All pastes #1904501 Raw Edit

Mine

public diff v1 · immutable
#1904501 ·published 2010-07-20 14:40 UTC
rendered paste body
Index: data/base/script/demo/demo_global.slo===================================================================--- data/base/script/demo/demo_global.slo	(revision 11233)+++ data/base/script/demo/demo_global.slo	(working copy)@@ -47,7 +47,6 @@  	centreViewPos(3392, 10944);		//centre on P0 base -	randomiseSeed(); 	playnum=0; 	while (playnum < 8) 	{@@ -204,4 +203,4 @@ 		setEventTrigger(weatherStart, startTrig); 		setEventTrigger(weatherStop, inactive); 	}-}\ No newline at end of file+}Index: data/base/script/text/cam1c.slo===================================================================--- data/base/script/text/cam1c.slo	(revision 11233)+++ data/base/script/text/cam1c.slo	(working copy)@@ -631,7 +631,6 @@ 	setAssemblyPoint (enm2c, 9920, 3136); 	//setAssemblyPoint (enm2d, 14528, 3776); -	randomiseSeed(); 	//make scavengers allies with NP 	createAlliance(enemy1, enemy2); //set attack level for scavsIndex: data/base/script/text/cam1ca.slo===================================================================--- data/base/script/text/cam1ca.slo	(revision 11233)+++ data/base/script/text/cam1ca.slo	(working copy)@@ -123,7 +123,6 @@ 	//targetChoice = 1000; 	targetChoice=random(numTargets);	//choose target now so can check for waypoints -	randomiseSeed(); //allow to build stuff 	setStructureLimits (powerGen,numPow,0); 	setStructureLimits (oilDerrick,numExt,0);Index: data/base/script/text/cam1end.slo===================================================================--- data/base/script/text/cam1end.slo	(revision 11233)+++ data/base/script/text/cam1end.slo	(working copy)@@ -59,7 +59,6 @@ /* Initialisation */ event	start(CALL_GAMEINIT) {-	randomiseSeed(); //centre view 	centreViewPos(centreX, centreY); Index: data/base/script/text/genexp.slo===================================================================--- data/base/script/text/genexp.slo	(revision 11233)+++ data/base/script/text/genexp.slo	(working copy)@@ -246,8 +246,6 @@ /* Initialisation */ event	start(CALL_GAMEINIT) {-	randomiseSeed();- //set scroll limits //	setScrollParams(scrollX1, scrollY1, scrollX2, scrollY2); //centre viewIndex: data/base/script/text/cam2endx.slo===================================================================--- data/base/script/text/cam2endx.slo	(revision 11233)+++ data/base/script/text/cam2endx.slo	(working copy)@@ -138,7 +138,6 @@ { 	//set up so that when Transporter gets to the edge of the map, it will empty and return 	setDroidsToSafetyFlag(true);-	randomiseSeed(); //centre view 	centreViewPos(centreX, centreY); Index: data/base/script/text/cam1a-c.slo===================================================================--- data/base/script/text/cam1a-c.slo	(revision 11233)+++ data/base/script/text/cam1a-c.slo	(working copy)@@ -172,7 +172,6 @@   	LZMess = numLZ+1;					//force to recalc-	randomiseSeed(); /* //also don't allow building on 1CA's enemy LZs! 	count = 0;Index: data/base/script/text/genbet.slo===================================================================--- data/base/script/text/genbet.slo	(revision 11233)+++ data/base/script/text/genbet.slo	(working copy)@@ -55,7 +55,6 @@ /* Initialisation */ event	start(CALL_GAMEINIT) {-	randomiseSeed(); //centre view 	centreViewPos(centreX, centreY);