FEAR!!!!!
public text v1 · immutableView.Set ("graphics:max,max")
proc ripple(x,y,numRings:int)
for i:1 .. numRings
drawoval (x,y,i*10,i*10,120)
end for
end ripple
var mx,my,mb:int
loop
mousewhere(mx,my,mb)
if mb = 1 then
ripple (mx,my,10)
end if
end loop
ripple(maxx div 2,maxy div 2, 10)