rendered paste body#include "info.h"
cost info::getWarrior()
{
cost info;
info.str = 40;
info.agi = 10;
info.vit = 10;
info.dex = 30;
info.inte = 0;
info.luk = 10;
info.defense = 50;
info.mAttack = -20;
info.mDefense = 15;
info.mHealing = 0;
return info;
}
cost info::getRanger()
{
cost info;
info.str = 15;
info.agi = 10;
info.vit = 5;
info.dex = 60;
info.inte = 0;
info.luk = 10;
info.defense = 30;
info.mAttack = -10;
info.mDefense = 50;
info.mHealing = 0;
return info;
}
cost info::getRouge()
{
cost info;
info.str = 5;
info.agi = 30;
info.vit = 5;
info.dex = 30;
info.inte = 0;
info.luk = 30;
info.defense = 30;
info.mAttack = -10;
info.mDefense = 60;
info.mHealing = 0;
return info;
}
cost info::getTank()
{
cost info;
info.str = 15;
info.agi = 15;
info.vit = 40;
info.dex = 20;
info.inte = 0;
info.luk = 10;
info.defense = 80;
info.mAttack = -40;
info.mDefense = 30;
info.mHealing = 0;
return info;
}
cost info::getMage()
{
cost info;
info.str = 0;
info.agi = 0;
info.vit = 30;
info.dex = 0;
info.inte = 70;
info.luk = 0;
info.defense = 10;
info.mAttack = 40;
info.mDefense = 80;
info.mHealing = 0;
return info;
}
cost info::getHealer()
{
cost info;
info.str = 0;
info.agi = 0;
info.vit = 50;
info.dex = 0;
info.inte = 50;
info.luk = 0;
info.defense = 10;
info.mAttack = 20;
info.mDefense = 60;
info.mHealing = 40;
return info;
}