rendered paste body//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
CTF_scoreLimit = "5";
musicTrack = "lush";
cdTrack = "2";
new ScriptObject(MissionInfo) {
name = "Drylands";
descLines = "2";
desc0 = "hot hotter the ....hottest!! \nMap \'made\' by BAC";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "-856 -312 -422.486";
rotation = "1 0 0 0";
scale = "4096 4096 500";
materialList = "~/data/skies/Sky_Blue2/resource.dml";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0005";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.0003";
visibleDistance = "1500";
fogDistance = "1000";
fogColor = "0.900002 0.870002 0.720002 100.000000";
fogVolume1 = "50 0 227";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
useSkyTextures = "1";
renderBottomTexture = "0";
noRenderBans = "0";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.900000 0.900000 0.800000 1.000000";
ambient = "0.550000 0.550000 0.550000 1.000000";
position = "0 0 0";
locked = "true";
rotation = "1 0 0 0";
scale = "1 1 1";
};
new SimGroup(PlayerDropPoints) {
new SpawnSphere() {
position = "-81.5402 -246.315 241.887";
rotation = "0 0 1 130.062";
scale = "0.940827 1.97505 1";
dataBlock = "SpawnSphereMarker";
radius = "15";
sphereWeight = "1";
indoorWeight = "1";
outdoorWeight = "1";
homingCount = "0";
locked = "false";
lockCount = "0";
};
};
new WaterBlock() {
position = "-856 -312 35.473";
rotation = "1 0 0 0";
scale = "2048 2048 190";
UseDepthMask = "1";
surfaceTexture = "~/data/terrains/sand";
ShoreTexture = "~/data/terrains/sand";
submergeTexture[0] = "~/data/water/water03";
liquidType = "Quicksand";
density = "1";
viscosity = "40";
waveMagnitude = "0";
surfaceOpacity = "0.8";
envMapIntensity = "0.56";
TessSurface = "28";
TessShore = "30";
SurfaceParallax = "4";
FlowAngle = "45";
FlowRate = "0";
DistortGridScale = "0.1";
DistortMag = "0";
DistortTime = "100";
ShoreDepth = "0";
DepthGradient = "0";
MinAlpha = "1";
MaxAlpha = "1";
removeWetEdges = "0";
floodFill = "1";
seedPoints = "0 0 1 0 1 1 0 1";
envMapTexture = "fps/data/skies/sunset_0007";
extent = "100 100 10";
params2 = "0.39 0.39 0.2 0.133";
params1 = "0.63 -2.41 0.33 0.21";
params0 = "0.32 -0.67 0.066 0.5";
params3 = "1.21 -0.61 0.13 -0.33";
textureSize = "32 32";
};
new StaticShape() {
position = "-4096 -4096 225.341";
rotation = "1 0 0 0";
scale = "1000 1000 1";
dataBlock = "gray32";
SkinName = "redlight";
};
new fxSunLight(sunflare) {
position = "-856 -312 -422.486";
rotation = "1 0 0 0";
scale = "4096 4096 500";
Enable = "1";
LocalFlareBitmap = "common/lighting/corona";
RemoteFlareBitmap = "common/lighting/corona";
SunAzimuth = "247";
SunElevation = "24";
FlareTP = "1";
Colour = "0.600000 0.300000 0.600000 1.000000";
Brightness = "1";
FlareSize = "1";
FadeTime = "1";
BlendMode = "2";
AnimColour = "0";
AnimBrightness = "1";
AnimRotation = "1";
AnimSize = "0";
AnimAzimuth = "0";
AnimElevation = "0";
LerpColour = "1";
LerpBrightness = "1";
LerpRotation = "1";
LerpSize = "1";
LerpAzimuth = "1";
LerpElevation = "1";
LinkFlareSize = "0";
SingleColourKeys = "1";
MinColour = "1.800000 1.000000 1.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "1";
MaxBrightness = "1";
MinRotation = "0";
MaxRotation = "-359";
minSize = "0.5";
maxSize = "1";
MinAzimuth = "0";
MaxAzimuth = "359";
MinElevation = "-30";
MaxElevation = "210";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "z";
RotationKeys = "ZA";
SizeKeys = "ATAZA";
AzimuthKeys = "AZ";
ElevationKeys = "AZ";
ColourTime = "5";
BrightnessTime = "10";
RotationTime = "120";
SizeTime = "30";
AzimuthTime = "5";
ElevationTime = "5";
LockToRealSun = "1";
};
};
//--- OBJECT WRITE END ---