/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.clientpackets;
import java.nio.ByteBuffer;
import java.util.logging.Logger;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.ClientThread;
import net.sf.l2j.gameserver.ClientScheduler;
//import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.handler.ItemHandler;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2PcInstance;
import net.sf.l2j.gameserver.serverpackets.ExAutoSoulShot;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
/**
* This class ...
*
* @version $Revision: 1.0.0.0 $ $Date: 2005/07/11 15:29:30 $
*/
public class RequestAutoSoulShot extends ClientBasePacket
{
private static final String _C__CF_REQUESTAUTOSOULSHOT = "[C] CF RequestAutoSoulShot";
private static Logger _log = Logger.getLogger(RequestAutoSoulShot.class.getName());
// format cd
private final int _unknown; //usually 5 ???
private final int _itemId;
private final int _type; // 1 = on : 0 = off;
/**
* packet type id 0xcf
* format: chdd
* @param decrypt
*/
public RequestAutoSoulShot(ByteBuffer buf, ClientThread client)
{
super(buf, client);
_unknown = readH();
_itemId = readD();
_type = readD();
}
void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
// if (activeChar.getPrivateStoreType()==0 && activeChar.getTransactionRequester()==null && !activeChar.isDead() && activeChar.getAI().getIntention()==CtrlIntention.AI_INTENTION_IDLE)
if (activeChar.getPrivateStoreType()==0 && activeChar.getTransactionRequester()==null && !activeChar.isDead())
{
if (Config.DEBUG) _log.fine("AutoSoulShot:" + _itemId);
if ( _type == 1)
{
L2ItemInstance item = activeChar.getInventory().findItemByItemId(_itemId);
IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getItemId());
handler.useItem(activeChar, item);
ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
activeChar.sendPacket(atk);
activeChar.setExAutoSoulShot(true);
ClientScheduler s = ClientScheduler.getInstance();
s.scheduleMedAtFixedRate(new AutoSoulShot(activeChar,_itemId, _type), 0, 300);
SystemMessage sm = new SystemMessage(614);
sm.addString("Automatic ss type 1");
activeChar.sendPacket(sm);
}
else if ( _type == 0)
{
activeChar.setExAutoSoulShot(false);
ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
activeChar.sendPacket(atk);
SystemMessage sm = new SystemMessage(614);
sm.addString("Automatic ss type 0");
activeChar.sendPacket(sm);
}
}
}
class AutoSoulShot implements Runnable
{
private L2PcInstance player;
private int itemid;
private int type;
public AutoSoulShot(L2PcInstance player,int itemid, int type)
{
this.player = player;
this.itemid = itemid;
this.type = type;
}
public void run()
{
startAutoSoulShot(player,itemid,type);
}
}
public void startAutoSoulShot(L2PcInstance player,int itemid,int type)
{
L2ItemInstance item = player.getInventory().findItemByItemId(itemid);
IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getItemId());
handler.useItem(player, item);
if (player.isExAutoSoulShot()==true)
{
ClientScheduler.getInstance().scheduleMed(new AutoSoulShot(player,itemid,type), 300);
}
}
/* (non-Javadoc)
* @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType()
*/
public String getType()
{
return _C__CF_REQUESTAUTOSOULSHOT;
}
}