Stuff
public c v1 · immutable@@ -440,6 +443,9 @@ void player_set_volume (player_t p, int v) { GValue value;++ if(! G_IS_OBJECT (p->volume))+ return; memset (&value, 0, sizeof (value)); g_value_init (&value, G_TYPE_FLOAT);@@ -440,6 +443,9 @@ void player_set_volume (player_t p, int v) { GValue value;++ if(! G_IS_OBJECT (p->volume))+ return; memset (&value, 0, sizeof (value)); g_value_init (&value, G_TYPE_FLOAT);