All pastes #164659 Raw Edit

Anonymous

public text v1 · immutable
·published 2006-09-08 20:49 UTC
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racoon97@motu:~/ta3d$ make
make  all-recursive
make[1]: entrant dans le répertoire « /home/racoon97/ta3d »
Making all in src
make[2]: entrant dans le répertoire « /home/racoon97/ta3d/src »
if g++ -DHAVE_CONFIG_H -I. -I. -I..     -g -O2 -MT ta3d.o -MD -MP -MF ".deps/ta3d.Tpo" -c -o ta3d.o ta3d.cpp; \
        then mv -f ".deps/ta3d.Tpo" ".deps/ta3d.Po"; else rm -f ".deps/ta3d.Tpo"; exit 1; fi
ta3d.cpp:20:35: error: alleggl.h: Aucun fichier ou répertoire de ce type
ta3d.cpp:21:29: error: GL/glu.h: Aucun fichier ou répertoire de ce type
In file included from ta3dbase.h:31,
                 from ta3d.h:18,
                 from ta3d.cpp:32:
hpi.h:29:60: error: zlib.h: Aucun fichier ou répertoire de ce type
glfunc.h:33: error: ‘GLhandleARB’ does not name a type
glfunc.h:34: error: ‘GLhandleARB’ does not name a type
glfunc.h:39: error: ‘GLhandleARB’ does not name a type
glfunc.h:40: error: ‘GLhandleARB’ does not name a type
glfunc.h:41: error: ‘GLhandleARB’ does not name a type
glfunc.h: In member function ‘void SHADER::load(char*, char*)’:
glfunc.h:53: error: ‘program’ was not declared in this scope
glfunc.h:53: error: ‘glCreateProgramObjectARB’ was not declared in this scope
glfunc.h:54: error: ‘vertex’ was not declared in this scope
glfunc.h:54: error: ‘load_vertex_shader’ was not declared in this scope
glfunc.h:55: error: ‘fragment’ was not declared in this scope
glfunc.h:55: error: ‘load_fragment_shader’ was not declared in this scope
glfunc.h:56: error: ‘glAttachObjectARB’ was not declared in this scope
glfunc.h:58: error: ‘glLinkProgramARB’ was not declared in this scope
glfunc.h:59: error: ‘GLint’ was not declared in this scope