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#179832 ·published 2006-09-22 15:53 UTC
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#################################################################################
# d2cs.conf  -  Configuration file for the diablo2 game control server		#
#-------------------------------------------------------------------------------#
#										#
# This file is an example configuration and may require modification to		#
# suit your needs or your site.  Blank lines and lines starting with a "#"	#
# are ignored.  Use quotes around values that contain spaces.			#
#										#
#################################################################################


#################################################################################
# Server Major Settings								#
#-------------------------------------------------------------------------------#
#										#
# Your realm server name							#
realmname		=	BSD2

# This is a comma delimited list of hostnames that the server should
# listen on.  It might be useful to make an internal-only server on a
# gateway machine for example.  If the list is not set or if it has a
# entry with no host component, the server will bind to that port on all
# interfaces.
# d2cs default listening port is 6113
servaddrs		=	84.201.207.114:6113

# This is a comma delimited list of game servers
gameservlist		=	84.201.207.114

# This is bnetd server address with port 
# bnetd default listening port is 6112
bnetdaddr		=	84.201.207.114:6112

# This sets the realm to Classic or LOD or Both
# Classic = 0
# LOD = 1
# Both = 2 (default)
lod_realm = 1

# This sets whether you can convert a clasic char to
# an expansion char. You should leave this set to 0
# or the game server might crash
# Allow Convert = 1
# Don't allow Convert = 0
allow_convert = 0

# here u can enter the symbols allowed in accountnames (additional to 
# alphanumerical symbals which are always accepted). please note that
# it is absolutly mandatory that u set up the same symbols here as in
# bnetd.conf or else u wont be able to play D2 with some characters
# (those whose symbols are allowed in bnetd.conf but not here)
# same warnings as in bnetd.conf apply here - be warned - and just
# change something if you know what you are doing
#default setting is "-_[]"
account_allowed_symbols = "-_[]"

#										#
#################################################################################

#################################################################################
# Message logs									#
#-------------------------------------------------------------------------------#
# Multiple log levels can be defined by connecting them with a comma (,)
# Available loglevels are:
#   none
#   trace
#   debug
#   info
#   warn
#   error
#   fatal
#loglevels = fatal,error,warn,info
loglevels = fatal,error,warn,info,debug,trace

#										#
#################################################################################

#################################################################################
# File and Path section								#
# Use absolute paths in these lines to avoid problems!				#
#-------------------------------------------------------------------------------#
#										#
logfile			=	var\d2cs.log
charsavedir		=	var\charsave
charinfodir		=	var\charinfo
ladderdir		=	var\ladders
newbiefile		=	files\newbie.save
d2gstransfile		=	conf\d2gstrans
d2gsconffile		=	conf\d2server.ini
#										#
#################################################################################

#################################################################################
# Misc										#
#-------------------------------------------------------------------------------#
#										#
# Message Of The Day, support hexcode
motd                    =       "Tips: How to use color in your profile(Right click on your portrait to open pr ofile editing). Use \\\\xffc as Prefix (\\\\xff means ascii code 0xff,but you should use copy/paste trick to in put it, c means character 'c'. Color also works in game chat,but have input limit). Then append the Color chara cter list below:   \\xffc0White '0' \\xffc1Red '1' \\xffc2Green '2' \\xffc3Blue '3' \\xffc4Gold '4' \\xffc5Gray '5' Black '6' \\xffc7DarkYellow '7' \\xffc8Orange '8' \\xffc9Yellow '9' \\xffc:DarkGreen ':' \\xffc;Purple ';' \\xffc<LightDarkGreen '<'" 

# Set to non-zero to allow creation of new realm character
allow_newchar		=	1

# Do you want d2cs to check client for multilogin for security reason?
check_multilogin	=	0

# Maxinum number of character per account
maxchar			=	8

# Maxinum number of games will be shown in join game list
# Zero = infinite
maxgamelist		=	20

# Set to non-zero to allow show all games with difficulty < character difficulty
# Otherwise, only game with difficulty = character difficulty will be shown
gamelist_showall	=	0

# Maxinum time in seconds that a user can idle
# Zero = infinite
idletime		=	3600

# Amount of time to delay shutting down server in seconds.
shutdown_delay		=	300

# Amount of time delay period is decremented by either a SIGTERM or SIGINT
# (control-c) signal in seconds.
shutdown_decr		=	60
#
#################################################################################


#################################################################################
# Internal System Settings							#
# You may just ignore them and use the default value				#
#-------------------------------------------------------------------------------#
#
# How often will the server purge all list to clean unused data (in seconds)
listpurgeinterval	=	300

# How often will the server check game queues (in seconds)
gqcheckinterval		=	60

# How often will the server retry to connect to bnetd 
# when connection lost (in seconds)
s2s_retryinterval	=	10

# How long time the s2s connection will timeout 
s2s_timeout		=	10

# How often the server will check server queues for expired data
sq_checkinterval	=	300

# How long time will a server queue data expire
sq_timeout		=	300

# Game serer binary files checksum, use zero to skip this checking
d2gs_checksum		=	0

# Game server version, use zero to skip this checking
d2gs_version		=	0

# Game server password
d2gs_password		=	""

# Maxinum number of second that a game will be shown on list( zero = infinite )
game_maxlifetime	=	0

# A game will be automatically destroied after how long time idle
max_game_idletime	=	0

# Allow Limitation created game with password, player number or level limit?
allow_gamelimit		=	1

# Ladder refresh time
ladder_refresh_interval =	3600

# server to server connection max idle time in seconds
s2s_idletime		=	300

# server to server connection keepalive interval
s2s_keepalive_interval	=	60

# all connection timeout check interval
timeout_checkinterval	=	60

# game server restart interval
# when sending SIGUSR2 signal to your d2cs this issues a restart
# of all connected d2gs after d2gs_restart_delay seconds
d2gs_restart_delay	=	300

# ladder start time
# format: yyyy-mm-dd hh:mm:ss
# be carefull:
# all chars created before this date will revert to non-ladder chars
ladder_start_time	=	""

# number of days before a char expires (default 0=unlimited)
char_expire_day		=	0

#
#################################################################################







D2 DBS 






#################################################################################
# d2dbs.conf  -  Configuration file for the Diablo2 Game database server	#
#-------------------------------------------------------------------------------#
#										#
# This file is an example configuration and may require modification to		#
# suit your needs or your site.  Blank lines and lines starting with a "#"	#
# are ignored.  Use quotes around values that contain spaces.			#
#										#
#################################################################################

#################################################################################
# Server Major Settings								#
#-------------------------------------------------------------------------------#
# This is a comma delimited list of hostnames that the server should
# listen on.  It might be useful to make an internal-only server on a
# gateway machine for example.  If the list is not set or if it has a
# entry with no host component, the server will bind to that port on all
# interfaces.
# dbs default listening port is 6114
servaddrs	= 84.201.207.114:6114

# This is a comma delimited list of game servers
gameservlist	= 84.201.207.114

#										#
#################################################################################

#################################################################################
# Message logs                                                                  #
#-------------------------------------------------------------------------------#
# Multiple log levels can be defined by connecting them with a comma (,)
# Available loglevels are:
#   none
#   trace
#   debug
#   info
#   warn
#   error
#   fatal
#loglevels = fatal,error,warn,info
loglevels = fatal,error,warn,info,debug,trace

#                                                                               #
#################################################################################

#################################################################################
# File and Path section								#
# Use absolute paths in these lines to avoid problems!				#
#-------------------------------------------------------------------------------#
logfile		=	var\d2dbs.log
logfile-gs	=	var\d2dbs-gs.log
charsavedir	=	var\charsave
charinfodir	=	var\charinfo
ladderdir	=	var\ladders
bak_charsavedir	=	var\bak\charsave
bak_charinfodir	=	var\bak\charinfo
#										#
#################################################################################

#################################################################################
# Misc										#
#-------------------------------------------------------------------------------#
#										#
# Ladder save interval
laddersave_interval	=	3600

# Time that allow characters create after it insert into ladder
# These code should be rewritted to support string formmated time
ladderinit_time		=	0

# create extra ladder file in XML format that can be parsed more easy
# 0 = turn extra output off (default)
# 1 = turn on the XML output
XML_ladder_output       =       0

# Amount of time to delay shutting down server in seconds.
shutdown_delay          =       360

# Amount of time delay period is decremented by either a SIGTERM or SIGINT
# (control-c) signal in seconds.
shutdown_decr           =       60

# connection max idle time in seconds
idletime		=	300

# connection keep alive interval
keepalive_interval	=	60

# connection time out check interval
timeout_checkinterval	=	60

# experience threshold, minimum experience needed to register on the ladder
ladderupdate_threshold	=	0

# What chars will be added to ladder?
# 0 = ladder and non-ladder chars
# 1 = only ladder chars
ladder_chars_only	=	1

#										#
#################################################################################









Realm.list







#########################################################################################
# realm.list  -  List of Diablo II Realms						#
#---------------------------------------------------------------------------------------#
#											#
# Realms are areas that hold closed characters and games.  Users are given this list of	#
# realms to choose from when creating a new character.  Next time the character is	#
# used, they will automatically join the same realm.					#
#											#
# The realm server runs on port 6113 by default.  If you do not specify a port number,	#
# it will use this by default.  You must enter IP Addresses in for both places.		#
# There is no default									#
#											#
# <realmname> : the realm name (mandatory; must start and end with " )			#
# <description> : the realm description (optional; must start and end with " )		#
# ip:port - actual ip the d2cs server is running on (mandatory)				#
# showip:showport - ip sent to client (optional)    					#
# ip/netmast - netmask of network to be excluded from translation (optional)		#
#											#
# use showip:showport if you are forwarding to a d2cs server behind a gateway on a	#
# private lan.										#
#											                        #
#- realm name -	--- description ----	--- real address ---	--- show address ---	--- exclude net --	#
#  (mandatory)	    (optional)		     (mandatory)	    (optional)		    (optional)		#
#---------------------------------------------------------------------------------------------------------------#
#"<realmname>"	 ["<description>"]	     <ip:port>		 <showip:showport>	   <ip/netmast>		#
#											                        #
######################################################################################
###########################

# Example:
"BSD2"		"PvPGN Closed Realm"	84.201.207.114:6113	84.201.207.114:6113	84.201.207.114/xx