All pastes #1704108 Raw Edit

Shady91 MovingTextDraw

public cpp v1 · immutable
#1704108 ·published 2009-12-06 11:10 UTC
rendered paste body
/*HELLO THIS IS MY MOVING TEXTDRAW WERE YOU SEE WHATS UNDER ONPLAYER CONNECT THAT WHAT YOU NEED TO ADD SAME AS ONGAMEMODEINIT ETC...PLEASE DONT CLAIM THIS AS YOUR WORK!*/new Shady91;new Text:TextDraw1;public OnGameModeInit(){	new var0[128];	format(var0, 128, "  ");	TextDraw1 = TextDrawCreate(1.0, 433.0, var0);	TextDrawSetOutline(TextDraw1, 1);	TextDrawFont(TextDraw1, 1);	TextDrawUseBox(TextDraw1, true);	TextDrawBoxColor(TextDraw1, 0x00A4F222);	SetTimer("TextDraw", 60, true);	return 1;}  //add this under ongamemodeinitpublic OnPlayerConnect(playerid){    TextDrawShowForPlayer(playerid, TextDraw1);	return 1;}  //add this under onplayerconnectforward TextDraw();public TextDraw()  //add this hole thing. make sure you add the forward with it :){	Shady91++;	if(Shady91 == 1)	{		TextDrawSetString(TextDraw1, "w");//Shady TextDraw	}	if(Shady91 == 2)	{		TextDrawSetString(TextDraw1, "aw");	}	if(Shady91 == 3)	{		TextDrawSetString(TextDraw1, "raw");	}	if(Shady91 == 4)	{		TextDrawSetString(TextDraw1, "Draw");	}	if(Shady91 == 5)	{		TextDrawSetString(TextDraw1, "tDraw");	}	if(Shady91 == 6)	{		TextDrawSetString(TextDraw1, "xtDraw");	}	if(Shady91 == 7)	{		TextDrawSetString(TextDraw1, "extDraw");	}	if(Shady91 == 8)	{		TextDrawSetString(TextDraw1, "TextDraw");	}	if(Shady91 == 9)	{		TextDrawSetString(TextDraw1, "TextDraw");	}	if(Shady91 == 10)	{		TextDrawSetString(TextDraw1, "y TextDraw");	}	if(Shady91 == 11)	{// pugs the next level rpg v1.5a		TextDrawSetString(TextDraw1, "dy TextDraw");	}	if(Shady91 == 12)	{		TextDrawSetString(TextDraw1, "ady TextDraw");	}	if(Shady91 == 13)	{		TextDrawSetString(TextDraw1, "hady TextDraw");	}	if(Shady91 == 14)	{		TextDrawSetString(TextDraw1, "Shady TextDraw");	}	if(Shady91 == 15)	{		TextDrawSetString(TextDraw1, " Shady TextDraw");	}	if(Shady91 == 16)	{		TextDrawSetString(TextDraw1, "  Shady TextDraw");	}	if(Shady91 == 17)	{		TextDrawSetString(TextDraw1, "   Shady TextDraw");	}	if(Shady91 == 18)	{		TextDrawSetString(TextDraw1, "    Shady TextDraw");	}	if(Shady91 == 19)	{// pugs the next level rpg v1.5a		TextDrawSetString(TextDraw1, "     Shady TextDraw");	}	if(Shady91 == 20)	{		TextDrawSetString(TextDraw1, "      Shady TextDraw");	}	if(Shady91 == 21)	{		TextDrawSetString(TextDraw1, "       Shady TextDraw");	}	if(Shady91 == 22)	{		TextDrawSetString(TextDraw1, "        Shady TextDraw");	}	if(Shady91 == 23)	{// pugs the next level rpg v1.5a		TextDrawSetString(TextDraw1, "         Shady TextDraw");	}	if(Shady91 == 24)	{		TextDrawSetString(TextDraw1, "          Shady TextDraw");	}	if(Shady91 == 25)	{		TextDrawSetString(TextDraw1, "           Shady TextDraw");	}	if(Shady91 == 26)	{		TextDrawSetString(TextDraw1, "            Shady TextDraw");	}	if(Shady91 == 27)	{		TextDrawSetString(TextDraw1, "             Shady TextDraw");	}	if(Shady91 == 28)	{		TextDrawSetString(TextDraw1, "              Shady TextDraw");	}	if(Shady91 == 29)	{		TextDrawSetString(TextDraw1, "               Shady TextDraw");	}	if(Shady91 == 30)	{		TextDrawSetString(TextDraw1, "                 Shady TextDraw");	}	if(Shady91 == 31)	{		TextDrawSetString(TextDraw1, "                  Shady TextDraw");	}	if(Shady91 == 32)	{		TextDrawSetString(TextDraw1, "                   Shady TextDraw");	}	if(Shady91 == 33)	{		TextDrawSetString(TextDraw1, "                    Shady TextDraw");	}	if(Shady91 == 34)	{		TextDrawSetString(TextDraw1, "                     Shady TextDraw");	}	if(Shady91 == 35)	{		TextDrawSetString(TextDraw1, "                      Shady TextDraw");	}	if(Shady91 == 36)	{		TextDrawSetString(TextDraw1, "                       Shady TextDraw");	}	if(Shady91 == 37)	{		TextDrawSetString(TextDraw1, "                        Shady TextDraw");	}	if(Shady91 == 38)	{		TextDrawSetString(TextDraw1, "                         Shady TextDraw");	}	if(Shady91 == 39)	{		TextDrawSetString(TextDraw1, "                          Shady TextDraw");	}	if(Shady91 == 40)	{		TextDrawSetString(TextDraw1, "                           Shady TextDraw");	}	if(Shady91 == 41)	{		TextDrawSetString(TextDraw1, "                            Shady TextDraw");	}	if(Shady91 == 42)	{		TextDrawSetString(TextDraw1, "                             Shady TextDraw");	}	if(Shady91 == 43)	{		TextDrawSetString(TextDraw1, "                              Shady TextDraw");	}	if(Shady91 == 44)	{		TextDrawSetString(TextDraw1, "                               Shady TextDraw");	}	if(Shady91 == 45)	{		TextDrawSetString(TextDraw1, "                                Shady TextDraw");	}	if(Shady91 == 46)	{		TextDrawSetString(TextDraw1, "                                 Shady TextDraw");	}	if(Shady91 == 46)	{		TextDrawSetString(TextDraw1, "                                  Shady TextDraw");	}	if(Shady91 == 47)	{		TextDrawSetString(TextDraw1, "                                   Shady TextDraw");	}	if(Shady91 == 48)	{		TextDrawSetString(TextDraw1, "                                    Shady TextDraw");	}	if(Shady91 == 49)	{		TextDrawSetString(TextDraw1, "                                     Shady TextDraw");	}	if(Shady91 == 50)	{		TextDrawSetString(TextDraw1, "                                      Shady TextDraw");	}	if(Shady91 == 51)	{		TextDrawSetString(TextDraw1, "                                       Shady TextDraw");	}	if(Shady91 == 52)	{		TextDrawSetString(TextDraw1, "                                        Shady TextDraw");	}	if(Shady91 == 53)	{		TextDrawSetString(TextDraw1, "                                         Shady TextDraw");	}	if(Shady91 == 54)	{		TextDrawSetString(TextDraw1, "                                          Shady TextDraw");	}	if(Shady91 == 55)	{		TextDrawSetString(TextDraw1, "                                           Shady TextDraw");	}	if(Shady91 == 56)	{		TextDrawSetString(TextDraw1, "                                            Shady TextDraw");	}	if(Shady91 == 57)	{		TextDrawSetString(TextDraw1, "                                             Shady TextDraw");	}	if(Shady91 == 58)	{		TextDrawSetString(TextDraw1, "                                              Shady TextDraw");	}	if(Shady91 == 59)	{		TextDrawSetString(TextDraw1, "                                               Shady TextDraw");	}	if(Shady91 == 60)	{		TextDrawSetString(TextDraw1, "                                                Shady TextDraw");	}	if(Shady91 == 61)	{		TextDrawSetString(TextDraw1, "                                                 Shady TextDraw");	}	if(Shady91 == 62)	{		TextDrawSetString(TextDraw1, "                                                  Shady TextDraw");	}	if(Shady91 == 63)	{		TextDrawSetString(TextDraw1, "                                                   Shady TextDraw");	}	if(Shady91 == 64)	{		TextDrawSetString(TextDraw1, "                                                    Shady TextDraw");	}	if(Shady91 == 65)	{		TextDrawSetString(TextDraw1, "                                                     Shady TextDraw");	}	if(Shady91 == 66)	{		TextDrawSetString(TextDraw1, "                                                      Shady TextDraw");	}	if(Shady91 == 67)	{		TextDrawSetString(TextDraw1, "                                                       Shady TextDraw");	}	if(Shady91 == 68)	{		TextDrawSetString(TextDraw1, "                                                        Shady TextDraw");	}	if(Shady91 == 69)	{		TextDrawSetString(TextDraw1, "                                                         Shady TextDraw");	}	if(Shady91 == 70)	{		TextDrawSetString(TextDraw1, "                                                          Shady TextDraw");	}	if(Shady91 == 71)	{		TextDrawSetString(TextDraw1, "                                                           Shady TextDraw");	}	if(Shady91 == 72)	{		TextDrawSetString(TextDraw1, "                                                            Shady TextDraw");	}	if(Shady91 == 73)	{		TextDrawSetString(TextDraw1, "                                                             Shady TextDraw");	}	if(Shady91 == 74)	{		TextDrawSetString(TextDraw1, "                                                             Shady TextDraw");	}	if(Shady91 == 75)	{		TextDrawSetString(TextDraw1, "                                                              Shady TextDraw");	}	if(Shady91 == 76)	{		TextDrawSetString(TextDraw1, "                                                               Shady TextDraw");	}	if(Shady91 == 77)	{		TextDrawSetString(TextDraw1, "                                                                Shady TextDraw");	}	if(Shady91 == 78)	{		TextDrawSetString(TextDraw1, "                                                                 Shady TextDraw");	}	if(Shady91 == 79)	{		TextDrawSetString(TextDraw1, "                                                                  Shady TextDraw");	}	if(Shady91 == 80)	{		TextDrawSetString(TextDraw1, "                                                                   Shady TextDraw");	}	if(Shady91 == 81)	{		TextDrawSetString(TextDraw1, "                                                                    Shady TextDraw");	}	if(Shady91 == 82)	{		TextDrawSetString(TextDraw1, "                                                                     Shady TextDraw");	}	if(Shady91 == 83)	{		TextDrawSetString(TextDraw1, "                                                                      Shady TextDraw");	}	if(Shady91 == 84)	{		TextDrawSetString(TextDraw1, "                                                                       Shady TextDraw");	}	if(Shady91 == 85)	{		TextDrawSetString(TextDraw1, "                                                                        Shady TextDraw");	}	if(Shady91 == 86)	{		TextDrawSetString(TextDraw1, "                                                                         Shady TextDraw");	}	if(Shady91 == 87)	{		TextDrawSetString(TextDraw1, "                                                                          Shady TextDraw");	}	if(Shady91 == 88)	{		TextDrawSetString(TextDraw1, "                                                                           Shady TextDraw");	}	if(Shady91 == 89)	{		TextDrawSetString(TextDraw1, "                                                                            Shady TextDraw");	}	if(Shady91 == 90)	{		TextDrawSetString(TextDraw1, "                                                                             Shady TextDraw");	}	if(Shady91 == 91)	{		TextDrawSetString(TextDraw1, "                                                                              Shady TextDraw");	}	if(Shady91 == 92)	{		TextDrawSetString(TextDraw1, "                                                                               Shady TextDraw");	}	if(Shady91 == 93)	{		TextDrawSetString(TextDraw1, "                                                                                Shady TextDraw");	}	if(Shady91 == 94)	{		TextDrawSetString(TextDraw1, "                                                                                 Shady TextDraw");	}	if(Shady91 == 95)	{		TextDrawSetString(TextDraw1, "                                                                                  Shady TextDraw");	}	if(Shady91 == 96)	{		TextDrawSetString(TextDraw1, "                                                                                   Shady TextDraw");	}	if(Shady91 == 97)	{		TextDrawSetString(TextDraw1, "                                                                                    Shady TextDraw");	}	if(Shady91 == 98)	{		TextDrawSetString(TextDraw1, "                                                                                     Shady TextDraw");	}	if(Shady91 == 99)	{		TextDrawSetString(TextDraw1, "                                                                                      Shady TextDraw");	}	if(Shady91 == 100)	{		TextDrawSetString(TextDraw1, "                                                                                       Shady TextDraw");	}	if(Shady91 == 101)	{		TextDrawSetString(TextDraw1, "                                                                                        Shady TextDraw");	}	if(Shady91 == 102)	{		TextDrawSetString(TextDraw1, "                                                                                         Shady TextDraw");	}	if(Shady91 == 103)	{		TextDrawSetString(TextDraw1, "                                                                                          Shady TextDraw");	}	if(Shady91 == 104)	{		TextDrawSetString(TextDraw1, "                                                                                           Shady TextDraw");	}	if(Shady91 == 105)	{		TextDrawSetString(TextDraw1, "                                                                                            Shady TextDraw");	}	if(Shady91 == 106)	{		TextDrawSetString(TextDraw1, "                                                                                             Shady TextDraw");		Shady91 = -5;	}	return 1;}