rendered paste body#include <iostream>using namespace std;int main(){ int pla[100][100]; for(int i=0; i<10000; i++) { pla[ (i-i%100)/100][i%100]=0; } int ilo_zest; int sx,sy; //startowa int x,y; //aktualna int vx=1, vy=-1; //wektor cin >> ilo_zest; cin >>sx>>sy; x=sx; y=sy; while(true) { if(x==0 || x==99) vx=-vx; //bounce if(y==0 || y==99) vy=-vy; x+=vx; y+=vy; pla[x][y]++; if(x==sx&&y==sy) break; } int cn=0; for(int i=0; i<10000; i++) { if(pla[ (i-i%100)/100][i%100]%2==1) cn++; } cout <<cn; return 0;}