rendered paste body** Executing...
** Command: "c:\program files\valve\steam\steamapps\simonno\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike" "C:\Program Files\Valve\Steam\SteamApps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2"
Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike\materials
Loading C:\Program Files\Valve\Steam\SteamApps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
WARNING: node with unbounded volume
WARNING: node with unbounded volume
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (644.8, -522.5, 521.4)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 84904:
Processing areas...done (0)
Building Faces...done (1)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files\Valve\Steam\SteamApps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/down-under512_*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/down-under512_*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (153284 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 374 texinfos to 192
Reduced 22 texdatas to 18 (605 bytes to 415)
Writing C:\Program Files\Valve\Steam\SteamApps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.bsp
3 seconds elapsed
** Executing...
** Command: "c:\program files\valve\steam\steamapps\simonno\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike" -fast "C:\Program Files\Valve\Steam\SteamApps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2"
Valve Software - vvis.exe (Nov 8 2007)
fastvis = true
2 threads
reading c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.bsp
reading c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.prt
1133 portalclusters
3550 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (3)
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
Optimized: 112704 visible clusters (0.00%)
Total clusters visible: 864253
Average clusters visible: 762
Building PAS...
Average clusters audible: 1128
visdatasize:319121 compressed from 326304
writing c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.bsp
3 seconds elapsed
** Executing...
** Command: "c:\program files\valve\steam\steamapps\simonno\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike" "C:\Program Files\Valve\Steam\SteamApps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.bsp
1613 faces
11 degenerate faces
569234 square feet [81969808.00 square inches]
0 displacements
0 square feet [0.00 square inches]
1602 patches before subdivision
17644 patches after subdivision
19 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (30)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (8)
transfers 1902946, max 579
transfer lists: 14.5 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #1 added RGB(18255, 25879, 8874)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #2 added RGB(2810, 4390, 1118)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #3 added RGB(701, 1042, 181)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #4 added RGB(225, 298, 32)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #5 added RGB(85, 99, 7)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #6 added RGB(34, 34, 2)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #7 added RGB(15, 12, 1)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #8 added RGB(6, 4, 0)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #9 added RGB(3, 2, 0)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #10 added RGB(1, 1, 0)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #11 added RGB(1, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0131 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 30/1024 1440/49152 ( 2.9%)
brushes 417/8192 5004/98304 ( 5.1%)
brushsides 4881/65536 39048/524288 ( 7.4%)
planes 5210/65536 104200/1310720 ( 7.9%)
vertexes 6408/65536 76896/786432 ( 9.8%)
nodes 2513/65536 80416/2097152 ( 3.8%)
texinfos 192/12288 13824/884736 ( 1.6%)
texdata 18/2048 576/65536 ( 0.9%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1613/65536 90328/3670016 ( 2.5%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 747/65536 41832/3670016 ( 1.1%)
leaves 2544/65536 81408/2097152 ( 3.9%)
leaffaces 2214/65536 4428/131072 ( 3.4%)
leafbrushes 3985/65536 7970/131072 ( 6.1%)
areas 2/256 16/2048 ( 0.8%)
surfedges 11082/512000 44328/2048000 ( 2.2%)
edges 6920/256000 27680/1024000 ( 2.7%)
LDR worldlights 19/8192 1672/720896 ( 0.2%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 370/32768 3700/327680 ( 1.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 6177/65536 12354/131072 ( 9.4%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 505552/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 319121/16777216 ( 1.9%)
entdata [variable] 13280/393216 ( 3.4%)
LDR leaf ambient 2544/65536 61056/1572864 ( 3.9%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/1726 ( 0.1%)
pakfile [variable] 164736/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 153284/4194304 ( 3.7%)
==== Total Win32 BSP file data space used: 1854151 bytes ====
Total triangle count: 4701
Writing c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.bsp
42 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve\Steam\SteamApps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.bsp" "c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike\maps\fw_gravity_chamber_v2.bsp"
** Executing...
** Command: "c:\program files\valve\steam\steamapps\simonno\counter-strike source\hl2.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\simonno\counter-strike source\cstrike" -dev -console +map "fw_gravity_chamber_v2"