/**
* VendingMachne simulates a campus vending machine.
*
* @author Chuck Bates
* @version 8/16
*/
public class VendingMachine
{
private int drinks = 10;
private int price = 125;
private int balance = 0;
/**
* Constructor for objects of class VendingMachine
*/
public VendingMachine()
{
}
/**
* displayGreeting displays a brief welcome and warns customer
* if the vending machine is empty
*/
public void displayGreeting()
{
System.out.println(" Thank you for using this machine ");
if(drinks < 1){
System.out.println(" I am sorry, the machine is currently empty ");
}else{
return;
}
}
/**
* getPrice returns the proce of one drink
*/
public int getPrice()
{
return price;
}
/**
* insertMoney adds the number of cents to the credit balance.
*/
public int insertMoney(int amount)
{
if( drinks < 0 ){
displayGreeting();
}else{
// balance = balance + amount;
return balance;
}
}
} // end of class