rendered paste bodyFrom bf400032e3e3699c71cf4dc73a22a230a27cf837 Mon Sep 17 00:00:00 2001
From: Chuck Miller <shadowmil@gmail.com>
Date: Wed, 24 Mar 2010 20:36:25 -0400
Subject: [PATCH] Add new death penalty type (3) which takes a percentage of the player's zeny
---
src/map/pc.c | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/src/map/pc.c b/src/map/pc.c
index 8d1066d..e5d7e08 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -5929,9 +5929,17 @@ int pc_damage (struct block_list *src, struct map_session_data *sd,
(double) sd->status.base_exp *
(double) battle_config.death_penalty_base / 10000;
}
+ if (battle_config.death_penalty_type == 3
+ && battle_config.death_penalty_base > 0)
+ sd->status.zeny -= (double) sd->status.zeny *
+ (double) battle_config.death_penalty_base / 10000;
+
if (sd->status.base_exp < 0)
sd->status.base_exp = 0;
+ if (sd->status.zeny < 0)
+ sd->status.zeny = 0;
clif_updatestatus (sd, SP_BASEEXP);
+ clif_updatestatus (sd, SP_ZENY);
if (battle_config.death_penalty_type == 1
&& battle_config.death_penalty_job > 0)
--
1.6.3.3