rendered paste bodyfrom game.gamesrc.parents.rhns.combathandler import combatlinkfrom src.objects.models import Objectclass CombatantObject: def get_combatant(self): return combatlink(self.scripted_obj) def get_current(self): return Object.objects.get(id=self.scripted_obj.id) current = property(fget=get_current) combatant = property(fget=get_combatant) def emote(self, txt): self.current.location.emit_to_contents("%s%s" % (self.current.name, txt)) def on_combatant_created(self): pass def on_combatant_destroyed(self): pass def debug(self, txt): print ">>>>>", txt