rendered paste body(Data from err)
HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000006B50 and should be 0000000000006B50 instead of 27472
HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000000675D and should be 000000000000675D instead of 26461
HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000000734C and should be 000000000000734C instead of 29516
Aura::TriggerSpell: Spell 63131 have 0 in EffectTriggered[0], not handled custom case?
Aura::TriggerSpell: Spell 63130 have 0 in EffectTriggered[0], not handled custom case?
Player::addSpell: Non-existed in SpellStore spell #20554 request.
Aura::TriggerSpell: Spell 63132 have 0 in EffectTriggered[0], not handled custom case?
mangos-worldd: ../../../src/game/../framework/GameSystem/TypeContainer.h:78: static bool TypeUnorderedMapContainer<OBJECT_TYPES, KEY_TYPE>::insert(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>&, KEY_TYPE, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Creature, OBJECT_TYPES = TypeList<Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > >, KEY_TYPE = long unsigned int]: Assertion `i->second == obj && "Object with certain key already in but objects are different!"' failed.
(Data from GDB)
[New Thread 0x7ffff5377950 (LWP 20837)]
[New Thread 0x7ffff496a950 (LWP 20838)]
[New Thread 0x7fffeffff950 (LWP 20839)]
[New Thread 0x7fffed95a950 (LWP 20843)]
[Thread 0x7fffed95a950 (LWP 20843) exited]
[New Thread 0x7fffed95a950 (LWP 20844)]
[New Thread 0x7fffed159950 (LWP 20845)]
[New Thread 0x7fffe9c4f950 (LWP 20846)]
[New Thread 0x7fffe944e950 (LWP 20847)]
[New Thread 0x7fffe8c4d950 (LWP 20848)]
[New Thread 0x7fffe844c950 (LWP 20849)]
[New Thread 0x7fffe7c4b950 (LWP 20850)]
Program received signal SIGABRT, Aborted.
[Switching to Thread 0x7fffed95a950 (LWP 20844)]
0x00007ffff57f9d25 in raise () from /lib/libc.so.6
#0 0x00007ffff57f9d25 in raise () from /lib/libc.so.6
#1 0x00007ffff57fcde1 in abort () from /lib/libc.so.6
#2 0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6
#3 0x000000000052958b in insert<Creature> (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
#4 insert<Creature, Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > > (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:92
#5 insert<Creature> (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:53
#6 Creature::AddToWorld (this=0x19c776d0)
at ../../../src/game/Creature.cpp:145
#7 0x0000000000605bdc in LoadHelper<Creature> (
guid_set=<value optimized out>, cell=..., m=..., count=@0x7fffed959a0c,
map=0x55666e0) at ../../../src/game/ObjectGridLoader.cpp:129
#8 0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed9599f0, m=...)
at ../../../src/game/ObjectGridLoader.cpp:190
#9 0x0000000000605125 in VisitorHelper<ObjectGridLoader, Creature> (
this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
#10 VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
#11 VisitorHelper<ObjectGridLoader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffed9599f0,
grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71
#12 VisitorHelper<ObjectGridLoader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffed9599f0,
grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94
#13 TypeContainerVisitor<ObjectGridLoader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
#14 Visit<ObjectGridLoader> (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/Grid.h:94
#15 ObjectGridLoader::Load (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/ObjectGridLoader.cpp:211
#16 0x0000000000605200 in Load<ObjectGridLoader> (this=0x7fffed9599f0)
at ../../../src/game/../framework/GameSystem/GridLoader.h:53
#17 ObjectGridLoader::LoadN (this=0x7fffed9599f0)
at ../../../src/game/ObjectGridLoader.cpp:233
#18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x55666e0, cell=...)
at ../../../src/game/Map.cpp:410
#19 0x00000000005d50d9 in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.h:623
#20 Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...)
at ../../../src/game/CellImpl.h:227
#21 Map::UpdatePlayerVisibility (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.cpp:1953
#22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x55666e0,
player=0x17945d00, x=-3097.20361, y=-2042.94507, z=100.108025,
orientation=3.32233143) at ../../../src/game/Map.cpp:853
#23 0x00000000006a640c in Traveller<Player>::Relocation (this=0x7fffd136d174,
traveller=<value optimized out>, diff=<value optimized out>,
force_update=<value optimized out>, micro_movement=<value optimized out>)
at ../../../src/game/Traveller.h:134
#24 DestinationHolder<Traveller<Player> >::UpdateTraveller (
this=0x7fffd136d174, traveller=<value optimized out>,
diff=<value optimized out>, force_update=<value optimized out>,
micro_movement=<value optimized out>)
at ../../../src/game/DestinationHolderImp.h:111
#25 0x000000000074582a in FlightPathMovementGenerator::Update (
this=0x7fffd136d160, player=<value optimized out>,
diff=<value optimized out>)
at ../../../src/game/WaypointMovementGenerator.cpp:277
#26 0x00000000005ec4b2 in MotionMaster::UpdateMotion (this=0x17947508,
diff=121) at ../../../src/game/MotionMaster.cpp:83
#27 0x000000000069aff3 in Player::Update (this=0x17945d00, p_time=121)
at ../../../src/game/Player.cpp:1072
#28 0x00000000005e022c in Map::Update (this=0x55666e0, t_diff=@0x7fffed95a01c)
at ../../../src/game/Map.cpp:594
#29 0x00000000005eadc7 in MapManager::Update (this=0x459dad0,
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:268
#30 0x0000000000750494 in World::Update (this=0xb71370, diff=121)
at ../../../src/game/World.cpp:1637
#31 0x00000000004e69c1 in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:64
#32 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x5161)
at ../../../src/shared/Threading.cpp:183
#33 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
#34 0x00007ffff589456d in clone () from /lib/libc.so.6
#35 0x0000000000000000 in ?? ()
#0 0x00007ffff57f9d25 in raise () from /lib/libc.so.6
No symbol table info available.
#1 0x00007ffff57fcde1 in abort () from /lib/libc.so.6
No symbol table info available.
#2 0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3 0x000000000052958b in insert<Creature> (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
No locals.
#4 insert<Creature, Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > > (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:92
No locals.
#5 insert<Creature> (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:53
No locals.
#6 Creature::AddToWorld (this=0x19c776d0)
at ../../../src/game/Creature.cpp:145
No locals.
#7 0x0000000000605bdc in LoadHelper<Creature> (
guid_set=<value optimized out>, cell=..., m=..., count=@0x7fffed959a0c,
map=0x55666e0) at ../../../src/game/ObjectGridLoader.cpp:129
obj = 0x19c776d0
bg = 0x0
#8 0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed9599f0, m=...)
at ../../../src/game/ObjectGridLoader.cpp:190
x = 212
y = <value optimized out>
cell_pair = {x_coord = 212, y_coord = 223}
#9 0x0000000000605125 in VisitorHelper<ObjectGridLoader, Creature> (
this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#10 VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 VisitorHelper<ObjectGridLoader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffed9599f0,
grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71
No locals.
#12 VisitorHelper<ObjectGridLoader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffed9599f0,
grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94
No locals.
#13 TypeContainerVisitor<ObjectGridLoader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
No locals.
#14 Visit<ObjectGridLoader> (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/Grid.h:94
No locals.
#15 ObjectGridLoader::Load (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/ObjectGridLoader.cpp:211
No locals.
#16 0x0000000000605200 in Load<ObjectGridLoader> (this=0x7fffed9599f0)
at ../../../src/game/../framework/GameSystem/GridLoader.h:53
No locals.
#17 ObjectGridLoader::LoadN (this=0x7fffed9599f0)
at ../../../src/game/ObjectGridLoader.cpp:233
y = 8
x = 4
#18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x55666e0, cell=...)
at ../../../src/game/Map.cpp:410
loader = {i_cell = {data = {Part = {grid_x = 26, grid_y = 27,
cell_x = 4, cell_y = 7, nocreate = 0, reserved = 0},
All = 1853146}}, i_grid = @0x7fffc41487f0, i_map = 0x55666e0,
i_gameObjects = 20, i_creatures = 25, i_corpses = 0}
grid = <value optimized out>
__PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)"
#19 0x00000000005d50d9 in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.h:623
x = 26
y = 27
cell_x = 0
cell_y = 7
#20 Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...)
at ../../../src/game/CellImpl.h:227
r_zone = {data = {Part = {grid_x = 26, grid_y = 27, cell_x = 0,
cell_y = 7, nocreate = 0, reserved = 0}, All = 1836762}}
cell_pair = {x_coord = 208, y_coord = 223}
area = {right_offset = 1, left_offset = 1, upper_offset = 1,
lower_offset = 2}
#21 Map::UpdatePlayerVisibility (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.cpp:1953
pl_notifier = {i_player = @0x17945d00}
player_notifier = {i_visitor = @0x7fffed959b40}
cell_lock = {i_cell = @0x7fffed959c60, i_cellPair = @0x7fffed959c10}
#22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x55666e0,
player=0x17945d00, x=-3097.20361, y=-2042.94507, z=100.108025,
orientation=3.32233143) at ../../../src/game/Map.cpp:853
old_val = {x_coord = 209, y_coord = 225}
new_val = {x_coord = 209, y_coord = 225}
old_cell = {data = {Part = {grid_x = 26, grid_y = 28, cell_x = 1,
cell_y = 1, nocreate = 0, reserved = 0}, All = 268058}}
new_cell = {data = {Part = {grid_x = 26, grid_y = 28, cell_x = 1,
cell_y = 1, nocreate = 0, reserved = 0}, All = 268058}}
newGrid = <value optimized out>
__PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#23 0x00000000006a640c in Traveller<Player>::Relocation (this=0x7fffd136d174,
traveller=<value optimized out>, diff=<value optimized out>,
force_update=<value optimized out>, micro_movement=<value optimized out>)
at ../../../src/game/Traveller.h:134
No locals.
#24 DestinationHolder<Traveller<Player> >::UpdateTraveller (
this=0x7fffd136d174, traveller=<value optimized out>,
diff=<value optimized out>, force_update=<value optimized out>,
micro_movement=<value optimized out>)
at ../../../src/game/DestinationHolderImp.h:111
ori = 3.32233143
x = -2153.55005
y = -2042.94507
z = 100.108025
#25 0x000000000074582a in FlightPathMovementGenerator::Update (
this=0x7fffd136d160, player=<value optimized out>,
diff=<value optimized out>)
at ../../../src/game/WaypointMovementGenerator.cpp:277
traveller = {i_traveller = @0x17945d00}
#26 0x00000000005ec4b2 in MotionMaster::UpdateMotion (this=0x17947508,
diff=121) at ../../../src/game/MotionMaster.cpp:83
__PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
#27 0x000000000069aff3 in Player::Update (this=0x17945d00, p_time=121)
at ../../../src/game/Player.cpp:1072
now = <value optimized out>
pet = <value optimized out>
#28 0x00000000005e022c in Map::Update (this=0x55666e0, t_diff=@0x7fffed95a01c)
at ../../../src/game/Map.cpp:594
plr = 0x5161
updater = {i_timeDiff = 3986006044}
grid_object_update = {i_visitor = @0x7fffed959fc0}
world_object_update = {i_visitor = @0x7fffed959fc0}
__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#29 0x00000000005eadc7 in MapManager::Update (this=0x459dad0,
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:268
No locals.
#30 0x0000000000750494 in World::Update (this=0xb71370, diff=121)
at ../../../src/game/World.cpp:1637
No locals.
#31 0x00000000004e69c1 in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:64
diff = 121
realCurrTime = 1729794614
realPrevTime = <value optimized out>
prevSleepTime = 96
#32 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x5161)
at ../../../src/shared/Threading.cpp:183
_task = 0x7ffff01442a0
#33 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#34 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#35 0x0000000000000000 in ?? ()
No symbol table info available.
13 Thread 0x7fffe7c4b950 (LWP 20850) 0x00007ffff5894bf8 in epoll_wait ()
from /lib/libc.so.6
12 Thread 0x7fffe844c950 (LWP 20849) 0x00007ffff5894bf8 in epoll_wait ()
from /lib/libc.so.6
11 Thread 0x7fffe8c4d950 (LWP 20848) 0x00007ffff5894bf8 in epoll_wait ()
from /lib/libc.so.6
10 Thread 0x7fffe944e950 (LWP 20847) 0x00007ffff62d1eb1 in nanosleep ()
from /lib/libpthread.so.0
9 Thread 0x7fffe9c4f950 (LWP 20846) 0x00007ffff62d1eb1 in nanosleep ()
from /lib/libpthread.so.0
8 Thread 0x7fffed159950 (LWP 20845) 0x00007ffff58654e1 in nanosleep ()
from /lib/libc.so.6
* 7 Thread 0x7fffed95a950 (LWP 20844) 0x00007ffff57f9d25 in raise ()
from /lib/libc.so.6
5 Thread 0x7fffeffff950 (LWP 20839) 0x00007ffff62d1eb1 in nanosleep ()
from /lib/libpthread.so.0
4 Thread 0x7ffff496a950 (LWP 20838) 0x00007ffff62d15ab in read ()
from /lib/libpthread.so.0
3 Thread 0x7ffff5377950 (LWP 20837) 0x00007ffff62d1eb1 in nanosleep ()
from /lib/libpthread.so.0
1 Thread 0x7ffff7fec710 (LWP 20833) 0x00007ffff62cb655 in pthread_join ()
from /lib/libpthread.so.0
Thread 13 (Thread 0x7fffe7c4b950 (LWP 20850)):
#0 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6
No symbol table info available.
#1 0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i (
this=0xa352ad0, max_wait_time=0x7fffe7c4b080)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
timer_buf = {static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 0, tv_usec = 10000}}
this_timeout = <value optimized out>
nfds = <value optimized out>
#2 0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i (
this=0xa352ad0, max_wait_time=0x7fffe7c4b080, guard=...)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052
result = -1
#3 0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events (this=0xa352ad0,
max_wait_time=0x7fffe7c4b080)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
countdown = {max_wait_time_ = 0x7fffe7c4b080, start_time_ = {
static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 1255860245, tv_usec = 63258}}, stopped_ = false}
guard = {token_ = @0xa352b08, owner_ = 1}
result = -1
#4 0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop (this=0xa4328c0,
tv=..., eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
result = 123831192
#5 0x000000000075ff20 in ReactorRunnable::svc (this=0x76182e8)
at ../../../src/game/WorldSocketMgr.cpp:167
interval = {static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 0, tv_usec = 10000}}
#6 0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=<value optimized out>)
at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
t = 0x76182e8
svc_status = <value optimized out>
#7 0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff0145bb0)
at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
exit_hook_instance = <value optimized out>
exit_hook_maybe = {instance_ = 0x0}
exit_hook_ptr = <value optimized out>
#8 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#9 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#10 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 12 (Thread 0x7fffe844c950 (LWP 20849)):
#0 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6
No symbol table info available.
#1 0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i (
this=0x75ed200, max_wait_time=0x7fffe844c080)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
timer_buf = {static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 0, tv_usec = 9999}}
this_timeout = <value optimized out>
nfds = <value optimized out>
#2 0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i (
this=0x75ed200, max_wait_time=0x7fffe844c080, guard=...)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052
result = -1
#3 0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events (this=0x75ed200,
max_wait_time=0x7fffe844c080)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
countdown = {max_wait_time_ = 0x7fffe844c080, start_time_ = {
static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 1255860245, tv_usec = 64358}}, stopped_ = false}
guard = {token_ = @0x75ed238, owner_ = 1}
result = -1
#4 0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop (this=0xa42bee0,
tv=..., eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
result = 123830880
#5 0x000000000075ff20 in ReactorRunnable::svc (this=0x76181b0)
at ../../../src/game/WorldSocketMgr.cpp:167
interval = {static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 0, tv_usec = 9999}}
#6 0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=<value optimized out>)
at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
t = 0x76181b0
svc_status = <value optimized out>
#7 0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff01445d0)
at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
exit_hook_instance = <value optimized out>
exit_hook_maybe = {instance_ = 0x0}
exit_hook_ptr = <value optimized out>
#8 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#9 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#10 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 11 (Thread 0x7fffe8c4d950 (LWP 20848)):
#0 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6
No symbol table info available.
#1 0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i (
this=0x75eccf0, max_wait_time=0x7fffe8c4d080)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
timer_buf = {static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 0, tv_usec = 9999}}
this_timeout = <value optimized out>
nfds = <value optimized out>
#2 0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i (
this=0x75eccf0, max_wait_time=0x7fffe8c4d080, guard=...)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052
result = -1
#3 0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events (this=0x75eccf0,
max_wait_time=0x7fffe8c4d080)
at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
countdown = {max_wait_time_ = 0x7fffe8c4d080, start_time_ = {
static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 1255860245, tv_usec = 57914}}, stopped_ = false}
guard = {token_ = @0x75ecd28, owner_ = 1}
result = -1
#4 0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop (this=0xa427ca0,
tv=..., eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
result = 123830568
#5 0x000000000075ff20 in ReactorRunnable::svc (this=0x7618078)
at ../../../src/game/WorldSocketMgr.cpp:167
interval = {static zero = {
static zero = <same as static member of an already seen type>,
static max_time = {
static zero = <same as static member of an already seen type>,
static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}},
static max_time = <same as static member of an already seen type>,
tv_ = {tv_sec = 0, tv_usec = 9999}}
#6 0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=<value optimized out>)
at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
t = 0x7618078
svc_status = <value optimized out>
#7 0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x251fd90)
at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
exit_hook_instance = <value optimized out>
exit_hook_maybe = {instance_ = 0x0}
exit_hook_ptr = <value optimized out>
#8 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#9 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#10 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 10 (Thread 0x7fffe944e950 (LWP 20847)):
#0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1 0x00000000007f2f37 in sleep (msecs=<value optimized out>)
at /usr/include/ace/OS_NS_unistd.inl:918
rqtp = {tv_sec = 1, tv_nsec = 0}
#2 ACE_Based::Thread::Sleep (msecs=<value optimized out>)
at ../../../src/shared/Threading.cpp:231
No locals.
#3 0x00000000004e4c90 in FreezeDetectorRunnable::run (this=0x7ffff001d3f0)
at ../../../src/mangosd/Master.cpp:81
curtime = 2
#4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffe944e090)
at ../../../src/shared/Threading.cpp:183
_task = 0x7ffff001d3f0
#5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 9 (Thread 0x7fffe9c4f950 (LWP 20846)):
#0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1 0x00000000007f2f37 in sleep (msecs=<value optimized out>)
at /usr/include/ace/OS_NS_unistd.inl:918
rqtp = {tv_sec = 0, tv_nsec = 10000000}
#2 ACE_Based::Thread::Sleep (msecs=<value optimized out>)
at ../../../src/shared/Threading.cpp:231
No locals.
#3 0x00000000004e54af in RARunnable::run (this=0x7ffff0144570)
at ../../../src/mangosd/Master.cpp:184
h = {<ISocketHandler> = {_vptr.ISocketHandler = 0x8aa2d0},
m_sockets = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red,
_M_parent = 0x0, _M_left = 0x7fffe9c4ed20,
_M_right = 0x7fffe9c4ed20}, _M_node_count = 0}}}, m_add = {
_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red,
_M_parent = 0x0, _M_left = 0x7fffe9c4ed50,
_M_right = 0x7fffe9c4ed50}, _M_node_count = 0}}},
m_delete = {<std::_List_base<Socket*, std::allocator<Socket*> >> = {
_M_impl = {<std::allocator<std::_List_node<Socket*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Socket*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffe9c4ed78,
_M_prev = 0x7fffe9c4ed78}}}, <No data fields>},
m_stdlog = 0x0, m_mutex = @0x0, m_b_use_mutex = false,
m_maxsock = 0, m_rfds = {fds_bits = {0 <repeats 16 times>}},
m_wfds = {fds_bits = {0 <repeats 16 times>}}, m_efds = {fds_bits = {
0 <repeats 16 times>}}, m_preverror = -1, m_errcnt = 0,
m_tlast = 0,
m_fds = {<std::_List_base<int, std::allocator<int> >> = {
_M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x7fffe9c4ef30,
_M_prev = 0x7fffe9c4ef30}}}, <No data fields>},
m_fds_erase = {<std::_List_base<int, std::allocator<int> >> = {
_M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x7fffe9c4ef40,
_M_prev = 0x7fffe9c4ef40}}}, <No data fields>},
m_fds_callonconnect = {<std::_List_base<int, std::allocator<int> >> = {
_M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {
_M_next = 0x7fffe9c4ef50,
_M_prev = 0x7fffe9c4ef50}}}, <No data fields>},
m_fds_detach = {<std::_List_base<int, std::allocator<int> >> = {
_M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x7fffe9c4ef60,
_M_prev = 0x7fffe9c4ef60}}}, <No data fields>},
m_fds_timeout = {<std::_List_base<int, std::allocator<int> >> = {
_M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x7fffe9c4ef70,
_M_prev = 0x7fffe9c4ef70}}}, <No data fields>},
m_fds_retry = {<std::_List_base<int, std::allocator<int> >> = {
_M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x7fffe9c4ef80,
_M_prev = 0x7fffe9c4ef80}}}, <No data fields>},
m_fds_close = {<std::_List_base<int, std::allocator<int> >> = {
_M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x7fffe9c4ef90,
_M_prev = 0x7fffe9c4ef90}}}, <No data fields>},
m_resolv_id = 0, m_resolver = 0x0, m_resolver_port = 0,
m_resolve_q = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<Socket* const, bool> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<Socket* const, bool> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<std::binary_function<Socket*, Socket*, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red,
_M_parent = 0x0, _M_left = 0x7fffe9c4efc0,
_M_right = 0x7fffe9c4efc0}, _M_node_count = 0}}},
m_b_enable_pool = false, m_slave = false}
RAListenSocket = {<Socket> = {_vptr.Socket = 0x839ed0,
m_handler = @0x7fffe9c4ed10, m_socket = -1, m_bDel = false,
m_bClose = false, m_tCreate = 1255859833, m_parent = 0x0,
m_b_disable_read = false, m_connected = false,
m_b_erased_by_handler = false, m_tClose = 0,
m_client_remote_address = {_M_ptr = 0x0}, m_remote_address = {
_M_ptr = 0x0}, m_traffic_monitor = 0x0,
m_timeout_start = 123647744, m_timeout_limit = 11866096,
m_bLost = false, m_socket_type = 0, m_socket_protocol = {
static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb2f378 ""}},
m_bClient = false, m_bRetain = false, m_detach = false,
m_detached = false, m_pThread = 0x0, m_slave_handler = 0x0},
m_depth = 0, m_creator = 0x75ec780, m_bHasCreate = false}
usera = <value optimized out>
socketSelecttime = <value optimized out>
#4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffe9c4ece0)
at ../../../src/shared/Threading.cpp:183
_task = 0x7ffff0144570
#5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 8 (Thread 0x7fffed159950 (LWP 20845)):
#0 0x00007ffff58654e1 in nanosleep () from /lib/libc.so.6
No symbol table info available.
#1 0x00007ffff588e6a4 in usleep () from /lib/libc.so.6
No symbol table info available.
#2 0x00000000004e25e5 in CliRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/CliRunnable.cpp:309
command_str = <value optimized out>
commandbuf = "\0\0\0\0\0\0\0\0\220\0\0\360\377\177\0\0\260H\24\360\377\177\0\0\60\20\0\0\0\0\0\0\1\20\0\0\0\0\0\0P\a", '\0' <repeats 14 times>"\377, \17", '\0' <repeats 18 times>, "\1\1\0\0\0\0\0\0\0\0\0\0\1\20\0\0\0\0\0\0 \0\0\360\377\177", '\0' <repeats 18 times>, "\25\355\377\177\0\0P\231\25\355\377\177\0\0\1\0\0\0\0\0\0\0`Oa\a\0\0\0\0\360\17\265", '\0' <repeats 13 times>, "\25\355\377\177\0\0P\231\25\355\377\177\0\0\246\371\262\367\377\177\0\0\0\0\0\0\0\0\0\0\373\356\260\367\377\177", '\0' <repeats 18 times>, "`Oa\a\0\0\0\0p\362\262\0\0\0\0\0@\222\25\355\377\177\0\0\266\360\262\367\377\177\0"
#3 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffed158f90)
at ../../../src/shared/Threading.cpp:183
_task = 0x7ffff01442f0
#4 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#6 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 7 (Thread 0x7fffed95a950 (LWP 20844)):
#0 0x00007ffff57f9d25 in raise () from /lib/libc.so.6
No symbol table info available.
#1 0x00007ffff57fcde1 in abort () from /lib/libc.so.6
No symbol table info available.
#2 0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3 0x000000000052958b in insert<Creature> (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
No locals.
#4 insert<Creature, Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > > (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:92
No locals.
#5 insert<Creature> (this=0x19c776d0)
at ../../../src/game/../framework/GameSystem/TypeContainer.h:53
No locals.
#6 Creature::AddToWorld (this=0x19c776d0)
at ../../../src/game/Creature.cpp:145
No locals.
#7 0x0000000000605bdc in LoadHelper<Creature> (
guid_set=<value optimized out>, cell=..., m=..., count=@0x7fffed959a0c,
map=0x55666e0) at ../../../src/game/ObjectGridLoader.cpp:129
obj = 0x19c776d0
bg = 0x0
#8 0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed9599f0, m=...)
at ../../../src/game/ObjectGridLoader.cpp:190
x = 212
y = <value optimized out>
cell_pair = {x_coord = 212, y_coord = 223}
#9 0x0000000000605125 in VisitorHelper<ObjectGridLoader, Creature> (
this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#10 VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 VisitorHelper<ObjectGridLoader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffed9599f0,
grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71
No locals.
#12 VisitorHelper<ObjectGridLoader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffed9599f0,
grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94
No locals.
#13 TypeContainerVisitor<ObjectGridLoader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
No locals.
#14 Visit<ObjectGridLoader> (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/../framework/GameSystem/Grid.h:94
No locals.
#15 ObjectGridLoader::Load (this=0x7fffed9599f0, grid=<value optimized out>)
at ../../../src/game/ObjectGridLoader.cpp:211
No locals.
#16 0x0000000000605200 in Load<ObjectGridLoader> (this=0x7fffed9599f0)
at ../../../src/game/../framework/GameSystem/GridLoader.h:53
No locals.
#17 ObjectGridLoader::LoadN (this=0x7fffed9599f0)
at ../../../src/game/ObjectGridLoader.cpp:233
y = 8
x = 4
#18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x55666e0, cell=...)
at ../../../src/game/Map.cpp:410
loader = {i_cell = {data = {Part = {grid_x = 26, grid_y = 27,
cell_x = 4, cell_y = 7, nocreate = 0, reserved = 0},
All = 1853146}}, i_grid = @0x7fffc41487f0, i_map = 0x55666e0,
i_gameObjects = 20, i_creatures = 25, i_corpses = 0}
grid = <value optimized out>
__PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)"
#19 0x00000000005d50d9 in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.h:623
x = 26
y = 27
cell_x = 0
cell_y = 7
#20 Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...)
at ../../../src/game/CellImpl.h:227
r_zone = {data = {Part = {grid_x = 26, grid_y = 27, cell_x = 0,
cell_y = 7, nocreate = 0, reserved = 0}, All = 1836762}}
cell_pair = {x_coord = 208, y_coord = 223}
area = {right_offset = 1, left_offset = 1, upper_offset = 1,
lower_offset = 2}
#21 Map::UpdatePlayerVisibility (this=0x55666e0, player=<value optimized out>,
cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.cpp:1953
pl_notifier = {i_player = @0x17945d00}
player_notifier = {i_visitor = @0x7fffed959b40}
cell_lock = {i_cell = @0x7fffed959c60, i_cellPair = @0x7fffed959c10}
#22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x55666e0,
player=0x17945d00, x=-3097.20361, y=-2042.94507, z=100.108025,
orientation=3.32233143) at ../../../src/game/Map.cpp:853
old_val = {x_coord = 209, y_coord = 225}
new_val = {x_coord = 209, y_coord = 225}
old_cell = {data = {Part = {grid_x = 26, grid_y = 28, cell_x = 1,
cell_y = 1, nocreate = 0, reserved = 0}, All = 268058}}
new_cell = {data = {Part = {grid_x = 26, grid_y = 28, cell_x = 1,
cell_y = 1, nocreate = 0, reserved = 0}, All = 268058}}
newGrid = <value optimized out>
__PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#23 0x00000000006a640c in Traveller<Player>::Relocation (this=0x7fffd136d174,
traveller=<value optimized out>, diff=<value optimized out>,
force_update=<value optimized out>, micro_movement=<value optimized out>)
at ../../../src/game/Traveller.h:134
No locals.
#24 DestinationHolder<Traveller<Player> >::UpdateTraveller (
this=0x7fffd136d174, traveller=<value optimized out>,
diff=<value optimized out>, force_update=<value optimized out>,
micro_movement=<value optimized out>)
at ../../../src/game/DestinationHolderImp.h:111
ori = 3.32233143
x = -2153.55005
y = -2042.94507
z = 100.108025
#25 0x000000000074582a in FlightPathMovementGenerator::Update (
this=0x7fffd136d160, player=<value optimized out>,
diff=<value optimized out>)
at ../../../src/game/WaypointMovementGenerator.cpp:277
traveller = {i_traveller = @0x17945d00}
#26 0x00000000005ec4b2 in MotionMaster::UpdateMotion (this=0x17947508,
diff=121) at ../../../src/game/MotionMaster.cpp:83
__PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
#27 0x000000000069aff3 in Player::Update (this=0x17945d00, p_time=121)
at ../../../src/game/Player.cpp:1072
now = <value optimized out>
pet = <value optimized out>
#28 0x00000000005e022c in Map::Update (this=0x55666e0, t_diff=@0x7fffed95a01c)
at ../../../src/game/Map.cpp:594
plr = 0x5161
updater = {i_timeDiff = 3986006044}
grid_object_update = {i_visitor = @0x7fffed959fc0}
world_object_update = {i_visitor = @0x7fffed959fc0}
__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#29 0x00000000005eadc7 in MapManager::Update (this=0x459dad0,
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:268
No locals.
#30 0x0000000000750494 in World::Update (this=0xb71370, diff=121)
at ../../../src/game/World.cpp:1637
No locals.
#31 0x00000000004e69c1 in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:64
diff = 121
realCurrTime = 1729794614
realPrevTime = <value optimized out>
prevSleepTime = 96
#32 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x5161)
at ../../../src/shared/Threading.cpp:183
_task = 0x7ffff01442a0
#33 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#34 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#35 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 5 (Thread 0x7fffeffff950 (LWP 20839)):
#0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1 0x00000000007f2f37 in sleep (msecs=<value optimized out>)
at /usr/include/ace/OS_NS_unistd.inl:918
rqtp = {tv_sec = 0, tv_nsec = 10000000}
#2 ACE_Based::Thread::Sleep (msecs=<value optimized out>)
at ../../../src/shared/Threading.cpp:231
No locals.
#3 0x00000000007eb5bd in SqlDelayThread::run (this=0x7ffff001cf40)
at ../../../../src/shared/Database/SqlDelayThread.cpp:37
s = 0xb7e6110
#4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffeffff0b0)
at ../../../src/shared/Threading.cpp:183
_task = 0x7ffff001cf40
#5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 4 (Thread 0x7ffff496a950 (LWP 20838)):
#0 0x00007ffff62d15ab in read () from /lib/libpthread.so.0
No symbol table info available.
#1 0x00007ffff7287348 in vio_read () from /usr/lib/libmysqlclient_r.so.15
No symbol table info available.
#2 0x00007ffff72873a7 in vio_read_buff () from /usr/lib/libmysqlclient_r.so.15
No symbol table info available.
#3 0x00007ffff7288539 in ?? () from /usr/lib/libmysqlclient_r.so.15
No symbol table info available.
#4 0x00007ffff72888dd in my_net_read () from /usr/lib/libmysqlclient_r.so.15
No symbol table info available.
#5 0x00007ffff7282ff5 in cli_safe_read () from /usr/lib/libmysqlclient_r.so.15
No symbol table info available.
#6 0x00007ffff7283719 in ?? () from /usr/lib/libmysqlclient_r.so.15
No symbol table info available.
#7 0x00007ffff7281c4e in mysql_real_query ()
from /usr/lib/libmysqlclient_r.so.15
No symbol table info available.
#8 0x00000000007e8155 in DatabaseMysql::DirectExecute (this=0xb30320,
sql=0x8a7395 "COMMIT")
at ../../../../src/shared/Database/DatabaseMysql.cpp:295
query_connection_guard = {lock_ = 0xb303a8, owner_ = 0}
#9 0x00000000007eb620 in SqlDelayThread::run (this=0x7ffff00161e0)
at ../../../../src/shared/Database/SqlDelayThread.cpp:41
s = 0x19f59200
#10 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x9)
at ../../../src/shared/Threading.cpp:183
_task = 0x7ffff00161e0
#11 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#13 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 3 (Thread 0x7ffff5377950 (LWP 20837)):
#0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1 0x00000000007f2f37 in sleep (msecs=<value optimized out>)
at /usr/include/ace/OS_NS_unistd.inl:918
rqtp = {tv_sec = 0, tv_nsec = 10000000}
#2 ACE_Based::Thread::Sleep (msecs=<value optimized out>)
at ../../../src/shared/Threading.cpp:231
No locals.
#3 0x00000000007eb5bd in SqlDelayThread::run (this=0xb63b50)
at ../../../../src/shared/Database/SqlDelayThread.cpp:37
s = 0x7fffe1311630
#4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7ffff53770b0)
at ../../../src/shared/Threading.cpp:183
_task = 0xb63b50
#5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7 0x0000000000000000 in ?? ()
No symbol table info available.
Thread 1 (Thread 0x7ffff7fec710 (LWP 20833)):
#0 0x00007ffff62cb655 in pthread_join () from /lib/libpthread.so.0
No symbol table info available.
#1 0x00007ffff7b7b52b in thr_join (this=0xa352fe0, task=0x7618078)
at ../../../../dep/ACE_wrappers/ace/OS_NS_Thread.inl:2794
result = 171257824
#2 ACE_Thread::join (this=0xa352fe0, task=0x7618078)
at ../../../../dep/ACE_wrappers/ace/Thread.inl:137
No locals.
#3 ACE_Thread_Manager::wait_task (this=0xa352fe0, task=0x7618078)
at ../../../../dep/ACE_wrappers/ace/Thread_Manager.cpp:1795
i = 0
copy_count = 1
result = <value optimized out>
#4 0x000000000075e480 in ReactorRunnable::Wait (this=0x251fee8)
at ../../../src/game/WorldSocketMgr.cpp:102
No locals.
#5 WorldSocketMgr::Wait (this=0x251fee8)
at ../../../src/game/WorldSocketMgr.cpp:313
i = 1
#6 0x00000000004e41f9 in Master::Run (this=0xb55bd0)
at ../../../src/mangosd/Master.cpp:316
pidfile = {static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
_M_p = 0xb55ae8 "../restarter/world.pid"}}
world_thread = {m_iThreadId = 140737179396432,
m_hThreadHandle = 140737179396432, m_task = 0x7ffff01442a0,
static m_ThreadStorage = {_vptr.ACE_TSS = 0x8a8830, keylock_ = {
lock_ = {__data = {__lock = 0, __count = 0, __owner = 0,
__nusers = 0, __kind = 0, __spins = 0, __list = {
__prev = 0x0, __next = 0x0}},
__size = '\0' <repeats 39 times>, __align = 0},
removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {
m_priority = {0, 0, 0, 0, 0, 0, 0}}}
cliThread = 0x7ffff01443c0
rar_thread = {m_iThreadId = 140737115388240,
m_hThreadHandle = 140737115388240, m_task = 0x7ffff0144570,
static m_ThreadStorage = {_vptr.ACE_TSS = 0x8a8830, keylock_ = {
lock_ = {__data = {__lock = 0, __count = 0, __owner = 0,
__nusers = 0, __kind = 0, __spins = 0, __list = {
__prev = 0x0, __next = 0x0}},
__size = '\0' <repeats 39 times>, __align = 0},
removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {
m_priority = {0, 0, 0, 0, 0, 0, 0}}}
wsport = <value optimized out>
bind_ip = {static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7ffff01448a8 "0.0.0.0"}}
#7 0x00007ffff57e65c6 in __libc_start_main () from /lib/libc.so.6
No symbol table info available.
#8 0x00000000004e2399 in _start () at ../sysdeps/x86_64/elf/start.S:113
No locals.