rendered paste bodyIn file included from KX_ConvertActuators.cpp:61:
../GameLogic/SCA_HelloActuator.h:1: error: syntax error before `.' token
../GameLogic/SCA_HelloActuator.h:10: error: storage size of `Methods' isn't
known
../GameLogic/SCA_HelloActuator.h:10: error: storage size of `Methods' isn't
known
../GameLogic/SCA_HelloActuator.h:10: error: storage size of `Parents' isn't
known
../GameLogic/SCA_HelloActuator.h:10: error: storage size of `Parents' isn't
known
../GameLogic/SCA_HelloActuator.h:10: error: virtual outside class declaration
../GameLogic/SCA_HelloActuator.h: In function `PyTypeObject* GetType()':
../GameLogic/SCA_HelloActuator.h:10: error: `Type' undeclared (first use this
function)
../GameLogic/SCA_HelloActuator.h:10: error: (Each undeclared identifier is
reported only once for each function it appears in.)
../GameLogic/SCA_HelloActuator.h: At global scope:
../GameLogic/SCA_HelloActuator.h:10: error: virtual outside class declaration
../GameLogic/SCA_HelloActuator.h:15: error: parse error before `public'
../GameLogic/SCA_HelloActuator.h:23: error: destructors must be member
functions
../GameLogic/SCA_HelloActuator.h:23: error: virtual outside class declaration
../GameLogic/SCA_HelloActuator.h:24: error: virtual outside class declaration
../GameLogic/SCA_HelloActuator.h:26: error: virtual outside class declaration
../GameLogic/SCA_HelloActuator.h:27: error: virtual outside class declaration
../GameLogic/SCA_HelloActuator.h:29: error: parse error before `}' token
In file included from ../Ketsji/KX_SCA_ReplaceMeshActuator.h:47,
from KX_ConvertActuators.cpp:64:
../Rasterizer/RAS_MeshObject.h:37: warning: ignoring #pragma warning
In file included from ../Rasterizer/RAS_MaterialBucket.h:41,
from ../Rasterizer/RAS_Polygon.h:36,
from ../Rasterizer/RAS_MeshObject.h:43,
from ../Ketsji/KX_SCA_ReplaceMeshActuator.h:47,
from KX_ConvertActuators.cpp:64:
../Rasterizer/RAS_Deformer.h:37: warning: ignoring #pragma warning
In file included from ../Ketsji/KX_Scene.h:48,
from KX_ConvertActuators.cpp:66:
/cygdrive/d/projects/lib/windows/SoundSystem/include/SND_Scene.h:38: warning: ig
noring
#pragma warning
In file included from KX_ConvertActuators.cpp:70:
../Ketsji/KX_GameObject.h:39: warning: ignoring #pragma warning
In file included from KX_ConvertActuators.cpp:79:
../../blender/blenlib/BLI_winstuff.h:34: warning: ignoring #pragma warning
KX_ConvertActuators.cpp: In function `void BL_ConvertActuators(char*, Object*,
KX_GameObject*, SCA_LogicManager*, KX_Scene*, KX_KetsjiEngine*, int&, int,
bool, RAS_IRenderTools*, KX_BlenderSceneConverter*)':
KX_ConvertActuators.cpp:125: error: `tmp' undeclared (first use this function)
KX_ConvertActuators.cpp:128: error: parse error before `(' token
../SceneGraph/SG_Node.h: At top level:
../GameLogic/SCA_HelloActuator.h:10: warning: `<typeprefixerror> Methods'
defined but not used
make[3]: *** [/cygdrive/d/projects/blender/obj/windows/gameengine/blconverter/KX
_ConvertActuators.o] Error 1
make[2]: *** [all] Error 1
make[1]: *** [all] Error 1
make: *** [all] Error 1
------------------------SCA_HelloActuator.h-------------------------------------------
#ifndef __SCA_HELLOACTUATOR_H__
#define __SCA_HELLOACTUATOR_H__
#include "SCA_IActuator.h"
class SCA_HelloActuator : public SCA_IActuator
{
Py_Header;
/* our message constructed with this class ('user imput')*/
STR_String m_msg;
public:
SCA_HelloActuator(
class SCA_IObject* gameobj,
STR_String msg,
PyTypeObject* T=&Type
);
virtual ~SCA_HelloActuator();
virtual bool Update();
virtual CValue* GetReplica();
virtual PyObject* _getattr(const STR_String& attr);
};
#endif
----------------------------SCA_HelloActuator.cpp-------------------------------------------
#include "SCA_IActuator.h"
#include "SCA_HelloActuator.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <iostream>
SCA_HelloActuator::SCA_HelloActuator(
SCA_IObject *gameobj,
STR_String msg,
PyTypeObject* T
: SCA_IActuator(gameobj, T),
/* initialize variable */
m_msg(msg) )
{
}
SCA_HelloActuator::~SCA_HelloActuator()
{
}
CValue* SCA_HelloActuator::GetReplica()
{
SCA_HelloActuator* replica = new SCA_HelloActuator(*this);
replica->ProcessReplica();
CValue::AddDataToReplica(replica);
return replica;
}
bool SCA_HelloActuator::Update()
{
/* now simply print out m_msg's contents */
std::cout << m_msg << std::endl;
return true;
}
PyTypeObject SCA_HelloActuator::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"SCA_HelloActuator",
sizeof(SCA_HelloActuator),
0,
PyDestructor,
0,
__getattr,
__setattr,
0,
__repr,
0,
0,
0,
0,
0
};
PyParentObject SCA_HelloActuator::Parents[] = {
&SCA_HelloActuator::Type,
&SCA_IActuator::Type,
&SCA_ILogicBrick::Type,
&CValue::Type,
NULL
};
PyMethodDef SCA_HelloActuator::Methods[] = {
/* add python functions to deal with m_msg... */
{NULL,NULL}
};
PyObject* SCA_HelloActuator::_getattr(const STR_String& attr) {
_getattr_up(SCA_IActuator);
}