rendered paste body#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#define BUFSIZE 256
int main(int argc, char **argv)
{
int sockfd, sent_n, recv_n;
struct sockaddr_in target;
char *request = "GET /game/login.php HTTP/1.1\r\nHost: www.wardrox.com\r\n\r\n";
char response[BUFSIZE];
target.sin_family = AF_INET;
target.sin_port = htons(80);
target.sin_addr.s_addr = inet_addr("83.170.64.85");
memset(&(target.sin_zero), '\0', 8);
if((sockfd = socket(PF_INET, SOCK_STREAM, 0)) == -1) { perror("socket"); exit(1); }
if(connect(sockfd, (struct sockaddr *)&target, sizeof(struct sockaddr)) == -1) { perror("connect"); exit(1); }
if((sent_n = send(sockfd, request, strlen(request), 0)) != strlen(request)) { printf("Sending of request failed, sent %d bytes so far\n", sent_n); exit(1); }
printf("Request (%d bytes) sent:\n[%s]\n", sent_n, request);
if((recv_n = recv(sockfd, response, BUFSIZE, 0)) == -1) { perror("recv"); exit(1); }
response[recv_n] = '\0';
printf("Response (%d bytes) received:\n[%s]\n", recv_n, response);
exit(0);
}