rendered paste body/*HELLO THIS IS MY MOVING TEXTDRAW WERE YOU SEE WHATS UNDER ONPLAYER CONNECT THAT WHAT YOU NEED TO ADD SAME AS ONGAMEMODEINIT ETC...PLEASE DONT CLAIM THIS AS YOUR WORK!*/new Shady91;new Text:TextDraw1;public OnGameModeInit(){ new var0[128]; format(var0, 128, " "); TextDraw1 = TextDrawCreate(1.0, 433.0, var0); TextDrawSetOutline(TextDraw1, 1); TextDrawFont(TextDraw1, 1); TextDrawUseBox(TextDraw1, true); TextDrawBoxColor(TextDraw1, 0x00A4F222); SetTimer("TextDraw", 60, true); return 1;} //add this under ongamemodeinitpublic OnPlayerConnect(playerid){ TextDrawShowForPlayer(playerid, TextDraw1); return 1;} //add this under onplayerconnectforward TextDraw();public TextDraw() //add this hole thing. make sure you add the forward with it :){ Shady91++; if(Shady91 == 1) { TextDrawSetString(TextDraw1, "w");//Shady TextDraw } if(Shady91 == 2) { TextDrawSetString(TextDraw1, "aw"); } if(Shady91 == 3) { TextDrawSetString(TextDraw1, "raw"); } if(Shady91 == 4) { TextDrawSetString(TextDraw1, "Draw"); } if(Shady91 == 5) { TextDrawSetString(TextDraw1, "tDraw"); } if(Shady91 == 6) { TextDrawSetString(TextDraw1, "xtDraw"); } if(Shady91 == 7) { TextDrawSetString(TextDraw1, "extDraw"); } if(Shady91 == 8) { TextDrawSetString(TextDraw1, "TextDraw"); } if(Shady91 == 9) { TextDrawSetString(TextDraw1, "TextDraw"); } if(Shady91 == 10) { TextDrawSetString(TextDraw1, "y TextDraw"); } if(Shady91 == 11) {// pugs the next level rpg v1.5a TextDrawSetString(TextDraw1, "dy TextDraw"); } if(Shady91 == 12) { TextDrawSetString(TextDraw1, "ady TextDraw"); } if(Shady91 == 13) { TextDrawSetString(TextDraw1, "hady TextDraw"); } if(Shady91 == 14) { TextDrawSetString(TextDraw1, "Shady TextDraw"); } if(Shady91 == 15) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 16) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 17) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 18) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 19) {// pugs the next level rpg v1.5a TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 20) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 21) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 22) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 23) {// pugs the next level rpg v1.5a TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 24) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 25) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 26) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 27) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 28) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 29) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 30) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 31) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 32) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 33) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 34) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 35) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 36) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 37) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 38) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 39) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 40) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 41) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 42) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 43) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 44) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 45) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 46) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 46) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 47) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 48) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 49) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 50) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 51) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 52) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 53) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 54) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 55) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 56) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 57) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 58) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 59) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 60) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 61) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 62) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 63) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 64) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 65) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 66) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 67) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 68) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 69) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 70) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 71) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 72) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 73) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 74) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 75) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 76) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 77) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 78) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 79) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 80) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 81) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 82) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 83) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 84) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 85) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 86) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 87) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 88) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 89) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 90) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 91) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 92) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 93) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 94) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 95) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 96) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 97) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 98) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 99) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 100) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 101) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 102) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 103) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 104) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 105) { TextDrawSetString(TextDraw1, " Shady TextDraw"); } if(Shady91 == 106) { TextDrawSetString(TextDraw1, " Shady TextDraw"); Shady91 = -5; } return 1;}