All pastes #1755370 Raw Edit

ogre.log

public text v1 · immutable
#1755370 ·published 2010-01-18 00:05 UTC
rendered paste body
15:57:36: Creating resource group General
15:57:36: Creating resource group Internal
15:57:36: Creating resource group Autodetect
15:57:36: SceneManagerFactory for type 'DefaultSceneManager' registered.
15:57:36: Registering ResourceManager for type Material
15:57:36: Registering ResourceManager for type Mesh
15:57:36: Registering ResourceManager for type Skeleton
15:57:36: MovableObjectFactory for type 'ParticleSystem' registered.
15:57:36: OverlayElementFactory for type Panel registered.
15:57:36: OverlayElementFactory for type BorderPanel registered.
15:57:36: OverlayElementFactory for type TextArea registered.
15:57:36: Registering ResourceManager for type Font
15:57:36: ArchiveFactory for archive type FileSystem registered.
15:57:36: ArchiveFactory for archive type Zip registered.
15:57:36: FreeImage version: 3.10.0
15:57:36: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
15:57:36: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
15:57:36: DDS codec registering
15:57:36: Registering ResourceManager for type HighLevelGpuProgram
15:57:36: Registering ResourceManager for type Compositor
15:57:36: MovableObjectFactory for type 'Entity' registered.
15:57:36: MovableObjectFactory for type 'Light' registered.
15:57:36: MovableObjectFactory for type 'BillboardSet' registered.
15:57:36: MovableObjectFactory for type 'ManualObject' registered.
15:57:36: MovableObjectFactory for type 'BillboardChain' registered.
15:57:36: MovableObjectFactory for type 'RibbonTrail' registered.
15:57:36: Loading library .\RenderSystem_Direct3D9
15:57:36: Installing plugin: D3D9 RenderSystem
15:57:36: D3D9 : Direct3D9 Rendering Subsystem created.
15:57:36: D3D9: Driver Detection Starts
15:57:36: D3D9: Driver Detection Ends
15:57:36: Plugin successfully installed
15:57:36: Loading library .\RenderSystem_GL
15:57:36: Installing plugin: GL RenderSystem
15:57:36: OpenGL Rendering Subsystem created.
15:57:36: Plugin successfully installed
15:57:36: Loading library .\Plugin_ParticleFX
15:57:36: Installing plugin: ParticleFX
15:57:36: Particle Emitter Type 'Point' registered
15:57:36: Particle Emitter Type 'Box' registered
15:57:36: Particle Emitter Type 'Ellipsoid' registered
15:57:36: Particle Emitter Type 'Cylinder' registered
15:57:36: Particle Emitter Type 'Ring' registered
15:57:36: Particle Emitter Type 'HollowEllipsoid' registered
15:57:36: Particle Affector Type 'LinearForce' registered
15:57:36: Particle Affector Type 'ColourFader' registered
15:57:36: Particle Affector Type 'ColourFader2' registered
15:57:36: Particle Affector Type 'ColourImage' registered
15:57:36: Particle Affector Type 'ColourInterpolator' registered
15:57:36: Particle Affector Type 'Scaler' registered
15:57:36: Particle Affector Type 'Rotator' registered
15:57:36: Particle Affector Type 'DirectionRandomiser' registered
15:57:36: Particle Affector Type 'DeflectorPlane' registered
15:57:36: Plugin successfully installed
15:57:36: Loading library .\Plugin_CgProgramManager
15:57:36: Installing plugin: Cg Program Manager
15:57:36: Plugin successfully installed
15:57:36: *-*-* OGRE Initialising
15:57:36: *-*-* Version 1.6.1 (Shoggoth)
15:57:36: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
15:57:36: D3D9 : RenderSystem Option: Anti aliasing = None
15:57:36: D3D9 : RenderSystem Option: Floating-point mode = Fastest
15:57:36: D3D9 : RenderSystem Option: Full Screen = No
15:57:36: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce2 MX/MX 400 (Microsoft Corporation)
15:57:36: D3D9 : RenderSystem Option: VSync = No
15:57:36: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:57:36: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
15:57:36: CPU Identifier & Features
15:57:36: -------------------------
15:57:36:  *   CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 2.00GHz
15:57:36:  *      SSE: yes
15:57:36:  *     SSE2: yes
15:57:36:  *     SSE3: no
15:57:36:  *      MMX: yes
15:57:36:  *   MMXEXT: yes
15:57:36:  *    3DNOW: no
15:57:36:  * 3DNOWEXT: no
15:57:36:  *     CMOV: yes
15:57:36:  *      TSC: yes
15:57:36:  *      FPU: yes
15:57:36:  *      PRO: no
15:57:36:  *       HT: yes
15:57:36: -------------------------
15:57:36: D3D9 : Subsystem Initialising
15:57:36: D3D9RenderSystem::_createRenderWindow "TrinityReign Client (TRC)", 800x600 windowed  miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false 
15:57:36: D3D9 : Created D3D9 Rendering Window 'TrinityReign Client (TRC)' : 800x600, 32bpp
15:57:36: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
15:57:36: Registering ResourceManager for type Texture
15:57:36: Registering ResourceManager for type GpuProgram
15:57:36: RenderSystem capabilities
15:57:36: -------------------------
15:57:36: RenderSystem Name: Direct3D9 Rendering Subsystem
15:57:36: GPU Vendor: nvidia
15:57:36: Device Name: NVIDIA GeForce2 MX/MX 400 (Microsoft Corporation)
15:57:36: Driver Version: 6.14.10.5673
15:57:36:  * Fixed function pipeline: yes
15:57:36:  * Hardware generation of mipmaps: yes
15:57:36:  * Texture blending: yes
15:57:36:  * Anisotropic texture filtering: yes
15:57:36:  * Dot product texture operation: yes
15:57:36:  * Cube mapping: yes
15:57:36:  * Hardware stencil buffer: yes
15:57:36:    - Stencil depth: 8
15:57:36:    - Two sided stencil support: no
15:57:36:    - Wrap stencil values: yes
15:57:36:  * Hardware vertex / index buffers: yes
15:57:36:  * Vertex programs: no
15:57:36:  * Fragment programs: no
15:57:36:  * Geometry programs: no
15:57:36:  * Supported Shader Profiles: hlsl
15:57:36:  * Texture Compression: yes
15:57:36:    - DXT: yes
15:57:36:    - VTC: no
15:57:36:  * Scissor Rectangle: yes
15:57:36:  * Hardware Occlusion Query: no
15:57:36:  * User clip planes: no
15:57:36:  * VET_UBYTE4 vertex element type: no
15:57:36:  * Infinite far plane projection: no
15:57:36:  * Hardware render-to-texture: yes
15:57:36:  * Floating point textures: no
15:57:36:  * Non-power-of-two textures: yes (limited)
15:57:36:  * Volume textures: no
15:57:36:  * Multiple Render Targets: 1
15:57:36:    - With different bit depths: no
15:57:36:  * Point Sprites: yes
15:57:36:  * Extended point parameters: yes
15:57:36:  * Max Point Size: 64
15:57:36:  * Vertex texture fetch: no
15:57:36:  * Render to Vertex Buffer : no
15:57:36:  * DirectX per stage constants: no
15:57:36: ***************************************
15:57:36: *** D3D9 : Subsystem Initialised OK ***
15:57:36: ***************************************
15:57:36: ResourceBackgroundQueue - threading disabled
15:57:36: Particle Renderer Type 'billboard' registered
15:57:36: Creating resource group Bootstrap
15:57:36: Added resource location '../../../resources/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
15:57:36: Added resource location '.' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/textures' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/physics' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/fonts' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/models' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/maps' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/maps/splatmaps' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/models' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/packs' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/physics' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/materials' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/materials/characters' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/EditorBGImage' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Art/InGame/buddylist' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Art/InGame/menubar' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Art/MainMenu' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Art/misc' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Layouts' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Layouts/Editor/quitwindow' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Layouts/chatwindow' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Layouts/menubar' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/gui/Layouts/quitwindow' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/spt2_demo' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/spt2_demo/brushes' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/spt2_demo/materials' of type 'FileSystem' to resource group 'General'
15:57:36: Added resource location '../../../resources/spt2_demo/textures' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/inventory' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/maps' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/brushes' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/splatBrushes' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/splatTextures' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/splatTextures/fullTextures' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/splatTextures/sampleTextures' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/materials' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/textures' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/media' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/media/brushes' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/media/materials' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/media/models' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/media/packs' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/spt2_demo/media/textures' of type 'FileSystem' to resource group 'General'
15:57:37: Added resource location '../../../resources/particles' of type 'FileSystem' to resource group 'General'
15:57:37: Parsing scripts for resource group Autodetect
15:57:37: Finished parsing scripts for resource group Autodetect
15:57:37: Parsing scripts for resource group Bootstrap
15:57:37: Parsing script OgreCore.material
15:57:37: Parsing script OgreProfiler.material
15:57:37: Parsing script Ogre.fontdef
15:57:37: Parsing script OgreDebugPanel.overlay
15:57:37: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
15:57:37: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:57:37: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
15:57:37: Font BlueHighwayusing texture size 512x512
15:57:37: Info: Freetype returned null for character 127 in font BlueHighway
15:57:37: Info: Freetype returned null for character 128 in font BlueHighway
15:57:37: Info: Freetype returned null for character 129 in font BlueHighway
15:57:37: Info: Freetype returned null for character 130 in font BlueHighway
15:57:37: Info: Freetype returned null for character 131 in font BlueHighway
15:57:37: Info: Freetype returned null for character 132 in font BlueHighway
15:57:37: Info: Freetype returned null for character 133 in font BlueHighway
15:57:37: Info: Freetype returned null for character 134 in font BlueHighway
15:57:37: Info: Freetype returned null for character 135 in font BlueHighway
15:57:37: Info: Freetype returned null for character 136 in font BlueHighway
15:57:37: Info: Freetype returned null for character 137 in font BlueHighway
15:57:37: Info: Freetype returned null for character 138 in font BlueHighway
15:57:37: Info: Freetype returned null for character 139 in font BlueHighway
15:57:37: Info: Freetype returned null for character 140 in font BlueHighway
15:57:37: Info: Freetype returned null for character 141 in font BlueHighway
15:57:37: Info: Freetype returned null for character 142 in font BlueHighway
15:57:37: Info: Freetype returned null for character 143 in font BlueHighway
15:57:37: Info: Freetype returned null for character 144 in font BlueHighway
15:57:37: Info: Freetype returned null for character 145 in font BlueHighway
15:57:37: Info: Freetype returned null for character 146 in font BlueHighway
15:57:37: Info: Freetype returned null for character 147 in font BlueHighway
15:57:37: Info: Freetype returned null for character 148 in font BlueHighway
15:57:37: Info: Freetype returned null for character 149 in font BlueHighway
15:57:37: Info: Freetype returned null for character 150 in font BlueHighway
15:57:37: Info: Freetype returned null for character 151 in font BlueHighway
15:57:37: Info: Freetype returned null for character 152 in font BlueHighway
15:57:37: Info: Freetype returned null for character 153 in font BlueHighway
15:57:37: Info: Freetype returned null for character 154 in font BlueHighway
15:57:37: Info: Freetype returned null for character 155 in font BlueHighway
15:57:37: Info: Freetype returned null for character 156 in font BlueHighway
15:57:37: Info: Freetype returned null for character 157 in font BlueHighway
15:57:37: Info: Freetype returned null for character 158 in font BlueHighway
15:57:37: Info: Freetype returned null for character 159 in font BlueHighway
15:57:37: Info: Freetype returned null for character 160 in font BlueHighway
15:57:37: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
15:57:37: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
15:57:37: Parsing script OgreLoadingPanel.overlay
15:57:37: Finished parsing scripts for resource group Bootstrap
15:57:37: Parsing scripts for resource group General
15:57:37: Parsing script SimpleLighting.program
15:57:37: Parsing script Terrain.program
15:57:37: Parsing script SimpleLighting.program
15:57:37: Parsing script Terrain.program
15:57:37: Parsing script BasicObject.program
15:57:37: Parsing script Decal.program
15:57:37: Parsing script ObjectScatter.program
15:57:37: Parsing script SPT2_4_Channel_Splat.program
15:57:37: Parsing script SPT2_4_Channel_Splat_Lighting.program
15:57:37: Parsing script SPT2_ApplyLightmap.program
15:57:37: Parsing script SPT2_Low.program
15:57:37: Parsing script SPT2_Medium.program
15:57:37: Parsing script SPT2_Shadow.program
15:57:37: Parsing script Quad.program
15:57:37: Parsing script 3d-diggers_fir.material
15:57:37: Parsing script Barrel.material
15:57:37: Parsing script basic_athene.material
15:57:37: Parsing script Bench.002.material
15:57:37: Parsing script Boat.001.material
15:57:37: Parsing script Boat.003.material
15:57:37: Parsing script Circle.material
15:57:37: Parsing script Crate.material
15:57:37: Parsing script Cube.030.material
15:57:37: Parsing script Cube.031.material
15:57:37: Parsing script docks1.004.material
15:57:37: Parsing script farn1.mesh.material
15:57:37: Parsing script farn2.mesh.material
15:57:37: Parsing script Fencepart.material
15:57:37: Parsing script grass.material
15:57:37: Parsing script humanmesh.003.material
15:57:37: Parsing script MDBakery.material
15:57:37: Parsing script MDChurch.material
15:57:37: Parsing script MDhouse1.material
15:57:37: Parsing script MDhouse10.material
15:57:37: Parsing script MDhouse2.material
15:57:37: Parsing script MDhouse3.material
15:57:37: Parsing script MDhouse4.material
15:57:37: Parsing script MDhouse5.material
15:57:37: Parsing script MDhouse6.material
15:57:37: Parsing script MDhouse7.material
15:57:37: Parsing script MDhouse8.material
15:57:37: Parsing script MDhouse9.material
15:57:37: Parsing script MDLamppost.material
15:57:37: Parsing script MDLighthouse.material
15:57:37: Parsing script MDLighthse.material
15:57:37: Parsing script MDshopclosed.material
15:57:37: Parsing script MDTownhall.material
15:57:37: Parsing script Plane.010.material
15:57:37: Parsing script plant1.mesh.material
15:57:37: Parsing script plant2.023.material
15:57:37: Parsing script plant2.mesh.material
15:57:37: Parsing script plant3.016.material
15:57:37: Parsing script Roadsign.material
15:57:37: Parsing script Shiphaul.004.material
15:57:37: Parsing script Shiphaul.material
15:57:37: Parsing script shrooms.material
15:57:37: Parsing script smallleaves.013.material
15:57:37: Parsing script Storeage.008.material
15:57:37: Parsing script Townhallhill.material
15:57:37: Parsing script tree.material
15:57:37: Parsing script Vaernhouse1.material
15:57:37: Parsing script Vaernhouse2.material
15:57:37: Parsing script Vaernhouse3.material
15:57:37: Parsing script Wrennelk.material
15:57:37: Parsing script example.material
15:57:37: Parsing script nskingr.material
15:57:37: Parsing script r2skin.material
15:57:37: Parsing script SPT2_Highlands.material
15:57:37: Parsing script Terrain.material
15:57:37: Parsing script SPT2_Highlands.material
15:57:37: Parsing script Terrain.material
15:57:37: Parsing script BasicObject.material
15:57:37: Parsing script ObjectScatter.material
15:57:37: Parsing script SPT2_4_Channel_Splat.material
15:57:37: Parsing script SPT2_4_Channel_Splat_Lighting.material
15:57:37: Parsing script SPT2_Mat.material
15:57:37: Parsing script Lightmap.material
15:57:37: Parsing script Ogre.material
15:57:37: Parsing script ScatteredOgre.material
15:57:37: Parsing script SkySphere.material
15:57:37: Parsing script SPT2_Highlands.material
15:57:37: Parsing script player_select.particle
15:57:37: Parsing script sample.fontdef
15:57:37: Finished parsing scripts for resource group General
15:57:37: Parsing scripts for resource group Internal
15:57:37: Finished parsing scripts for resource group Internal
15:57:38: Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:57:38: Texture: basLook.tga: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
15:57:38: Texture: bas_skin_wood.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
15:57:38: Texture: MenuBackground.jpg: Loading 1 faces(PF_R8G8B8,800x600x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,800x600x1.
15:57:38: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:57:38: MainMenu::MainMenu(): SUCCESS loading the layout.
15:57:42: Pinging master server (basambora.dyndns.org)...
15:57:42: Master server responded to ping.
15:57:42: Connecting to master server...
15:57:43: Master server connected.
15:57:43: Texture: MenuBackground.jpg: Loading 1 faces(PF_R8G8B8,800x600x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,800x600x1.
15:57:55: Texture: MenuBackground.jpg: Loading 1 faces(PF_R8G8B8,800x600x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,800x600x1.
15:58:00: Texture: LoadBackground.jpg: Loading 1 faces(PF_R8G8B8,800x600x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,800x600x1.
15:58:00: Mesh: Loading ninja.mesh.
15:58:00: Skeleton: Loading ninja.skeleton
15:58:00: Texture: nskingr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:01: Mesh: Loading plant1.mesh.
15:58:01: Texture: plant1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:58:01: Mesh: Loading plant2.023.mesh.
15:58:01: Texture: leaves_Circle.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
15:58:01: Mesh: Loading MDLighthouse.mesh.
15:58:01: D3D9 : ***** Dimensions altered by the render system
15:58:01: D3D9 : ***** Source image dimensions : 111x111
15:58:01: D3D9 : ***** Texture dimensions : 128x128
15:58:01: Texture: plank1.jpg: Loading 1 faces(PF_R8G8B8,111x111x1) with 7 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
15:58:01: Texture: bar_cra_pot.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:01: D3D9 : ***** Dimensions altered by the render system
15:58:01: D3D9 : ***** Source image dimensions : 111x111
15:58:01: D3D9 : ***** Texture dimensions : 128x128
15:58:01: Texture: wood1.jpg: Loading 1 faces(PF_R8G8B8,111x111x1) with 7 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
15:58:01: Texture: Naamloos.png: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:01: D3D9 : ***** Dimensions altered by the render system
15:58:01: D3D9 : ***** Source image dimensions : 111x111
15:58:01: D3D9 : ***** Texture dimensions : 128x128
15:58:01: Texture: greyroof.jpg: Loading 1 faces(PF_R8G8B8,111x111x1) with 7 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
15:58:01: Texture: unitex.png: Loading 1 faces(PF_R8G8B8,512x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x1024x1.
15:58:01: Mesh: Loading Roadsign.mesh.
15:58:01: D3D9 : ***** Dimensions altered by the render system
15:58:01: D3D9 : ***** Source image dimensions : 600x600
15:58:01: D3D9 : ***** Texture dimensions : 1024x1024
15:58:01: Texture: wood7.jpg: Loading 1 faces(PF_R8G8B8,600x600x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
15:58:02: Mesh: Loading tree2.mesh.
15:58:02: WARNING: tree2.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
15:58:02: Texture: Leaves.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
15:58:02: Mesh: Loading Wrennelk.mesh.
15:58:02: D3D9 : ***** Dimensions altered by the render system
15:58:02: D3D9 : ***** Source image dimensions : 640x480
15:58:02: D3D9 : ***** Texture dimensions : 1024x512
15:58:02: Texture: bark1copy.jpg: Loading 1 faces(PF_R8G8B8,640x480x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x512x1.
15:58:02: Texture: palmtr.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
15:58:02: Mesh: Loading plant2.mesh.
15:58:02: Texture: plant2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:58:02: Mesh: Loading Wrennelk1.mesh.
15:58:02: Mesh: Loading plant3.016.mesh.
15:58:02: Mesh: Loading Wrennelk2.mesh.
15:58:02: Mesh: Loading Wrennelk3.mesh.
15:58:02: Mesh: Loading Bench.002.mesh.
15:58:02: Texture: darkermetal.png: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:02: Mesh: Loading MDhouse10.mesh.
15:58:02: Mesh: Loading MD_Church.mesh.
15:58:03: Texture: Morgendil_bell.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:03: D3D9 : ***** Dimensions altered by the render system
15:58:03: D3D9 : ***** Source image dimensions : 194x236
15:58:03: D3D9 : ***** Texture dimensions : 256x256
15:58:03: Texture: window.png: Loading 1 faces(PF_R8G8B8,194x236x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
15:58:03: D3D9 : ***** Dimensions altered by the render system
15:58:03: D3D9 : ***** Source image dimensions : 384x768
15:58:03: D3D9 : ***** Texture dimensions : 512x1024
15:58:03: Texture: door.jpg: Loading 1 faces(PF_R8G8B8,384x768x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x1024x1.
15:58:03: Mesh: Loading MDBakery.mesh.
15:58:03: Texture: Bakery_tools.png: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:03: Texture: bakery_food.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
15:58:03: D3D9 : ***** Dimensions altered by the render system
15:58:03: D3D9 : ***** Source image dimensions : 300x300
15:58:03: D3D9 : ***** Texture dimensions : 512x512
15:58:03: Texture: Ovendoor.png: Loading 1 faces(PF_R8G8B8,300x300x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:03: Texture: Table_blood.png: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:03: Texture: fabric.png: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:03: Mesh: Loading Barrel.mesh.
15:58:03: Mesh: Loading MDhouse1.mesh.
15:58:03: Mesh: Loading Townhallhill.mesh.
15:58:04: Texture: pavement.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:04: D3D9 : ***** Dimensions altered by the render system
15:58:04: D3D9 : ***** Source image dimensions : 800x800
15:58:04: D3D9 : ***** Texture dimensions : 1024x1024
15:58:04: Texture: Grass2.bmp: Loading 1 faces(PF_R8G8B8,800x800x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
15:58:04: Mesh: Loading Vaernhouse1.mesh.
15:58:04: D3D9 : ***** Dimensions altered by the render system
15:58:04: D3D9 : ***** Source image dimensions : 768x768
15:58:04: D3D9 : ***** Texture dimensions : 1024x1024
15:58:04: Texture: housetrial.jpg: Loading 1 faces(PF_R8G8B8,768x768x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
15:58:05: Texture: rooftiles1.bmp: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:05: D3D9 : ***** Dimensions altered by the render system
15:58:05: D3D9 : ***** Source image dimensions : 1800x1806
15:58:05: D3D9 : ***** Texture dimensions : 2048x2048
15:58:05: Texture: tex_stone_01_tiled.jpg: Loading 1 faces(PF_R8G8B8,1800x1806x1) with 11 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
15:58:07: Texture: sign.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:07: Mesh: Loading Vaernhouse2.mesh.
15:58:07: Texture: rooftiles2.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:07: D3D9 : ***** Dimensions altered by the render system
15:58:07: D3D9 : ***** Source image dimensions : 768x768
15:58:07: D3D9 : ***** Texture dimensions : 1024x1024
15:58:07: Texture: HOUSE2_1.jpg: Loading 1 faces(PF_R8G8B8,768x768x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
15:58:07: D3D9 : ***** Dimensions altered by the render system
15:58:07: D3D9 : ***** Source image dimensions : 768x768
15:58:07: D3D9 : ***** Texture dimensions : 1024x1024
15:58:07: Texture: House2.2.jpg: Loading 1 faces(PF_R8G8B8,768x768x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
15:58:08: Mesh: Loading Vaernhouse3.mesh.
15:58:08: Texture: rooftiles3.bmp: Loading 1 faces(PF_R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
15:58:13: Mesh: Loading cube.mesh.
15:58:13: WARNING: material SkySphere has no supportable Techniques and will be blank. Explanation: 
Pass 0: Vertex program SkySphere_VS cannot be used - not supported.

15:58:13: WARNING: material Lightmapper has no supportable Techniques and will be blank. Explanation: 
Pass 0: Vertex program Quad_VS cannot be used - not supported.
Pass 0: Vertex program Quad_VS cannot be used - not supported.

15:58:13: WARNING: material Lightmapper has no supportable Techniques and will be blank. Explanation: 
Pass 0: Vertex program Quad_VS cannot be used - not supported.
Pass 0: Vertex program Quad_VS cannot be used - not supported.

15:58:13: CompositorChain: Compositor SPT_Comp has no supported techniques.