All pastes #1891388 Raw Edit

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public text v1 · immutable
#1891388 ·published 2010-06-28 21:17 UTC
rendered paste body
commit 50ef3e9421a3b9ae7165d2de152c7c9bf18bb3a6
Author: Matteo Bruni <matteo.mystral@gmail.com>
Date:   Mon Jun 28 21:13:56 2010 +0200

    wined3d: Setup target if offscreen rendering setting changed.

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index f21c805..2c78490 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -2141,8 +2141,8 @@ static void context_setup_target(IWineD3DDeviceImpl *device,
     const struct StateEntry *StateTable = device->StateTable;
 
     if (!target) return;
-    else if (context->current_rt == target) return;
     render_offscreen = surface_is_offscreen(target);
+    if (context->current_rt == target && render_offscreen == old_render_offscreen) return;
 
     context_set_render_offscreen(context, StateTable, render_offscreen);
 
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 6c5326c..e450746 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -328,9 +328,6 @@ static HRESULT WINAPI IWineD3DSwapChainImpl_Present(IWineD3DSwapChain *iface, CO
         IWineD3DSurface_LoadLocation((IWineD3DSurface *)This->back_buffers[0], SFLAG_INTEXTURE, NULL);
         IWineD3DSurface_ModifyLocation((IWineD3DSurface *)This->back_buffers[0], SFLAG_INDRAWABLE, FALSE);
         This->render_to_fbo = TRUE;
-
-        /* Force the context manager to update the render target configuration next draw. */
-        context->current_rt = NULL;
     }
 
     if(This->render_to_fbo)