==== Characters ====Ability scores will be generated by 32-point buy, but no ability score may bebought over 16. (Racial modifiers may then boost the stat over 16.)Flaws are allowed, but only with DM approval. The DM is likely to shoot downa character concept if it seems like it will make everybody generally moreunhappy in general. If your goal is to optimize so far that the game turnsinto rock-paper-scissors, you are in the wrong campaign.Druids must use the Shapeshifting variant from the PHB II. Natural Spell isbanned.Paladins cannot multiclass. They can still take prestige classes.Monks have full BAB.No alignment restrictions. If you are evil and make people unhappy, you, notanybody else, will be the first to die.Clerics who have a deity take a -1 penalty to caster level, but automaticallyhave access to all their deity's domains, and may prepare two domain spellsper level per day. Abilities (such as from a prestige class) that grant anextra domain instead grant an extra domain spell per day. Clerics who taketheir power from an ideal are as normal.==== Combat ====No ability can cause any character to move more than its current move speedunder its own power.Bonuses when wielding two-handed weapons (power attack, strength, etc) arex1.5 instead of x2.Attempting to disbelieve an illusion is a full-round action that does notprovoke an attack of opportunity.You die when your HP is -(your con score), or at -10 if you haven't got one.Experience for an encounter is received upon the first subsequent full night'srest.==== Spells/Items ====The following spells are prohibited: Polymorph and friends (except Baleful),Silence, Effulgent Epuration (SpC), Mage's DisjunctionThe following items are prohibited: Belt of Battle (MIC), Dust of Sneezing andChoking.All items from Complete Champion are banned. Spells from it are okay.Holy Word, Blasphemy, and friends only affect creatures of opposite alignment,not neutral ones as well. (Word of Balance (SpC) works as original.)Fuse Arms (SpC) reduces your number of permanent arms by 2.Attempting to cast an Extraordinary Spell Aim Antimagic Field causes a planarrift to open and the caster to be sucked through.==== Books ====The following sourcebooks are allowed, in that you may take anything from themwithout asking the DM for approval. (Surprising the DM with clever tricks isencouraged.)Complete {Adventurer,Arcane,Divine,Mage,Scoundrel,Warrior,Champion}Deities and DemigodsDraconomiconDungeonscapeDungeon Master's Guide I and IIMagic Item CompendiumMonster Manual I, II, and IIIPlanar ManualPlayer's Handbook I and IISpell CompendiumYe Olde Battle-Tome of Sabres NinewardStronghold Builder's GuideYou may take things from other books only with DM approval. (Expect the DM touse material from other books, especially BoED, BoVD.)==== Other ====Rich Burlew's modified diplomacy rules.A magnetic monocle may not be created. If a pair of glasses is split, eachhalf becomes a smaller pair of glasses. Wooden monocles are allowed.All dice are "called as they lie", unless the DM determines the die to be "onedge" and allows a reroll.Whoever provides snacks for the group gets a 10% XP bonus for the session. Ifthey are homemade and judged to be of sufficient quality, this becomes 25%.