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#17738 ·published 2005-07-15 10:45 UTC
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package net.sf.l2j.gameserver.clientpackets;

import java.nio.ByteBuffer;
import java.util.logging.Logger;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.ClientThread;
import net.sf.l2j.gameserver.ClientScheduler;
//import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.handler.ItemHandler;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2PcInstance;
import net.sf.l2j.gameserver.serverpackets.ExAutoSoulShot;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;


/**
 * This class ...
 * 
 * @version $Revision: 1.0.0.0 $ $Date: 2005/07/11 15:29:30 $
 */
public class RequestAutoSoulShot extends ClientBasePacket
{
	private static final String _C__CF_REQUESTAUTOSOULSHOT = "[C] CF RequestAutoSoulShot";
	private static Logger _log = Logger.getLogger(RequestAutoSoulShot.class.getName());
	
	// format  cd
	private final int _unknown;     //usually 5 ???
	private final int _itemId;
	private final int _type;       // 1 = on : 0 = off;
	/**
	 * packet type id 0xcf
	 * format:		chdd
	 * @param decrypt
	 */
	public RequestAutoSoulShot(ByteBuffer buf, ClientThread client)
	{
		super(buf, client);
		_unknown = readH();
		_itemId  = readD();
		_type    = readD();
	}

	void runImpl()
	{
		L2PcInstance activeChar = getClient().getActiveChar();
//		if (activeChar.getPrivateStoreType()==0 && activeChar.getTransactionRequester()==null && !activeChar.isDead() && activeChar.getAI().getIntention()==CtrlIntention.AI_INTENTION_IDLE)
		if (activeChar.getPrivateStoreType()==0 && activeChar.getTransactionRequester()==null && !activeChar.isDead())
		{
			if (Config.DEBUG) _log.fine("AutoSoulShot:" + _itemId);
			
			if ( _type == 1)
			{	
				L2ItemInstance item = activeChar.getInventory().findItemByItemId(_itemId);
                IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getItemId());
                handler.useItem(activeChar, item);
                ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
                activeChar.sendPacket(atk);
                activeChar.setExAutoSoulShot(true);
                ClientScheduler s = ClientScheduler.getInstance();
                s.scheduleMedAtFixedRate(new AutoSoulShot(activeChar,_itemId, _type), 0, 300);
                SystemMessage sm = new SystemMessage(614); 
                sm.addString("Automatic ss type 1");
                activeChar.sendPacket(sm);
			}
		
			else if ( _type == 0)
            {
                activeChar.setExAutoSoulShot(false);
                ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
                activeChar.sendPacket(atk);
                SystemMessage sm = new SystemMessage(614); 
                sm.addString("Automatic ss type 0");
                activeChar.sendPacket(sm);
            }              
		}
	}
	
	class AutoSoulShot implements Runnable
    {   
		private L2PcInstance player;
        private int itemid;
		private int type;
		
        public AutoSoulShot(L2PcInstance player,int itemid, int type) 
		{   
			this.player = player;
			this.itemid = itemid;
			this.type = type;
		}
        public void run()
        {
            startAutoSoulShot(player,itemid,type);
        }
    }
	
	public void startAutoSoulShot(L2PcInstance player,int itemid,int type)
    {
		L2ItemInstance item = player.getInventory().findItemByItemId(itemid);
		IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getItemId());
		handler.useItem(player, item);

		if (player.isExAutoSoulShot()==true)
		{
			ClientScheduler.getInstance().scheduleMed(new AutoSoulShot(player,itemid,type), 300);
		}   		
    }
	
	/* (non-Javadoc)
	 * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType()
	 */
	public String getType()
	{
		return _C__CF_REQUESTAUTOSOULSHOT;
	}
}