rendered paste body csVector3& transform = sector->activePortals[i]->transform; wwLoadBox.SetMin(0, wwLoadBox.MinX()-transform.x); wwLoadBox.SetMin(1, wwLoadBox.MinY()-transform.y); wwLoadBox.SetMin(2, wwLoadBox.MinZ()-transform.z); wwLoadBox.SetMax(0, wwLoadBox.MaxX()-transform.x); wwLoadBox.SetMax(1, wwLoadBox.MaxY()-transform.y); wwLoadBox.SetMax(2, wwLoadBox.MaxZ()-transform.z); wwUnloadBox.SetMin(0, wwUnloadBox.MinX()-transform.x); wwUnloadBox.SetMin(1, wwUnloadBox.MinY()-transform.y); wwUnloadBox.SetMin(2, wwUnloadBox.MinZ()-transform.z); wwUnloadBox.SetMax(0, wwUnloadBox.MaxX()-transform.x); wwUnloadBox.SetMax(1, wwUnloadBox.MaxY()-transform.y); wwUnloadBox.SetMax(2, wwUnloadBox.MaxZ()-transform.z);