0 Oroles
Debug Message: SOUNDS: Playing DarklingDeath2_M on
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 19 -
Debug Message: Current Memory Usage: 957084 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 268
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 20 -
Debug Message: Current Memory Usage: 966736 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 265
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
Debug Message: SOUNDS: Playing Click_RefugeeCamp_01 on ResourceHoard 36
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_RefugeeCamp_01 on ResourceHoard 36
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: SOUNDS: Playing Click_IronOre_01 on Gold Deposit
Debug Message: -------------------------
Debug Message: - Ending Turn 21 -
Debug Message: Current Memory Usage: 970780 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 264
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 22 -
Debug Message: Current Memory Usage: 972072 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 263
DebugMessage: Updating ZOC.
Debug Message: Unit Raline the Weaver traded from NPC Player to Kingdom of Gilden.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 23 -
Debug Message: Current Memory Usage: 974620 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 268
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: -------------------------
Debug Message: - Ending Turn 24 -
Debug Message: Current Memory Usage: 974848 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 274
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 25 -
Debug Message: Current Memory Usage: 976452 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 281
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
Debug Message: -------------------------
Debug Message: - Ending Turn 26 -
Debug Message: Current Memory Usage: 974384 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 281
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 27 -
Debug Message: Current Memory Usage: 977136 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 281
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 28 -
Debug Message: Current Memory Usage: 977584 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 283
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Unit Ciyeay traded from NPC Player to Kingdom of New Pariden.
Debug Message: -------------------------
Debug Message: - Ending Turn 29 -
Debug Message: Current Memory Usage: 979732 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 284
DebugMessage: Updating ZOC.
Debug Message: Unit Arussa traded from NPC Player to Empire of Resoln.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 30 -
Debug Message: Current Memory Usage: 982356 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 286
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 31 -
Debug Message: Current Memory Usage: 983292 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 287
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 32 -
Debug Message: Current Memory Usage: 985352 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 289
DebugMessage: Updating ZOC.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 33 -
Debug Message: Current Memory Usage: 985704 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 295
DebugMessage: Updating ZOC.
Debug Message: Trade route created between cities Imuund and Rirtuthriv
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raayoyuu'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_RefugeeCamp_01 on ResourceHoard 36
Debug Message: -------------------------
Debug Message: - Ending Turn 34 -
Debug Message: Current Memory Usage: 989408 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 301
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 35 -
Debug Message: Current Memory Usage: 989268 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 302
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 36 -
Debug Message: Current Memory Usage: 991436 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 310
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 37 -
Debug Message: Current Memory Usage: 991756 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 306
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 38 -
Debug Message: Current Memory Usage: 995412 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 307
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
Debug Message: -------------------------
Debug Message: - Ending Turn 39 -
Debug Message: Current Memory Usage: 995548 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 309
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 40 -
Debug Message: Current Memory Usage: 993248 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 313
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Trajan Pro-28Bold
DebugMessage: Loaded font Trajan Pro-26Bold
DebugMessage: Loaded font Trajan Pro-22Bold
DebugMessage: Loaded font Trajan Pro-20Bold
DebugMessage: Loaded font Trajan Pro-18Bold
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 5
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 5
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 41 -
Debug Message: Current Memory Usage: 1017612 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 313
DebugMessage: Updating ZOC.
Debug Message: SOUNDS: Playing Click_Paper_5 on Aspriw
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Aspriw
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_CrumblingStatue_01 on Lost Library
Debug Message: -------------------------
Debug Message: - Ending Turn 42 -
Debug Message: Current Memory Usage: 1018768 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 313
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1282804158
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\GAMES\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: SOUNDS: Playing DarklingHit1_M on
Debug Message: SOUNDS: Playing DarklingDeath1_M on
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: -------------------------
Debug Message: - Ending Turn 43 -
Debug Message: Current Memory Usage: 1031020 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 306
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: SOUNDS: Playing Click_Paper_4 on Aspriw
Debug Message: -------------------------
Debug Message: - Ending Turn 44 -
Debug Message: Current Memory Usage: 1034128 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 418
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: SOUNDS: Playing Click_Paper_4 on Aspriw
Debug Message: SOUNDS: Playing Click_Paper_4 on Aspriw
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Aspriw'.
Debug Message: SOUNDS: Playing Click_Paper_4 on Aspriw
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 69
Debug Message: -------------------------
Debug Message: - Ending Turn 45 -
Debug Message: Current Memory Usage: 1034980 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 429
DebugMessage: Updating ZOC.
Debug Message: Trade route created between cities Ofan and Ileariegaf
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
Debug Message: SOUNDS: Playing Click_IronOre_01 on ResourceHoard 119
Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 69
Debug Message: SOUNDS: Playing Click_IronOre_01 on ResourceHoard 119
Debug Message: SOUNDS: Playing Click_RefugeeCamp_01 on ResourceHoard 36
DebugMessage: Error flipping back buffer to primary buffer.
DebugMessage: Device lost
Debug Message: ResourceManager::Invalidate
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\AnimatedLeafBatch.fxo has 22 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\ElementalAnimationNode.fxo has 101 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\ElementalBatch.fxo has 129 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\ElementalBatchLighting.fxo has 143 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\ElementalBatchLightingPewter.fxo has 143 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\MapText.fxo has 3 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\MedallionBox.fxo has 17 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\TolkienMap_EdgeDetect.fxo has 18 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\ZOC_shaders.fxo has 10 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\decal.fxo has 23 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\editor_tilegraphic.fxo has 16 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\effectSystemShaders.fxo has 81 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\forest_icon_batch.fxo has 13 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\post_bloom.fxo has 32 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\post_hdr.fxo has 31 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\post_radialBlur.fxo has 17 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\post_sepia.fxo has 15 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\selection_cursor.fxo has 15 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\tactical_icon_batch.fxo has 13 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\terrain_shaders_3_0.fxo has 351 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\fxo\water_shaders.fxo has 104 refs
Debug Message: effect: E:\GAMES\Elemental\Gfx\fx\post_cameraShake.fx has 17 refs
Debug Message: D3DXLine MainUI_MainMap has ref count 2
Debug Message: Device has been lost
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: ValidateDevice::Reset
DebugMessage: DX Error: Invalid call
Debug Message: ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message: ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message: ERROR: Failed to set ambient color to -1 in ::SetAmbientColor
DebugMessage: Error flipping back buffer to primary buffer.
DebugMessage: Invalid call
DebugMessage: Main Shell terminating normally
DebugMessage: Not all child windows deleted for window ID: 0, pos 0, 0, size 1680, 1050.
DebugMessage: Child CityHUDWnd with ID: 3, pos 0, 0, size 200, 54.
DebugMessage: Child StackedUnitHudWnd with ID: 17, pos 0, 0, size 36, 36.
DebugMessage: Child BGBinkWnd with ID: 27, pos 0, 0, size 1680, 1050.
DebugMessage: Child CustomizeFactionWnd with ID: 31, pos 0, 0, size 1680, 1050.
DebugMessage: Child CustomizeCrestWnd with ID: 33, pos 0, 0, size 1680, 1050.
DebugMessage: Child ColorPickerWnd with ID: 35, pos 0, 0, size 1680, 1050.
DebugMessage: Child ImageSelectWnd with ID: 37, pos 0, 0, size 1680, 1050.
DebugMessage: Child CreateSovereignWnd with ID: 43, pos 0, 0, size 1680, 1050.
DebugMessage: Child AdvancedChooseFactionWnd with ID: 55, pos 0, 0, size 1680, 1050.
DebugMessage: Child AdvancedChooseOpponentWnd with ID: 59, pos 0, 0, size 1680, 1050.
DebugMessage: Child OptionsWnd with ID: 61, pos 0, 0, size 1680, 1050.
DebugMessage: Child WorkshopWnd with ID: 63, pos 0, 0, size 1680, 1050.
DebugMessage: Child GameLobbyWnd with ID: 65, pos 0, 0, size 1680, 1050.
DebugMessage: Child MultiplayerGameListWnd with ID: 67, pos 0, 0, size 1680, 1050.
DebugMessage: Child PasswordDialogWnd with ID: 69, pos 0, 0, size 1680, 1050.
DebugMessage: Child LoadWnd with ID: 71, pos 0, 0, size 1680, 1050.
DebugMessage: Child CampaignManagementWnd with ID: 73, pos 0, 0, size 1680, 1050.
DebugMessage: Child ResourceMarketWnd with ID: 499, pos 0, 0, size 1680, 1050.
DebugMessage: Child InfoWnd with ID: 501, pos 0, 0, size 1680, 1050.
DebugMessage: Child UnitEquipmentWnd with ID: 527, pos 0, 0, size 1680, 1050.
DebugMessage: Child DiplomacyWnd with ID: 551, pos 0, 0, size 1680, 1050.
DebugMessage: Child BuyPopupWnd with ID: 553, pos 0, 0, size 1680, 1050.
DebugMessage: Child ItemShopWnd with ID: 555, pos 0, 0, size 1680, 1050.
DebugMessage: Child InfoCardSaveWnd with ID: 559, pos 0, 0, size 1680, 1050.
DebugMessage: Child LightingWnd with ID: 571, pos 0, 0, size 1680, 1050.
DebugMessage: Child ReportWnd with ID: 577, pos 0, 0, size 1680, 1050.
DebugMessage: Child InfoCardSaveWnd with ID: 581, pos 0, 0, size 1680, 1050.
DebugMessage: Child NewTechWnd with ID: 585, pos 0, 0, size 1680, 1050.
DebugMessage: Child MainWndUnitListWnd with ID: 589, pos 0, 0, size 1680, 1050.
DebugMessage: Child TradeEquipmentWnd with ID: 593, pos 0, 0, size 1680, 1050.
DebugMessage: Child ItemEditorWnd with ID: 595, pos 0, 0, size 1680, 1050.
DebugMessage: Child MapEditorWnd with ID: 597, pos 0, 0, size 1680, 1050.
DebugMessage: Child TileEditWnd with ID: 599, pos 0, 0, size 1680, 1050.
DebugMessage: Child ParticleEditorWnd with ID: 615, pos 0, 0, size 1680, 1050.
DebugMessage: Child FlavorTextEditorListWnd with ID: 617, pos 0, 0, size 1680, 1050.
DebugMessage: Child FlavorTextEditWnd with ID: 619, pos 0, 0, size 1680, 1050.
DebugMessage: Child ModifierWnd with ID: 621, pos 0, 0, size 1680, 1050.
DebugMessage: Child ChatDialogWnd with ID: 623, pos 70, 385, size 280, 280.
DebugMessage: Child GenericToolTipWin with ID: 9999, pos 0, 0, size 100, 100.
DebugMessage: Child TacticalHudWnd with ID: 11651, pos 0, 0, size 500, 24.
DebugMessage: Child FullScreenBink with ID: 1, pos 0, 0, size 1680, 1050.
DebugMessage: Child GameOverWnd with ID: 579, pos 0, 0, size 1680, 1050.
DebugMessage: Child TitleWnd with ID: 29, pos 0, 0, size 1680, 1050.
DebugMessage: Child WorldSetupWnd with ID: 39, pos 0, 0, size 1680, 1050.
DebugMessage: Child ChooseSovereignWnd with ID: 41, pos 0, 0, size 1680, 1050.
DebugMessage: Child ChooseFactionWnd with ID: 53, pos 0, 0, size 1680, 1050.
DebugMessage: Child ChooseOpponentWnd with ID: 57, pos 0, 0, size 1680, 1050.
DebugMessage: Child LoadingWnd with ID: 25, pos 0, 0, size 1680, 1050.
DebugMessage: Child UnitDetailsEquipWnd with ID: 503, pos 0, 0, size 1680, 1050.
DebugMessage: Child CutSceneWnd with ID: 591, pos 0, 0, size 1680, 1050.
DebugMessage: Child MessageBoxNameWnd with ID: 557, pos 0, 0, size 1680, 1050.
DebugMessage: Child ConversationPopupWnd with ID: 587, pos 0, 0, size 1680, 1050.
DebugMessage: Child TrainUnitWnd with ID: 569, pos 0, 645, size 324, 382.
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DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Not all memory has been freed from memory system AStar.
DebugMessage: 63180 bytes of memory still allocated.