/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */package net.sf.l2j.gameserver.clientpackets;import java.nio.ByteBuffer;import java.util.logging.Logger;import net.sf.l2j.Config;import net.sf.l2j.gameserver.ClientThread;import net.sf.l2j.gameserver.ClientScheduler;//import net.sf.l2j.gameserver.ai.CtrlIntention;import net.sf.l2j.gameserver.handler.IItemHandler;import net.sf.l2j.gameserver.handler.ItemHandler;import net.sf.l2j.gameserver.model.L2ItemInstance;import net.sf.l2j.gameserver.model.L2PcInstance;import net.sf.l2j.gameserver.serverpackets.ExAutoSoulShot;import net.sf.l2j.gameserver.serverpackets.SystemMessage;/** * This class ... * * @version $Revision: 1.0.0.0 $ $Date: 2005/07/11 15:29:30 $ */public class RequestAutoSoulShot extends ClientBasePacket{ private static final String _C__CF_REQUESTAUTOSOULSHOT = "[C] CF RequestAutoSoulShot"; private static Logger _log = Logger.getLogger(RequestAutoSoulShot.class.getName()); // format cd private final int _unknown; //usually 5 ??? private final int _itemId; private final int _type; // 1 = on : 0 = off; /** * packet type id 0xcf * format: chdd * @param decrypt */ public RequestAutoSoulShot(ByteBuffer buf, ClientThread client) { super(buf, client); _unknown = readH(); _itemId = readD(); _type = readD(); } void runImpl() { L2PcInstance activeChar = getClient().getActiveChar();// if (activeChar.getPrivateStoreType()==0 && activeChar.getTransactionRequester()==null && !activeChar.isDead() && activeChar.getAI().getIntention()==CtrlIntention.AI_INTENTION_IDLE) if (activeChar.getPrivateStoreType()==0 && activeChar.getTransactionRequester()==null && !activeChar.isDead()) { if (Config.DEBUG) _log.fine("AutoSoulShot:" + _itemId); if ( _type == 1) { L2ItemInstance item = activeChar.getInventory().findItemByItemId(_itemId); IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getItemId()); handler.useItem(activeChar, item); ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type); activeChar.sendPacket(atk); activeChar.setExAutoSoulShot(true); ClientScheduler s = ClientScheduler.getInstance(); s.scheduleMedAtFixedRate(new AutoSoulShot(activeChar,_itemId, _type), 0, 300); SystemMessage sm = new SystemMessage(614); sm.addString("Automatic ss type 1"); activeChar.sendPacket(sm); } if ( _type == 0) { activeChar.setExAutoSoulShot(false); ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type); activeChar.sendPacket(atk); SystemMessage sm = new SystemMessage(614); sm.addString("Automatic ss type 0"); activeChar.sendPacket(sm); } } } class AutoSoulShot implements Runnable { private L2PcInstance player; private int itemid; private int type; public AutoSoulShot(L2PcInstance player,int itemid, int type) { this.player = player; this.itemid = itemid; this.type = type; } public void run() { startAutoSoulShot(player,itemid,type); } } public void startAutoSoulShot(L2PcInstance player,int itemid,int type) { L2ItemInstance item = player.getInventory().findItemByItemId(itemid); IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getItemId()); handler.useItem(player, item); if (player.isExAutoSoulShot()==true) { ClientScheduler.getInstance().scheduleMed(new AutoSoulShot(player,itemid,type), 300); } } /* (non-Javadoc) * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType() */ public String getType() { return _C__CF_REQUESTAUTOSOULSHOT; }}