rendered paste bodylibvisual INFO: ./madrigal-server: Video initialized
libvisual INFO: ./madrigal-server: ==== Video ====
libvisual INFO: ./madrigal-server: Screen BPP : 32
libvisual INFO: ./madrigal-server: Vendor : Tungsten Graphics, Inc
libvisual INFO: ./madrigal-server: Renderer : Mesa DRI Intel(R) 845G 20050225
libvisual INFO: ./madrigal-server: Version : 1.3 Mesa 6.5.1
libvisual DEBUG: ./madrigal-server: main() [(madrigal-server.c,118)]: pointer to the pixels: 0xa60d5008
libvisual DEBUG: ./madrigal-server: main() [(madrigal-server.c,121)]: pitch: 3200
libvisual DEBUG: ./madrigal-server: visual_bin_set_depth() [(lv_bin.c,423)]: old: 0 new: 8
libvisual DEBUG: ./madrigal-server: visual_bin_sync() [(lv_bin.c,297)]: starting sync
libvisual DEBUG: ./madrigal-server: visual_bin_sync() [(lv_bin.c,331)]: setting new video from actvideo 8 4
libvisual DEBUG: ./madrigal-server: visual_bin_sync() [(lv_bin.c,340)]: one last video pitch check 3200 depth old 0 forcedmain 8 noevent 0
libvisual INFO: ./madrigal-server: negotiating plugin Jakdaw plugin
libvisual DEBUG: ./madrigal-server: act_jakdaw_events() [(actor_jakdaw.c,254)]: Param changed: zoom mode
libvisual DEBUG: ./madrigal-server: act_jakdaw_events() [(actor_jakdaw.c,258)]: New value for the zoom mode param: 0
libvisual DEBUG: ./madrigal-server: act_jakdaw_events() [(actor_jakdaw.c,254)]: Param changed: plotter trigger
libvisual DEBUG: ./madrigal-server: act_jakdaw_events() [(actor_jakdaw.c,266)]: New value for the plotter trigger param: 2
libvisual DEBUG: ./madrigal-server: act_jakdaw_events() [(actor_jakdaw.c,254)]: Param changed: plotter type
libvisual DEBUG: ./madrigal-server: act_jakdaw_events() [(actor_jakdaw.c,273)]: New value for the plotter type param: 0
libvisual DEBUG: ./madrigal-server: visual_bin_sync() [(lv_bin.c,354)]: pitch after main actor negotiate 3200
libvisual DEBUG: ./madrigal-server: visual_bin_sync() [(lv_bin.c,382)]: end sync function
----
int main(int argc, char *argv[])
{
const SDL_VideoInfo *info;
visual_init(&argc, &argv);
atexit(visual_atexit);
visual_log_set_verboseness(VISUAL_LOG_VERBOSENESS_HIGH);
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
visual_log(VISUAL_LOG_CRITICAL, "Cannot initialize video");
return 1;
}
atexit(SDL_Quit);
visual_log(VISUAL_LOG_INFO, "Video initialized");
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
info = SDL_GetVideoInfo();
screen = SDL_SetVideoMode(800, 600, info->vfmt->BitsPerPixel, SDL_OPENGLBLIT|SDL_HWSURFACE);
if(!screen) {
visual_log(VISUAL_LOG_CRITICAL, "Video mode set failed: %s", SDL_GetError());
return 1;
}
visual_log(VISUAL_LOG_INFO, "==== Video ====");
visual_log(VISUAL_LOG_INFO, "Screen BPP : %d", SDL_GetVideoSurface()->format->BitsPerPixel);
visual_log(VISUAL_LOG_INFO, "Vendor : %s", glGetString(GL_VENDOR));
visual_log(VISUAL_LOG_INFO, "Renderer : %s", glGetString(GL_RENDERER));
visual_log(VISUAL_LOG_INFO, "Version : %s", glGetString(GL_VERSION));
bin = visual_bin_new();
visual_bin_set_supported_depth(bin, VISUAL_VIDEO_DEPTH_ALL);
video = visual_video_new ();
if(visual_video_set_depth(video, VISUAL_VIDEO_DEPTH_16BIT) < 0) {
visual_log(VISUAL_LOG_CRITICAL, "Cannot set video depth");
return 1;
}
visual_video_set_dimension(video, 800, 600);
if(visual_bin_set_video(bin, video) < 0) {
visual_log(VISUAL_LOG_CRITICAL, "Cannot set video");
return 1;
}
visual_video_set_buffer(video, screen->pixels);
visual_log(VISUAL_LOG_DEBUG, "pointer to the pixels: %p", screen->pixels);
visual_video_set_pitch(video, screen->pitch);
visual_log(VISUAL_LOG_DEBUG, "pitch: %d", video->pitch);
visual_bin_connect_by_names(bin, "jakdaw", "alsa");
/*
input = visual_bin_get_input (bin);
ret = visual_input_set_callback (input, visual_upload_callback, NULL);
if (ret < 0) {
visual_log (VISUAL_LOG_CRITICAL, _("Cannot set input plugin callback"));
return -1;
}*/
visual_bin_switch_set_style(bin, VISUAL_SWITCH_STYLE_MORPH);
visual_bin_switch_set_automatic(bin, TRUE);
visual_bin_switch_set_mode(bin, VISUAL_MORPH_MODE_TIME);
visual_bin_switch_set_time(bin, 4, 0);
visual_bin_realize(bin);
visual_bin_sync(bin, FALSE);
while(1) {
visual_video_set_buffer (video, screen->pixels);
visual_bin_run(bin);
SDL_Flip(screen);
//SDL_GL_SwapBuffers();
}
return 0;
}