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#1897874 ·published 2010-07-10 14:26 UTC
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DebugMessage:  Version 0.806 last updated on: Fri Jul  9 13:50:11 2010
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 7/10/2010, 16:13:08
DirectX Version: DirectX 11
Machine Name: TORMY-PC
Operating System: Windows VistaÖ Ultimate (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
Languages: English (Regional Setting: Hungarian)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 04/09/09 14:18:49 Ver: 08.00.14
Processor: Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz (2 CPUs), ~3.0GHz
Physical Memory: 4094MB RAM
Page File: 1522MB used, 6901MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTX 260
Manufacturer: NVIDIA
Chip Type: GeForce GTX 260
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_34CA1458&REV_A1
Display Memory: 2668 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: LG L226W(Digital)
Monitor Max Resolution: 
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0011.9713
Driver Date: 3/16/2010 08:51:59
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Speakers (VIA High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_10438346&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: viahduaa.sys
Provider: VIA Technologies, Inc.
Driver Version: 6.00.0001.7400
Driver Date: 8/17/2009 19:20:46
Type: WDM
Other Drivers: 
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Digital Output Device (HDMI TX0) (VIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_10438346&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: viahduaa.sys
Provider: VIA Technologies, Inc.
Driver Version: 6.00.0001.7400
Driver Date: 8/17/2009 19:20:46
Type: WDM
Other Drivers: 
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: SPDIF Interface (TX1) (VIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_10438346&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: viahduaa.sys
Provider: VIA Technologies, Inc.
Driver Version: 6.00.0001.7400
Driver Date: 8/17/2009 19:20:46
Type: WDM
Other Drivers: 
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  Using 8 samples for multisampling.
DebugMessage:  Game Resolution: 1280 x 960 (windowed mode)
DebugMessage:  HAL (hardware vertex processing)NVIDIA GeForce GTX 260
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Border size reported as 6 by 26
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  ***** Initializing Game *****
DebugMessage:  Timer Frequency is 0 da7a64
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeTriggerManager
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  Begin LoadCoreXMLData3
DebugMessage:  No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Race\*.xml
DebugMessage:  No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Quests\*.xml
DebugMessage:  LoadCoreXMLData finished 3
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_Mounted_AttackShieldKill_Animations' was set to unrecognized animation type: 'AttackShieldKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_Mounted_AttackTwoKill_Animations' was set to unrecognized animation type: 'AttackTwoKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_Mounted_AttackSpearKill_Animations' was set to unrecognized animation type: 'AttackSpearKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_Mounted_AttackBowKill_Animations' was set to unrecognized animation type: 'AttackBowKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackShieldKill_Animations' was set to unrecognized animation type: 'AttackShieldKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackTwoKill_Animations' was set to unrecognized animation type: 'AttackTwoKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackSpearKill_Animations' was set to unrecognized animation type: 'AttackSpearKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackBowKill_Animations' was set to unrecognized animation type: 'AttackBowKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackShieldKill_Animations' was set to unrecognized animation type: 'AttackShieldKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackTwoKill_Animations' was set to unrecognized animation type: 'AttackTwoKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackSpearKill_Animations' was set to unrecognized animation type: 'AttackSpearKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackBowKill_Animations' was set to unrecognized animation type: 'AttackBowKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Warg_AttackShieldKill_Animations' was set to unrecognized animation type: 'AttackShieldKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Warg_AttackTwoKill_Animations' was set to unrecognized animation type: 'AttackTwoKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Warg_AttackSpearKill_Animations' was set to unrecognized animation type: 'AttackSpearKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Warg_AttackBowKill_Animations' was set to unrecognized animation type: 'AttackBowKill'
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Ilyan Orekeepers
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Settlers of Lujhahn
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Polapel Mystics
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Yoren
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Snathi
DebugMessage:  LoadCoreXMLData finished
DebugMessage:  Create setup screens.
Debug Message:  Started Load Game XML Thread
DebugMessage:  Begin LoadGameXMLData 1
DebugMessage:  No string tables in F:\Installed Games\Elemental\Data\English\*.tips
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Game XML Thread 1: Complete.
Debug Message:  Finished Load Game XML Thread
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 5.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 1.000000 to 0.000000 )
Debug Message:  - Current Game Settings - 
Debug Message:  Selected local player faction: KingdomOfGilden
Debug Message:  Selected local player sovereign: Mocoraenu_1157967946-35
Debug Message:  AI factions:
Debug Message:  KingdomOfCapitar
Debug Message:  EmpireOfKraxis
Debug Message:  EmpireOfMagnar
Debug Message:  Stamp Quantity: 7
Debug Message:  Land Mass Size: 363422456
Debug Message:  Land Mass Min Spawns: 363424584
Debug Message:  Land Mass Max Spawns: 363425648
Debug Message:  Forest Quantity: 3
Debug Message:  Mountain Generation Option: 1
Debug Message:  Map Random Seed: 1278771313
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size: 
Debug Message:  	Sectors: 5 x 4
Debug Message:  	Tiles: 80 x 64
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  Creating terrain objects...
Debug Message:  Terrain objects created.
Debug Message:  Placing random resources near player at 36, 9...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  Placing random resources near player at 56, 39...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  Empire of Kraxis Tried to Adjust Invalid Ability: 
Debug Message:  Empire of Kraxis Tried to Adjust Invalid Ability: 
Debug Message:  Empire of Kraxis Tried to Adjust Invalid Ability: 
Debug Message:  Placing random resources near player at 52, 54...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  Empire of Athos Tried to Adjust Invalid Ability: 
Debug Message:  Placing random resources near player at 35, 52...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  WARNING: Out of random starting points
Debug Message:  WARNING: Out of random starting points
Debug Message:  No valid starting point found for Settlers of Lujhahn.
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  WARNING: Out of random starting points
Debug Message:  WARNING: Out of random starting points
Debug Message:  No valid starting point found for Polapel Mystics.
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
Debug Message:  InitMapGfx Started...
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: F:\Installed Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message:  InitMapGfx finished.
Debug Message:  Creating terrain gfx...
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  InitMapGfx Started...
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: F:\Installed Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used)
Debug Message:  FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: F:\Installed Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  FinishInitMapGfx finished.
DebugMessage:  Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxNameWnd
Debug Message:  City couldn't find CityResourceData for population at Neleriatu.
Debug Message:  City couldn't find CityResourceData for population at Neleriatu.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 1 -
Debug Message:  Current Memory Usage: 512094 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 22
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: Could not find animation sub pack 'K_Pedestrian_Sitting_Run_Animations' for animation pack 'PedestrianSittingAnimationPack2'
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: Could not find animation sub pack 'K_Pedestrian_Sitting_Run_Animations' for animation pack 'PedestrianSittingAnimationPack2'
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 2 -
Debug Message:  Current Memory Usage: 568889 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 22
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 3 -
Debug Message:  Current Memory Usage: 567046 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 22
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 4 -
Debug Message:  Current Memory Usage: 570724 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 22
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 5 -
Debug Message:  Current Memory Usage: 573054 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 22
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
Debug Message:  WARNING: Could not find animation sub pack 'K_Pedestrian_Sitting_Run_Animations' for animation pack 'PedestrianSittingAnimationPack2'
Debug Message:  -------------------------
Debug Message:  - Ending Turn 6 -
Debug Message:  Current Memory Usage: 575299 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 35
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 7 -
Debug Message:  Current Memory Usage: 576040 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 35
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 8 -
Debug Message:  Current Memory Usage: 576286 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 9 -
Debug Message:  Current Memory Usage: 578215 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 10 -
Debug Message:  Current Memory Usage: 578215 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 11 -
Debug Message:  Current Memory Usage: 576536 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 12 -
Debug Message:  Current Memory Usage: 579620 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 7.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: Could not find animation sub pack 'K_Pedestrian_Sitting_Run_Animations' for animation pack 'PedestrianSittingAnimationPack2'
Debug Message:  LoadHKB could not load file Gfx\HKB\Animations\Pedestrians\M_Rat_Idle_01.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Pedestrians\M_Rat_Idle_01.hkb
Debug Message:  WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index 0 in list of 0 animations. HKB file: Gfx\HKB\Pedestrians\M_Rat_Mesh_01.hkb.  Check file name spelling in animation XML data
Debug Message:  ActivateAnimation could not find animation with type 0 and index 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: Could not find animation sub pack 'K_Pedestrian_Sitting_Run_Animations' for animation pack 'PedestrianSittingAnimationPack2'
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Popup Manager Update: Unhiding UnitDetailsEquipWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 13 -
Debug Message:  Current Memory Usage: 602972 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 8.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 14 -
Debug Message:  Current Memory Usage: 606318 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 7.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 15 -
Debug Message:  Current Memory Usage: 607092 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 44
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 16 -
Debug Message:  Current Memory Usage: 620421 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 45
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 17 -
Debug Message:  Current Memory Usage: 620478 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 47
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 18 -
Debug Message:  Current Memory Usage: 620478 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 47
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 19 -
Debug Message:  Current Memory Usage: 632782 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 47
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 20 -
Debug Message:  Current Memory Usage: 634335 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 47
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Neleriatu'.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 21 -
Debug Message:  Current Memory Usage: 634994 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 46
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  DEATHFLYBACK: Moving the node idx: 0  dist: 112.090820   delta y: 0.000000
Debug Message:  WARNING: Unit Brigand Leader is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 22 -
Debug Message:  Current Memory Usage: 643809 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 50
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 23 -
Debug Message:  Current Memory Usage: 647716 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 54
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 24 -
Debug Message:  Current Memory Usage: 670580 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 55
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 3.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 4.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 25 -
Debug Message:  Current Memory Usage: 671612 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 55
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  WARNING: Could not find animation sub pack 'K_Pedestrian_Sitting_Run_Animations' for animation pack 'PedestrianSittingAnimationPack2'
Debug Message:  LoadHKB could not load file Gfx\HKB\Animations\Pedestrians\M_Rat_Idle_01.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Pedestrians\M_Rat_Idle_01.hkb
Debug Message:  WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index 0 in list of 0 animations. HKB file: Gfx\HKB\Pedestrians\M_Rat_Mesh_01.hkb.  Check file name spelling in animation XML data
Debug Message:  ActivateAnimation could not find animation with type 0 and index 0
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxNameWnd
Debug Message:  City couldn't find CityResourceData for population at Lenih.
Debug Message:  City couldn't find CityResourceData for population at Lenih.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lenih'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 26 -
Debug Message:  Current Memory Usage: 714674 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 55
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 12.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lenih'.
Debug Message:  WARNING: Could not find animation sub pack 'K_Pedestrian_Sitting_Run_Animations' for animation pack 'PedestrianSittingAnimationPack2'
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 27 -
Debug Message:  Current Memory Usage: 727379 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 56
DebugMessage:  Updating ZOC.