rendered paste bodyIndex: src/client/psengine.cpp===================================================================--- src/client/psengine.cpp (revision 5744)+++ src/client/psengine.cpp (working copy)@@ -529,7 +529,7 @@ } else if (level == 1) {- backgroundWorldLoading = false; // Hardcoded disable due to major issues. psengine->GetConfig()->GetBool("PlaneShift.Loading.BackgroundWorldLoading");+ backgroundWorldLoading = /*false; // Hardcoded disable due to major issues.*/ psengine->GetConfig()->GetBool("PlaneShift.Loading.BackgroundWorldLoading"); loader = csQueryRegistry<iBgLoader>(object_reg); scenemanipulator = scfQueryInterface<iSceneManipulate>(loader); @@ -1000,6 +1000,15 @@ fpsDisplay.Format("%.2f", getFPS()); g2d->Write(font, 5, 5, g2d->FindRGB(255, 255, 255), -1, fpsDisplay); }+ + // show loader count+ if (loader && backgroundWorldLoading)+ {+ csString loaderDisplay;+ loaderDisplay.Format("%lu", loader->GetLoadingCount());+ g2d->Write(font, 50, 5, g2d->FindRGB(255, 255, 255), -1, loaderDisplay);+ }+ paws->Draw(); }