Draw Map Code
public python v1 · immutable#Draw Map Codemapx = 0mapy = 0for x in range(8): for y in range(12): if mapx == 600: mapy += 50 mapx = 0 #gamedata blit if gamedata[x][y] == 1: screen.blit(grass,(mapx,mapy)) if gamedata[x][y] == 0: screen.blit(water,(mapx,mapy)) if gamedata[x][y] == 2: screen.blit(dirt,(mapx,mapy)) #overlaydata blit if overlaydata[x][y] == 6: screen.blit(star,(mapx,mapy),star1) #npc data blit #player blit mapx +=50