All pastes #1648645 Raw Edit

GRNG StoreRandom();

public text v1 · immutable
#1648645 ·published 2009-10-30 00:45 UTC
rendered paste body
// This needs to be fixed to support infinite Check variables. 

int StoreRandom() // Efficient way to store variables.
{
     if (Check == 0) 
     {
     Check1 = random;
     Check++;
     }
     else
     {
         if (Check == 1) 
         {
         Check2 = random;
         Check++;
         }
         else
         {
            if (Check == 2) 
            {
            Check3 = random;
            Check++;
            }
            else
            {
               if (Check == 3) 
               {
               Check4 = random;
               Check++;
               }
               else
               {
                  if (Check == 4) 
                  {
                  Check5 = random;
                  Check++;
                  }
                  else
                  {
                     if (Check == 5) 
                     {
                     Check6 = random;
                     Check++;
                     }
                     else
                     {
                        if (Check == 6) 
                        {
                        Check7 = random;
                        Check++;
                        }
                        else
                        {
                           if (Check == 7) 
                           {
                           Check8 = random;
                           Check++;
                           }
                           else
                           {
                              if (Check == 8) 
                              {
                              Check9 = random;
                              Check++;
                              }
                              else
                              {
                                 if (Check == 9) 
                                 {
                                 Check10 = random;
                                 Check++;
                                 }
                                 else
                                 {
                                 }
                              }
                           }
                        }
                     }
                  }
               }
            }
         }
     }
    
}