rendered paste body// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// |
// Quake4 config for netdevil |
// |
// Last Update: 17th sept 2006 |
// |
// - - - - - - - - - - - - - - - - - - - - - - -
unbindall
_impulse7
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// MOVEMENT
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
bind "w" "_forward"
bind "s" "_back"
bind "a" "_moveleft"
bind "d" "_moveright"
bind "mouse2" "_moveUp" // JUMP
bind "MOUSE2" "_moveUp" // JUMP
bind "LEFTSHIFT" "_moveDown" // Crouch
bind "LEFTCTRL" "_speed" // WALK
seta "in_alwaysRun" "1"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// WEAPONS
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
bind "MOUSE1" "_attack"
bind "?" "_impulse0" // Gauntlet
bind "?" "_impulse1" // MachineGun
bind "e" "_impulse2" // super ShotGun
bind "?" "_impulse3" // hyper
bind "f" "_impulse4" // Grenade Launcher
bind "mwheeldown" "_impulse5" // Nailgun
bind "mouse4" "_impulse6" // Rocket Launcher
bind "mwheelup" "_impulse7" // RailGun
bind "v" "_impulse8" // LightningGun
bind "?" "_impulse9" // DarkMantor Gun
bind "[" "_impulse14" // PREV WEAP
bind "]" "_impulse15" // NEXT WEAP
seta "ui_autoReload" "1" // Auto relode
seta "ui_showGun" "0"
seta "ui_autoSwitch" "0"
seta "decl_show" "0"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// MISC BINDS
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
bind "t" "clientMessageMode"
bind "y" "clientMessageMode 1"
bind "TAB" "_impulse19" // SCORES
bind "ESCAPE" "togglemenu"
bind "F1" "_impulse28" // VOTE YES
bind "f2" "_impulse29" // VOTE NO
bind "f3" "_impulse17" // READY
bind "F12" "screenshotjpeg" // Screenshot
bind "PAUSE" "pause" // Pause Game
bind "z" "net_clientlagometer 1" // NetGraph like in q2 to show conenction to server information
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
//
// MOUSE
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
bind "?" "g_fov 40 sensitivity 1" // ZOOM & SLOW SENSITIVITY
bind "?" "g_fov 110 sensitivity 2.5" // regular fov and sensitivity reset
seta "sensitivity" "2.5"
seta "m_smooth" "1" // 1 or 0 on or off
seta "m_pitch" "-0.022"
seta "m_yaw" "0.022"
seta "in_pitchspeed" "190"
seta "in_yawspeed" "190"
seta "_strafeSmooth" "0"
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// PM/BOB VIDEO SETTINGS
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
seta "pm_bobpitch" "0.0"
seta "pm_bobroll" "0.0"
seta "pm_bobup" "0.0"
seta "pm_crouchbob" "0.0"
seta "pm_runbob" "0.0"
seta "pm_runpitch" "0.0"
seta "pm_runroll" "0.0"
seta "pm_walkbob" "0.0"
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// IMAGE VIDEO SETTINGS
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
seta image_useCache "1"
seta image_cacheMegs "128"
seta image_cacheMinK "3072"
seta image_usePrecompressedTextures "0"
seta image_useCompression "1"
seta image_downSizeLimit "1024" // picmip = 16
seta image_ignoreHighQuality "1"
seta image_downSizeBumpLimit "64" // picmip = 16
seta image_downSizeSpecularLimit "32" pickmip = 8
seta image_downSizeBump "0" // picmip = 1
seta image_downSizeSpecular "0" // picmip = 1
seta image_downSize "0" // default = 0 pic mip = 1
seta image_lodbias "0"
seta image_preload "1"
seta image_anisotropy "1"
seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// R VIDEO SETTINGS
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
seta r_displayRefresh "120"
seta r_skipDynamicTextures "1"
seta r_skipMegaTexture "1"
seta r_skipBump "1"
seta r_skipPostProcess "1"
seta r_skipSpecular "1"
seta r_skipAmbient "1"
seta r_skipBlendLights "1"
seta r_skipFogLights "1"
seta r_skipTranslucent "1"
seta r_skipNewAmbient "1"
seta r_skipPostProcess "1"
seta r_shadows "0"
seta r_singlelight "0"
seta r_singleSurface "1"
seta r_showLightPortals "0"
seta r_showDynamic "0"
seta r_lightDetailLevel "9"
seta r_lightScale "2"
seta r_useFastSkinning "0"
seta r_useCachedDynamicModels "0"
seta r_useOptimizedShadows "0"
seta r_useTurboShadow "0"
seta r_useLightCulling "0"
seta r_useLightPortalFlow "0"
seta r_multiSamples "0"
seta r_portalsDistanceCull "1"
seta r_forceDiffuseOnly "1"
seta r_finish "0"
seta r_mode "7"
seta r_vertexLight "4"
seta r_ambientOnly "1"
seta r_usesimpleinteractions "1"
seta r_usefullscreen "1"
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// G VIDEO SETTINGS
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
seta g_cinematic "0"
seta g_kickTime "0"
seta g_knockback "0"
seta g_skipItemShadowsMP "1"
seta g_skipParticles "1"
seta g_skipPlayerShadowsMP "1"
seta g_skipViewEffects "1"
seta g_projectilelights "0" // 1 = on 0 = off
seta g_brassTime "0"
seta g_muzzleFlash "0"
seta g_decals "0"
seta g_doublevision "0"
seta g_fov "110"
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
//CA SETTINGS
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
seta "cg_smoke_RL" "0"
seta "cg_smoke_GL" "0"
seta "cg_gibs" "1"
seta "cg_blood" "1"
seta "cg_teamColor" "255 255 255"
seta "cg_enemyColor" "000 255 000"
seta "cg_forceColors" "1"
seta "cg_forceModels" "1"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// Demoing and AVI's
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
seta com_compressDemos "1"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// PERSONAL
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
seta "ui_autoAction" "demo ss"
seta "cl_punkbuster" "1"
seta ui_name "^9Netdevil^" // Nickname
seta ui_clan "^c144MaD"
seta "in_alwaysRun" "1"
seta "in_freeLook" "1"
seta "hud_style" "cpmhud5"
seta "world_sounds" "0"
bind "," "ui_name '^9Black^0Eminem'"
bind "." "ui_clan '^0after^9math'"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// NETCODE
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
seta "net_clientMaxRate" "25000"
seta "net_clientprediction" "5"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// HUD
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
seta "com_showfps" "1"
seta "com_allowConsole" "1"
seta "con_speed" "99999"
seta "com_videoram" "256" // video ram change this to your video ram
seta "com_purgeAll" "0"
seta "com_skipLevelLoadPause" "1"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// RA4 SETTINGS
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
seta "ra4_forceHitscanTint" "1"
seta "ra4_scoreBoardStyle" ""
seta "ra4_forcemodels" "1"
seta "ra4_teammodel" "kane"
seta "ra4_enemymodel" "kane"
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// SOUND
// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
seta "s_numberOfSpeakers" "2"
seta "s_volume_dB" "0"
seta "s_vol00" "seta volume 0.0;seta vdn vstr vol00;seta vup vstr vol01;echo ^0...^3Volume ^0**********"
seta "s_vol01" "seta volume 0.1;seta vdn vstr vol00;seta vup vstr vol02;echo ^0...^3Volume ^3*^0*********"
seta "s_vol02" "seta volume 0.2;seta vdn vstr vol01;seta vup vstr vol03;echo ^0...^3Volume ^3**^0********"
seta "s_vol03" "seta volume 0.3;seta vdn vstr vol02;seta vup vstr vol04;echo ^0...^3Volume ^3***^0*******"
seta "vol04" "seta volume 0.4;seta vdn vstr vol03;seta vup vstr vol05;echo ^0...^3Volume ^3****^0******"
seta "vol05" "seta volume 0.5;seta vdn vstr vol04;seta vup vstr vol06;echo ^0...^3Volume ^3*****^0*****"
seta "vol06" "seta volume 0.6;seta vdn vstr vol05;seta vup vstr vol07;echo ^0...^3Volume ^3******^0****"
seta "vol07" "seta volume 0.7;seta vdn vstr vol06;seta vup vstr vol08;echo ^0...^3Volume ^3*******^0***"
seta "vol08" "seta volume 0.8;seta vdn vstr vol07;seta vup vstr vol09;echo ^0...^3Volume ^3********^0**"
seta "vol09" "seta volume 0.9;seta vdn vstr vol08;seta vup vstr vol10;echo ^0...^3Volume ^3*********^0*"
seta "vol10" "seta volume 1.0;seta vdn vstr vol09;seta vup vstr vol10;echo ^0...^3Volume ^3**********"
bind "PGUP" "vstr vup"
bind "PGDN" "vstr vdn"
vstr "vol07"
********************
CTF CVARS and CMDS:*
********************
//New Weapons: (Found in Settings->Controls->Weapon Binds)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind "space" "_impulse9" // Grapple :: Binds grapple.
bind "e" "_impulse2" // super shotgun.
//FX Options: (Found in Settings->Game Options->FX Options)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
seta "cl_blood" "1" // blood on or off.
seta "cl_gibs" "1" // Gibs on or off.
//Weapons Trails: Turns weapon trails on or off.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
seta "cl_rocketTrail" "1"
seta "cl_grenadeTrail" "1"
seta "cl_nailTrail" "0"
seta "cl_tinyRailTrail" "0"
//Allows to skip different world effects.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
seta "r_skipWorldFX" "31" // <bitmask> - Default: 0
//0 - Skip nothing
//1 - skips the drawing of the glow effects around items.
//2 - skips the drawing of the visual effects for item spawnpoints.
//4 - skips the drawing of the visual effects for jumppads.
//8 - skips the drawing of the visual effects for teleporter.
//16 - skips the drawing of the visual effects for fog, sparks
//and some more.
//To remove an effect just add his value.
//i.e : A value of 31 removes all visual effects!
//a value of 6 only removes the item spawnpoints and jumppad effects.
//Ambient Lighting (Settings->System)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
seta "r_ambientLightOnly" "1" // (0 or 1-2 floating) :: Ambient lighting effects off/on and level.
seta "r_forceambient" ".4" // ambient lighting levels
//Dropable Items: (Found on Settings -> Controls -> Actions)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind "kp_PgUP" "dropWeap" // Drops your current weapon assuming one full ammo crate is present and only drops one ammo crate with the weapon.
bind "kp_UpArrow" "dropammo" // Drops 1 ammo crate for the weapon you are holding.
bind "l" "dropflag; sayteam Dropping Flag Pick it up!!" // Drops The Flag.
//Activation Items: (Found on Settings -> Controls -> Actions)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind "p" "togglePowershield" // Activates the powershield
//Player Profile: (Found on Multiplayer-> Player Profile)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
seta "ui_jerseynum" "66" // Sets your jersey number_
seta "ui_country" "4" // Sets your flag based on what number it is on the list or you can just click thru the GUI
//OTHER :(Found in Settings->Game Options)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
seta g_forceStroggModel "1" // Forces the strogg model to be the specified model
seta g_forceMarineModel "1" // Forces the marine model to be the specified model
seta g_simpleitems "0" // Turns on/off simple items.
seta cl_redteamtint "1" // Sets the red skin color using HSV.
seta cl_blueteamtint "1" // Sets the blue skin color using HSV.
//Sounds: (Found in Settings->System)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
seta cl_announcerscheme "sexy" // (femaleannounce and vq4, only options atm) This sets the announcer sound set you hear.
//Server:
//~~~~~~~~~
seta si_gametype "CTF" // Only CTF and MatchMode
//Server in MatchMode:
//~~~~~~~~~~~~~~~~~~~~~~~
seta si_periodtimelimit "30" // Sets the period time limit.
seta si_breaktimelimit "15" // Sets the break time.
//TEAM Binds
//~~~~~~~~~~~
bind "q" "sayteam '^8REQUEST::^4RUNE SWAP'"
bind "mouse5" "droprune;sayteam '^4DROPPING ^5::^0-[^8#P^0]- ^6Rune^5:: ^1Pick it UP!'" // Drops Rune Your Carrying
bind "g" "dropflag;sayteam '^4DROPPING ^5::^8FLAG^5:: ^1Pick it up!'" // drops flag
bind k "sayteam '^8 I HAVE ^4#H Health and ^4#A ^8ARMOR with ^4#p ^8RUNE at ^4#L'"
//QUAD TIMER
//~~~~~~~~~~~~
exec timer/vq4timer.cfg