Index: src/server/bulkobjects/pscharinventory.cpp===================================================================--- src/server/bulkobjects/pscharinventory.cpp (revision 5684)+++ src/server/bulkobjects/pscharinventory.cpp (working copy)@@ -291,7 +291,7 @@ // Now add this instance to our inventory or storage if (location == PSCHARACTER_SLOT_STORAGE) {- AddStorageItem(item);//we have found a storage item so we store it in there.+ storageInventory.Push(item);;//we have found a storage item so we store it in there. } else if (!AddLoadedItem(items[i].GetUInt32("parent_item_id"),location, item) ) {