Anubis and I are working hard to get DeusOvis back up to scratch,
this involves a number of things, namely:
Returning combat to that which closely resembles the best bits of DO2 and DO3 (no precast, no instahit),
Keeping the original OSI map as the main area of play,
Original DO2 ores,
Tiered armour (and weaponry),
Classic dungeon monsters (Deus/Titanium dragons and the like),
Epics (low priority for now).
As well as this, several fixes for current problems will be implemented, most importantly this involves AI.
AI is also scheduled for some big changes, but not until a much later date.
Archery has also had a rework to make it work well with the old combat system.
There is still a lot to be done but good progress has been made on some fronts already.
So keep your eyes out, if you have any comments please post them on the forums or talk to myself and Anubis in IRC.
( irc.quakenet.org #deusovis )
I will try and post progress as milestones are hit, but if you have any specific questions don't hesitate to ask.
Regards,
Stew.