Stuff
public text v1 · immutable public void keyPressed(KeyEvent e) {
boolean leftIsTrue;
if (e.getKeyCode() == KeyEvent.VK_LEFT) {
left = true;
leftIsTrue = true;
} else {
leftIsTrue = false;
}
if (e.getKeyCode() == KeyEvent.VK_RIGHT) {
right = true;
}
if (e.getKeyCode() == KeyEvent.VK_DOWN) {
down = true;
}
if (e.getKeyCode() == KeyEvent.VK_UP) {
up = true;
}
player.setLeft(leftIsTrue);
}