clueless
public text v1 · immutable #check if ball hits a pong if(ball.x == firstpong.x) if(ball.y >= firstpong.y && ball.y <= firstpong.y + firstpong.length) ball.xspeed * -1; end elsif(ball.x == secondpong.y) if(ball.y >=secondpong.y && ball.y <= secondpong.y + secondpong.length) ball.xspeed * -1; end end