rendered paste bodyIndex: src/server/scripting.cpp===================================================================--- src/server/scripting.cpp (revision 5687)+++ src/server/scripting.cpp (working copy)@@ -1506,9 +1506,6 @@ return; } - // allow this violation- actor->GetClient()->SetCheatMask(MOVE_CHEAT, true);- if (type & INSTANCE) actor->Teleport(sector, destPos, 0.0, instance); elseIndex: src/server/gem.cpp===================================================================--- src/server/gem.cpp (revision 5687)+++ src/server/gem.cpp (working copy)@@ -2161,9 +2161,7 @@ isFalling = false; pcmove->SetOnGround(false);- - // allow this violation- GetClient()->SetCheatMask(MOVE_CHEAT, true);+ Teleport(valid_location.sector, valid_location.pos, valid_location.yrot, valid_location.instance); return true; }Index: src/server/adminmanager.cpp===================================================================--- src/server/adminmanager.cpp (revision 5687)+++ src/server/adminmanager.cpp (working copy)@@ -3966,9 +3966,6 @@ else if ( dynamic_cast<gemActor*>(target) ) // Actor? (Player/NPC) { gemActor *actor = (gemActor*) target;- - // allow this violation- actor->GetClient()->SetCheatMask(MOVE_CHEAT, true); actor->Teleport(sector, pos, yrot, instance); } else