All pastes #1626820 Raw Edit

Miscellany

public text v1 · immutable
#1626820 ·published 2009-10-18 10:21 UTC
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(Data from .err)


Summoned pet (Entry: 6412) not have pet stats data in DB
Summoned pet (Entry: 6412) not have pet stats data in DB
WORLD: CMSG_ITEM_NAME_QUERY for item 43727 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 43728 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 43729 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 43730 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 43731 failed (item listed in Item.dbc but not exist in DB)
mangos-worldd: ../../../src/game/../framework/GameSystem/TypeContainer.h:78: static bool TypeUnorderedMapContainer<OBJECT_TYPES, KEY_TYPE>::insert(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>&, KEY_TYPE, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Creature, OBJECT_TYPES = TypeList<Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > >, KEY_TYPE = long unsigned int]: Assertion `i->second == obj && "Object with certain key already in but objects are different!"' failed.



(Data from GDB)


[New Thread 0x7ffff5377950 (LWP 21041)]
[New Thread 0x7ffff496a950 (LWP 21042)]
[New Thread 0x7fffeffff950 (LWP 21043)]
[New Thread 0x7fffed95a950 (LWP 21047)]
[Thread 0x7fffed95a950 (LWP 21047) exited]
[New Thread 0x7fffed95a950 (LWP 21048)]
[New Thread 0x7fffed159950 (LWP 21049)]
[New Thread 0x7fffe9c4f950 (LWP 21050)]
[New Thread 0x7fffe944e950 (LWP 21051)]
[New Thread 0x7fffe8c4d950 (LWP 21052)]
[New Thread 0x7fffe844c950 (LWP 21053)]
[New Thread 0x7fffe7c4b950 (LWP 21054)]

Program received signal SIGABRT, Aborted.
[Switching to Thread 0x7fffed95a950 (LWP 21048)]
0x00007ffff57f9d25 in raise () from /lib/libc.so.6
#0  0x00007ffff57f9d25 in raise () from /lib/libc.so.6
#1  0x00007ffff57fcde1 in abort () from /lib/libc.so.6
#2  0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6
#3  0x000000000052958b in insert<Creature> (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
#4  insert<Creature, Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > > (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:92
#5  insert<Creature> (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:53
#6  Creature::AddToWorld (this=0x7fffce38a170)
    at ../../../src/game/Creature.cpp:145
#7  0x0000000000605bdc in LoadHelper<Creature> (
    guid_set=<value optimized out>, cell=..., m=..., count=@0x7fffed959b3c, 
    map=0x46bc490) at ../../../src/game/ObjectGridLoader.cpp:129
#8  0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed959b20, m=...)
    at ../../../src/game/ObjectGridLoader.cpp:190
#9  0x0000000000605125 in VisitorHelper<ObjectGridLoader, Creature> (
    this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
#10 VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
#11 VisitorHelper<ObjectGridLoader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffed959b20, 
    grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71
#12 VisitorHelper<ObjectGridLoader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffed959b20, 
    grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94
#13 TypeContainerVisitor<ObjectGridLoader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
#14 Visit<ObjectGridLoader> (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/Grid.h:94
#15 ObjectGridLoader::Load (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/ObjectGridLoader.cpp:211
#16 0x0000000000605200 in Load<ObjectGridLoader> (this=0x7fffed959b20)
    at ../../../src/game/../framework/GameSystem/GridLoader.h:53
#17 ObjectGridLoader::LoadN (this=0x7fffed959b20)
    at ../../../src/game/ObjectGridLoader.cpp:233
#18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x46bc490, cell=...)
    at ../../../src/game/Map.cpp:410
#19 0x00000000005d50d9 in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.h:623
#20 Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...)
    at ../../../src/game/CellImpl.h:227
#21 Map::UpdatePlayerVisibility (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.cpp:1953
#22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x46bc490, 
    player=0x7fffbfd22a00, x=-620.980347, y=-2660.10327, z=95.7887726, 
    orientation=6.25665712) at ../../../src/game/Map.cpp:853
#23 0x000000000068fb8f in Player::SetPosition (this=0x7fffbfd22a00, 
    x=-1.08420217e-19, y=5.59087992, z=-nan(0x7fffff), 
    orientation=<value optimized out>, teleport=false)
    at ../../../src/game/Player.cpp:5675
#24 0x00000000007b729d in WorldSession::HandleMovementOpcodes (
    this=0x7fffb4b32190, recv_data=...)
    at ../../../src/game/MovementHandler.cpp:321
#25 0x0000000000757433 in WorldSession::Update (this=0x7fffb4b32190)
    at ../../../src/game/WorldSession.cpp:238
#26 0x0000000000750169 in World::UpdateSessions (this=0x7ffff001d770, diff=151)
    at ../../../src/game/World.cpp:2049
#27 0x0000000000750353 in World::Update (this=0x7ffff001d770, diff=151)
    at ../../../src/game/World.cpp:1598
#28 0x00000000004e69c1 in WorldRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/WorldRunnable.cpp:64
#29 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x522d)
    at ../../../src/shared/Threading.cpp:183
#30 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
#31 0x00007ffff589456d in clone () from /lib/libc.so.6
#32 0x0000000000000000 in ?? ()
#0  0x00007ffff57f9d25 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff57fcde1 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x000000000052958b in insert<Creature> (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
No locals.
#4  insert<Creature, Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > > (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:92
No locals.
#5  insert<Creature> (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:53
No locals.
#6  Creature::AddToWorld (this=0x7fffce38a170)
    at ../../../src/game/Creature.cpp:145
No locals.
#7  0x0000000000605bdc in LoadHelper<Creature> (
    guid_set=<value optimized out>, cell=..., m=..., count=@0x7fffed959b3c, 
    map=0x46bc490) at ../../../src/game/ObjectGridLoader.cpp:129
        obj = 0x7fffce38a170
        bg = 0x0
#8  0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed959b20, m=...)
    at ../../../src/game/ObjectGridLoader.cpp:190
        x = 255
        y = <value optimized out>
        cell_pair = {x_coord = 255, y_coord = 216}
#9  0x0000000000605125 in VisitorHelper<ObjectGridLoader, Creature> (
    this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#10 VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 VisitorHelper<ObjectGridLoader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffed959b20, 
    grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71
No locals.
#12 VisitorHelper<ObjectGridLoader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffed959b20, 
    grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94
No locals.
#13 TypeContainerVisitor<ObjectGridLoader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
No locals.
#14 Visit<ObjectGridLoader> (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/Grid.h:94
No locals.
#15 ObjectGridLoader::Load (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/ObjectGridLoader.cpp:211
No locals.
#16 0x0000000000605200 in Load<ObjectGridLoader> (this=0x7fffed959b20)
    at ../../../src/game/../framework/GameSystem/GridLoader.h:53
No locals.
#17 ObjectGridLoader::LoadN (this=0x7fffed959b20)
    at ../../../src/game/ObjectGridLoader.cpp:233
        y = 1
        x = 7
#18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x46bc490, cell=...)
    at ../../../src/game/Map.cpp:410
        loader = {i_cell = {data = {Part = {grid_x = 31, grid_y = 27, 
                cell_x = 7, cell_y = 0, nocreate = 0, reserved = 0}, 
              All = 30431}}, i_grid = @0x7fffd8a771b0, i_map = 0x46bc490, 
          i_gameObjects = 99, i_creatures = 75, i_corpses = 0}
        grid = <value optimized out>
        __PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)"
#19 0x00000000005d50d9 in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.h:623
        x = 31
        y = 27
        cell_x = 0
        cell_y = 0
#20 Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...)
    at ../../../src/game/CellImpl.h:227
        r_zone = {data = {Part = {grid_x = 31, grid_y = 27, cell_x = 0, 
              cell_y = 0, nocreate = 0, reserved = 0}, All = 1759}}
        cell_pair = {x_coord = 248, y_coord = 216}
        area = {right_offset = 2, left_offset = 1, upper_offset = 1, 
          lower_offset = 2}
#21 Map::UpdatePlayerVisibility (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.cpp:1953
        pl_notifier = {i_player = @0x7fffbfd22a00}
        player_notifier = {i_visitor = @0x7fffed959c70}
        cell_lock = {i_cell = @0x7fffed959d90, i_cellPair = @0x7fffed959d40}
#22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x46bc490, 
    player=0x7fffbfd22a00, x=-620.980347, y=-2660.10327, z=95.7887726, 
    orientation=6.25665712) at ../../../src/game/Map.cpp:853
        old_val = {x_coord = 246, y_coord = 216}
        new_val = {x_coord = 246, y_coord = 216}
        old_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, 
              cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}}
        new_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, 
              cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}}
        newGrid = <value optimized out>
        __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#23 0x000000000068fb8f in Player::SetPosition (this=0x7fffbfd22a00, 
    x=-1.08420217e-19, y=5.59087992, z=-nan(0x7fffff), 
    orientation=<value optimized out>, teleport=false)
    at ../../../src/game/Player.cpp:5675
        m = 0x46bc490
        old_x = -624.479126
        old_y = -2660.0105
        old_z = <value optimized out>
        old_r = <value optimized out>
#24 0x00000000007b729d in WorldSession::HandleMovementOpcodes (
    this=0x7fffb4b32190, recv_data=...)
    at ../../../src/game/MovementHandler.cpp:321
        opcode = 238
        mover = 0x7fffbfd22a00
        plMover = 0x7fffbfd22a00
        guid = <value optimized out>
        movementInfo = {guid = 30278, flags = 1, unk1 = 0, time = 1730271461, 
          x = -620.980347, y = -2660.10327, z = 95.7887726, o = 6.25665712, 
          t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, 
          t_seat = 0 '\0', s_pitch = 0, fallTime = 0, j_unk = 0, 
          j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
        data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
            _wpos = 33, 
            _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
                _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
                  _M_start = 0x7fffce3ce030 "\3Fv\1", 
                  _M_finish = 0x7fffce3ce051 "\2\2\230x", 
                  _M_end_of_storage = 0x7fffce3ce051 "\2\2\230x"}}, <No data fields>}}, m_opcode = 238}
#25 0x0000000000757433 in WorldSession::Update (this=0x7fffb4b32190)
    at ../../../src/game/WorldSession.cpp:238
        packet = 0x7fffc487bd30
        currTime = <value optimized out>
#26 0x0000000000750169 in World::UpdateSessions (this=0x7ffff001d770, diff=151)
    at ../../../src/game/World.cpp:2049
        itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0x7ffff001d770, 
            _M_cur_bucket = 0xffffffffff600424}, <No data fields>}
        sess = 0x20c49ba5e353f7cf
#27 0x0000000000750353 in World::Update (this=0x7ffff001d770, diff=151)
    at ../../../src/game/World.cpp:1598
No locals.
#28 0x00000000004e69c1 in WorldRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/WorldRunnable.cpp:64
        diff = 151
        realCurrTime = 1730271455
        realPrevTime = <value optimized out>
        prevSleepTime = 71
#29 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x522d)
    at ../../../src/shared/Threading.cpp:183
        _task = 0x7ffff0d5e460
#30 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#31 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#32 0x0000000000000000 in ?? ()
No symbol table info available.
  13 Thread 0x7fffe7c4b950 (LWP 21054)  0x00007ffff5894bf8 in epoll_wait ()
   from /lib/libc.so.6
  12 Thread 0x7fffe844c950 (LWP 21053)  0x00007ffff5894bf8 in epoll_wait ()
   from /lib/libc.so.6
  11 Thread 0x7fffe8c4d950 (LWP 21052)  0x00007ffff5894bf8 in epoll_wait ()
   from /lib/libc.so.6
  10 Thread 0x7fffe944e950 (LWP 21051)  0x00007ffff62d1eb1 in nanosleep ()
   from /lib/libpthread.so.0
  9 Thread 0x7fffe9c4f950 (LWP 21050)  0x00007ffff62d1eb1 in nanosleep ()
   from /lib/libpthread.so.0
  8 Thread 0x7fffed159950 (LWP 21049)  0x00007ffff58654e1 in nanosleep ()
   from /lib/libc.so.6
* 7 Thread 0x7fffed95a950 (LWP 21048)  0x00007ffff57f9d25 in raise ()
   from /lib/libc.so.6
  5 Thread 0x7fffeffff950 (LWP 21043)  0x00007ffff62d1eb1 in nanosleep ()
   from /lib/libpthread.so.0
  4 Thread 0x7ffff496a950 (LWP 21042)  0x00007ffff62d1eb1 in nanosleep ()
   from /lib/libpthread.so.0
  3 Thread 0x7ffff5377950 (LWP 21041)  0x00007ffff62d1eb1 in nanosleep ()
   from /lib/libpthread.so.0
  1 Thread 0x7ffff7fec710 (LWP 21037)  0x00007ffff62cb655 in pthread_join ()
   from /lib/libpthread.so.0

Thread 13 (Thread 0x7fffe7c4b950 (LWP 21054)):
#0  0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i (
    this=0x7ffff0da03b0, max_wait_time=0x7fffe7c4b080)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
        timer_buf = {static zero = {
            static zero = <same as static member of an already seen type>, 
            static max_time = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
          static max_time = <same as static member of an already seen type>, 
          tv_ = {tv_sec = 0, tv_usec = 5105}}
        this_timeout = <value optimized out>
        nfds = <value optimized out>
#2  0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i (
    this=0x7ffff0da03b0, max_wait_time=0x7fffe7c4b080, guard=...)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052
        result = -1
#3  0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events (
    this=0x7ffff0da03b0, max_wait_time=0x7fffe7c4b080)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
        countdown = {max_wait_time_ = 0x7fffe7c4b080, start_time_ = {
            static zero = {
              static zero = <same as static member of an already seen type>, 
              static max_time = {
                static zero = <same as static member of an already seen type>, 
                static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
            static max_time = <same as static member of an already seen type>, 
            tv_ = {tv_sec = 1255860721, tv_usec = 899777}}, stopped_ = false}
        guard = {token_ = @0x7ffff0da03e8, owner_ = 1}
        result = -1
#4  0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop (
    this=0x7ffff0d9f010, tv=..., eh=0)
    at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
        result = 1
#5  0x000000000075ff20 in ReactorRunnable::svc (this=0x7ffff0d9f848)
    at ../../../src/game/WorldSocketMgr.cpp:167
        interval = {static zero = {
            static zero = <same as static member of an already seen type>, 
            static max_time = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
          static max_time = <same as static member of an already seen type>, 
          tv_ = {tv_sec = 0, tv_usec = 5105}}
#6  0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=<value optimized out>)
    at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
        t = 0x7ffff0d9f848
        svc_status = <value optimized out>
#7  0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff0da0c50)
    at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
        exit_hook_instance = <value optimized out>
        exit_hook_maybe = {instance_ = 0x0}
        exit_hook_ptr = <value optimized out>
#8  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#9  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#10 0x0000000000000000 in ?? ()
No symbol table info available.

Thread 12 (Thread 0x7fffe844c950 (LWP 21053)):
#0  0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i (
    this=0x7ffff0d9fea0, max_wait_time=0x7fffe844c080)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
        timer_buf = {static zero = {
            static zero = <same as static member of an already seen type>, 
            static max_time = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
          static max_time = <same as static member of an already seen type>, 
          tv_ = {tv_sec = 0, tv_usec = 9087}}
        this_timeout = <value optimized out>
        nfds = <value optimized out>
#2  0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i (
    this=0x7ffff0d9fea0, max_wait_time=0x7fffe844c080, guard=...)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052
        result = -1
#3  0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events (
    this=0x7ffff0d9fea0, max_wait_time=0x7fffe844c080)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
        countdown = {max_wait_time_ = 0x7fffe844c080, start_time_ = {
            static zero = {
              static zero = <same as static member of an already seen type>, 
              static max_time = {
                static zero = <same as static member of an already seen type>, 
                static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
            static max_time = <same as static member of an already seen type>, 
            tv_ = {tv_sec = 1255860721, tv_usec = 900372}}, stopped_ = false}
        guard = {token_ = @0x7ffff0d9fed8, owner_ = 1}
        result = -1
#4  0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop (
    this=0x7ffff137a750, tv=..., eh=0)
    at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
        result = 1
#5  0x000000000075ff20 in ReactorRunnable::svc (this=0x7ffff0d9f710)
    at ../../../src/game/WorldSocketMgr.cpp:167
        interval = {static zero = {
            static zero = <same as static member of an already seen type>, 
            static max_time = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
          static max_time = <same as static member of an already seen type>, 
          tv_ = {tv_sec = 0, tv_usec = 9087}}
#6  0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=<value optimized out>)
    at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
        t = 0x7ffff0d9f710
        svc_status = <value optimized out>
#7  0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff0da0ea0)
    at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
        exit_hook_instance = <value optimized out>
        exit_hook_maybe = {instance_ = 0x0}
        exit_hook_ptr = <value optimized out>
#8  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#9  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#10 0x0000000000000000 in ?? ()
No symbol table info available.

Thread 11 (Thread 0x7fffe8c4d950 (LWP 21052)):
#0  0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i (
    this=0x7ffff0d9f990, max_wait_time=0x7fffe8c4d080)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
        timer_buf = {static zero = {
            static zero = <same as static member of an already seen type>, 
            static max_time = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
          static max_time = <same as static member of an already seen type>, 
          tv_ = {tv_sec = 0, tv_usec = 10000}}
        this_timeout = <value optimized out>
        nfds = <value optimized out>
#2  0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i (
    this=0x7ffff0d9f990, max_wait_time=0x7fffe8c4d080, guard=...)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052
        result = -1
#3  0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events (
    this=0x7ffff0d9f990, max_wait_time=0x7fffe8c4d080)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
        countdown = {max_wait_time_ = 0x7fffe8c4d080, start_time_ = {
            static zero = {
              static zero = <same as static member of an already seen type>, 
              static max_time = {
                static zero = <same as static member of an already seen type>, 
                static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
            static max_time = <same as static member of an already seen type>, 
            tv_ = {tv_sec = 1255860721, tv_usec = 889723}}, stopped_ = false}
        guard = {token_ = @0x7ffff0d9f9c8, owner_ = 1}
        result = -1
#4  0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop (
    this=0x7ffff0d5c1b0, tv=..., eh=0)
    at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
        result = -254151032
#5  0x000000000075ff20 in ReactorRunnable::svc (this=0x7ffff0d9f5d8)
    at ../../../src/game/WorldSocketMgr.cpp:167
        interval = {static zero = {
            static zero = <same as static member of an already seen type>, 
            static max_time = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
          static max_time = <same as static member of an already seen type>, 
          tv_ = {tv_sec = 0, tv_usec = 10000}}
#6  0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=<value optimized out>)
    at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
        t = 0x7ffff0d9f5d8
        svc_status = <value optimized out>
#7  0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff0da0c50)
    at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
        exit_hook_instance = <value optimized out>
        exit_hook_maybe = {instance_ = 0x0}
        exit_hook_ptr = <value optimized out>
#8  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#9  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#10 0x0000000000000000 in ?? ()
No symbol table info available.

Thread 10 (Thread 0x7fffe944e950 (LWP 21051)):
#0  0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1  0x00000000007f2f37 in sleep (msecs=<value optimized out>)
    at /usr/include/ace/OS_NS_unistd.inl:918
        rqtp = {tv_sec = 1, tv_nsec = 0}
#2  ACE_Based::Thread::Sleep (msecs=<value optimized out>)
    at ../../../src/shared/Threading.cpp:231
No locals.
#3  0x00000000004e4c90 in FreezeDetectorRunnable::run (this=0x7ffff0d9f390)
    at ../../../src/mangosd/Master.cpp:81
        curtime = 2
#4  0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffe944e090)
    at ../../../src/shared/Threading.cpp:183
        _task = 0x7ffff0d9f390
#5  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 9 (Thread 0x7fffe9c4f950 (LWP 21050)):
#0  0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1  0x00000000007f2f37 in sleep (msecs=<value optimized out>)
    at /usr/include/ace/OS_NS_unistd.inl:918
        rqtp = {tv_sec = 0, tv_nsec = 10000000}
#2  ACE_Based::Thread::Sleep (msecs=<value optimized out>)
    at ../../../src/shared/Threading.cpp:231
No locals.
#3  0x00000000004e54af in RARunnable::run (this=0x7ffff0d9f1a0)
    at ../../../src/mangosd/Master.cpp:184
        h = {<ISocketHandler> = {_vptr.ISocketHandler = 0x8aa2d0}, 
          m_sockets = {_M_t = {
              _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<No data fields>}, <No data fields>}, 
                _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, 
                  _M_parent = 0x0, _M_left = 0x7fffe9c4ed20, 
                  _M_right = 0x7fffe9c4ed20}, _M_node_count = 0}}}, m_add = {
            _M_t = {
              _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<No data fields>}, <No data fields>}, 
                _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, 
                  _M_parent = 0x0, _M_left = 0x7fffe9c4ed50, 
                  _M_right = 0x7fffe9c4ed50}, _M_node_count = 0}}}, 
          m_delete = {<std::_List_base<Socket*, std::allocator<Socket*> >> = {
              _M_impl = {<std::allocator<std::_List_node<Socket*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Socket*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffe9c4ed78, 
                  _M_prev = 0x7fffe9c4ed78}}}, <No data fields>}, 
          m_stdlog = 0x0, m_mutex = @0x0, m_b_use_mutex = false, 
          m_maxsock = 0, m_rfds = {fds_bits = {0 <repeats 16 times>}}, 
          m_wfds = {fds_bits = {0 <repeats 16 times>}}, m_efds = {fds_bits = {
              0 <repeats 16 times>}}, m_preverror = -1, m_errcnt = 0, 
          m_tlast = 0, 
          m_fds = {<std::_List_base<int, std::allocator<int> >> = {
              _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
                _M_node = {_M_next = 0x7fffe9c4ef30, 
                  _M_prev = 0x7fffe9c4ef30}}}, <No data fields>}, 
          m_fds_erase = {<std::_List_base<int, std::allocator<int> >> = {
              _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
                _M_node = {_M_next = 0x7fffe9c4ef40, 
                  _M_prev = 0x7fffe9c4ef40}}}, <No data fields>}, 
          m_fds_callonconnect = {<std::_List_base<int, std::allocator<int> >> = {
              _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {
                  _M_next = 0x7fffe9c4ef50, 
                  _M_prev = 0x7fffe9c4ef50}}}, <No data fields>}, 
          m_fds_detach = {<std::_List_base<int, std::allocator<int> >> = {
              _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
                _M_node = {_M_next = 0x7fffe9c4ef60, 
                  _M_prev = 0x7fffe9c4ef60}}}, <No data fields>}, 
          m_fds_timeout = {<std::_List_base<int, std::allocator<int> >> = {
              _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
                _M_node = {_M_next = 0x7fffe9c4ef70, 
                  _M_prev = 0x7fffe9c4ef70}}}, <No data fields>}, 
          m_fds_retry = {<std::_List_base<int, std::allocator<int> >> = {
              _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
                _M_node = {_M_next = 0x7fffe9c4ef80, 
                  _M_prev = 0x7fffe9c4ef80}}}, <No data fields>}, 
          m_fds_close = {<std::_List_base<int, std::allocator<int> >> = {
              _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
                _M_node = {_M_next = 0x7fffe9c4ef90, 
                  _M_prev = 0x7fffe9c4ef90}}}, <No data fields>}, 
          m_resolv_id = 0, m_resolver = 0x0, m_resolver_port = 0, 
          m_resolve_q = {_M_t = {
              _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<Socket* const, bool> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<Socket* const, bool> > >> = {<No data fields>}, <No data fields>}, 
                _M_key_compare = {<std::binary_function<Socket*, Socket*, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, 
                  _M_parent = 0x0, _M_left = 0x7fffe9c4efc0, 
                  _M_right = 0x7fffe9c4efc0}, _M_node_count = 0}}}, 
          m_b_enable_pool = false, m_slave = false}
        RAListenSocket = {<Socket> = {_vptr.Socket = 0x839ed0, 
            m_handler = @0x7fffe9c4ed10, m_socket = -1, m_bDel = false, 
            m_bClose = false, m_tCreate = 1255860273, m_parent = 0x0, 
            m_b_disable_read = false, m_connected = false, 
            m_b_erased_by_handler = false, m_tClose = 0, 
            m_client_remote_address = {_M_ptr = 0x0}, m_remote_address = {
              _M_ptr = 0x0}, m_traffic_monitor = 0x0, 
            m_timeout_start = 156901680, m_timeout_limit = 11866096, 
            m_bLost = false, m_socket_type = 0, m_socket_protocol = {
              static npos = 18446744073709551615, 
              _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb2f378 ""}}, 
            m_bClient = false, m_bRetain = false, m_detach = false, 
            m_detached = false, m_pThread = 0x0, m_slave_handler = 0x0}, 
          m_depth = 0, m_creator = 0x95a41c0, m_bHasCreate = false}
        usera = <value optimized out>
        socketSelecttime = <value optimized out>
#4  0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffe9c4ece0)
    at ../../../src/shared/Threading.cpp:183
        _task = 0x7ffff0d9f1a0
#5  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 8 (Thread 0x7fffed159950 (LWP 21049)):
#0  0x00007ffff58654e1 in nanosleep () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff588e6a4 in usleep () from /lib/libc.so.6
No symbol table info available.
#2  0x00000000004e25e5 in CliRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/CliRunnable.cpp:309
        command_str = <value optimized out>
        commandbuf = '\0' <repeats 24 times>, "0\20\0\0\0\0\0\0\1\20", '\0' <repeats 42 times>, "\1\1\0\0\0\0\0\0\0\0\0\0\1\20\0\0\0\0\0\0\0J\261\365\377\177\0\0\360\17\265", '\0' <repeats 13 times>, "\25\355\377\177\0\0P\231\25\355\377\177\0\0\1\0\0\0\0\0\0\0\360\377Y\t\0\0\0\0\360\17\265", '\0' <repeats 13 times>, "\25\355\377\177\0\0P\231\25\355\377\177\0\0\246\371\262\367\377\177\0\0\0\0\0\0\0\0\0\0\373\356\260\367\377\177", '\0' <repeats 18 times>"\360, \377Y\t\0\0\0\0p\362\262\0\0\0\0\0@\222\25\355\377\177\0\0\266\360\262\367\377\177\0"
#3  0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffed158f90)
    at ../../../src/shared/Threading.cpp:183
        _task = 0x7ffff0d9efc0
#4  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#6  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 7 (Thread 0x7fffed95a950 (LWP 21048)):
#0  0x00007ffff57f9d25 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff57fcde1 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x000000000052958b in insert<Creature> (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
No locals.
#4  insert<Creature, Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > > (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:92
No locals.
#5  insert<Creature> (this=0x7fffce38a170)
    at ../../../src/game/../framework/GameSystem/TypeContainer.h:53
No locals.
#6  Creature::AddToWorld (this=0x7fffce38a170)
    at ../../../src/game/Creature.cpp:145
No locals.
#7  0x0000000000605bdc in LoadHelper<Creature> (
    guid_set=<value optimized out>, cell=..., m=..., count=@0x7fffed959b3c, 
    map=0x46bc490) at ../../../src/game/ObjectGridLoader.cpp:129
        obj = 0x7fffce38a170
        bg = 0x0
#8  0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed959b20, m=...)
    at ../../../src/game/ObjectGridLoader.cpp:190
        x = 255
        y = <value optimized out>
        cell_pair = {x_coord = 255, y_coord = 216}
#9  0x0000000000605125 in VisitorHelper<ObjectGridLoader, Creature> (
    this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#10 VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 VisitorHelper<ObjectGridLoader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffed959b20, 
    grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71
No locals.
#12 VisitorHelper<ObjectGridLoader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffed959b20, 
    grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94
No locals.
#13 TypeContainerVisitor<ObjectGridLoader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
No locals.
#14 Visit<ObjectGridLoader> (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/Grid.h:94
No locals.
#15 ObjectGridLoader::Load (this=0x7fffed959b20, grid=<value optimized out>)
    at ../../../src/game/ObjectGridLoader.cpp:211
No locals.
#16 0x0000000000605200 in Load<ObjectGridLoader> (this=0x7fffed959b20)
    at ../../../src/game/../framework/GameSystem/GridLoader.h:53
No locals.
#17 ObjectGridLoader::LoadN (this=0x7fffed959b20)
    at ../../../src/game/ObjectGridLoader.cpp:233
        y = 1
        x = 7
#18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x46bc490, cell=...)
    at ../../../src/game/Map.cpp:410
        loader = {i_cell = {data = {Part = {grid_x = 31, grid_y = 27, 
                cell_x = 7, cell_y = 0, nocreate = 0, reserved = 0}, 
              All = 30431}}, i_grid = @0x7fffd8a771b0, i_map = 0x46bc490, 
          i_gameObjects = 99, i_creatures = 75, i_corpses = 0}
        grid = <value optimized out>
        __PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)"
#19 0x00000000005d50d9 in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.h:623
        x = 31
        y = 27
        cell_x = 0
        cell_y = 0
#20 Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::PlayerNotifier, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...)
    at ../../../src/game/CellImpl.h:227
        r_zone = {data = {Part = {grid_x = 31, grid_y = 27, cell_x = 0, 
              cell_y = 0, nocreate = 0, reserved = 0}, All = 1759}}
        cell_pair = {x_coord = 248, y_coord = 216}
        area = {right_offset = 2, left_offset = 1, upper_offset = 1, 
          lower_offset = 2}
#21 Map::UpdatePlayerVisibility (this=0x46bc490, player=<value optimized out>, 
    cell=<value optimized out>, cellpair=...) at ../../../src/game/Map.cpp:1953
        pl_notifier = {i_player = @0x7fffbfd22a00}
        player_notifier = {i_visitor = @0x7fffed959c70}
        cell_lock = {i_cell = @0x7fffed959d90, i_cellPair = @0x7fffed959d40}
#22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x46bc490, 
    player=0x7fffbfd22a00, x=-620.980347, y=-2660.10327, z=95.7887726, 
    orientation=6.25665712) at ../../../src/game/Map.cpp:853
        old_val = {x_coord = 246, y_coord = 216}
        new_val = {x_coord = 246, y_coord = 216}
        old_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, 
              cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}}
        new_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, 
              cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}}
        newGrid = <value optimized out>
        __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#23 0x000000000068fb8f in Player::SetPosition (this=0x7fffbfd22a00, 
    x=-1.08420217e-19, y=5.59087992, z=-nan(0x7fffff), 
    orientation=<value optimized out>, teleport=false)
    at ../../../src/game/Player.cpp:5675
        m = 0x46bc490
        old_x = -624.479126
        old_y = -2660.0105
        old_z = <value optimized out>
        old_r = <value optimized out>
#24 0x00000000007b729d in WorldSession::HandleMovementOpcodes (
    this=0x7fffb4b32190, recv_data=...)
    at ../../../src/game/MovementHandler.cpp:321
        opcode = 238
        mover = 0x7fffbfd22a00
        plMover = 0x7fffbfd22a00
        guid = <value optimized out>
        movementInfo = {guid = 30278, flags = 1, unk1 = 0, time = 1730271461, 
          x = -620.980347, y = -2660.10327, z = 95.7887726, o = 6.25665712, 
          t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, 
          t_seat = 0 '\0', s_pitch = 0, fallTime = 0, j_unk = 0, 
          j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
        data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
            _wpos = 33, 
            _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
                _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
                  _M_start = 0x7fffce3ce030 "\3Fv\1", 
                  _M_finish = 0x7fffce3ce051 "\2\2\230x", 
                  _M_end_of_storage = 0x7fffce3ce051 "\2\2\230x"}}, <No data fields>}}, m_opcode = 238}
#25 0x0000000000757433 in WorldSession::Update (this=0x7fffb4b32190)
    at ../../../src/game/WorldSession.cpp:238
        packet = 0x7fffc487bd30
        currTime = <value optimized out>
#26 0x0000000000750169 in World::UpdateSessions (this=0x7ffff001d770, diff=151)
    at ../../../src/game/World.cpp:2049
        itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0x7ffff001d770, 
            _M_cur_bucket = 0xffffffffff600424}, <No data fields>}
        sess = 0x20c49ba5e353f7cf
#27 0x0000000000750353 in World::Update (this=0x7ffff001d770, diff=151)
    at ../../../src/game/World.cpp:1598
No locals.
#28 0x00000000004e69c1 in WorldRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/WorldRunnable.cpp:64
        diff = 151
        realCurrTime = 1730271455
        realPrevTime = <value optimized out>
        prevSleepTime = 71
#29 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x522d)
    at ../../../src/shared/Threading.cpp:183
        _task = 0x7ffff0d5e460
#30 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#31 0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#32 0x0000000000000000 in ?? ()
No symbol table info available.

Thread 5 (Thread 0x7fffeffff950 (LWP 21043)):
#0  0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1  0x00000000007f2f37 in sleep (msecs=<value optimized out>)
    at /usr/include/ace/OS_NS_unistd.inl:918
        rqtp = {tv_sec = 0, tv_nsec = 10000000}
#2  ACE_Based::Thread::Sleep (msecs=<value optimized out>)
    at ../../../src/shared/Threading.cpp:231
No locals.
#3  0x00000000007eb5bd in SqlDelayThread::run (this=0x7ffff001cf40)
    at ../../../../src/shared/Database/SqlDelayThread.cpp:37
        s = 0x7fffc52a7420
#4  0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffeffff0b0)
    at ../../../src/shared/Threading.cpp:183
        _task = 0x7ffff001cf40
#5  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 4 (Thread 0x7ffff496a950 (LWP 21042)):
#0  0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1  0x00000000007f2f37 in sleep (msecs=<value optimized out>)
    at /usr/include/ace/OS_NS_unistd.inl:918
        rqtp = {tv_sec = 0, tv_nsec = 10000000}
#2  ACE_Based::Thread::Sleep (msecs=<value optimized out>)
    at ../../../src/shared/Threading.cpp:231
No locals.
#3  0x00000000007eb5bd in SqlDelayThread::run (this=0x7ffff00161e0)
    at ../../../../src/shared/Database/SqlDelayThread.cpp:37
        s = 0x7fffcda6cb30
#4  0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7ffff496a0b0)
    at ../../../src/shared/Threading.cpp:183
        _task = 0x7ffff00161e0
#5  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 3 (Thread 0x7ffff5377950 (LWP 21041)):
#0  0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#1  0x00000000007f2f37 in sleep (msecs=<value optimized out>)
    at /usr/include/ace/OS_NS_unistd.inl:918
        rqtp = {tv_sec = 0, tv_nsec = 10000000}
#2  ACE_Based::Thread::Sleep (msecs=<value optimized out>)
    at ../../../src/shared/Threading.cpp:231
No locals.
#3  0x00000000007eb5bd in SqlDelayThread::run (this=0xb63b50)
    at ../../../../src/shared/Database/SqlDelayThread.cpp:37
        s = 0x7fffd3031fe0
#4  0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7ffff53770b0)
    at ../../../src/shared/Threading.cpp:183
        _task = 0xb63b50
#5  0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6  0x00007ffff589456d in clone () from /lib/libc.so.6
No symbol table info available.
#7  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 1 (Thread 0x7ffff7fec710 (LWP 21037)):
#0  0x00007ffff62cb655 in pthread_join () from /lib/libpthread.so.0
No symbol table info available.
#1  0x00007ffff7b7b52b in thr_join (this=0x7ffff0da0980, task=0x7ffff0d9f5d8)
    at ../../../../dep/ACE_wrappers/ace/OS_NS_Thread.inl:2794
        result = -254146176
#2  ACE_Thread::join (this=0x7ffff0da0980, task=0x7ffff0d9f5d8)
    at ../../../../dep/ACE_wrappers/ace/Thread.inl:137
No locals.
#3  ACE_Thread_Manager::wait_task (this=0x7ffff0da0980, task=0x7ffff0d9f5d8)
    at ../../../../dep/ACE_wrappers/ace/Thread_Manager.cpp:1795
        i = 0
        copy_count = 1
        result = <value optimized out>
#4  0x000000000075e480 in ReactorRunnable::Wait (this=0x7ffff0d9f568)
    at ../../../src/game/WorldSocketMgr.cpp:102
No locals.
#5  WorldSocketMgr::Wait (this=0x7ffff0d9f568)
    at ../../../src/game/WorldSocketMgr.cpp:313
        i = 1
#6  0x00000000004e41f9 in Master::Run (this=0xb55bd0)
    at ../../../src/mangosd/Master.cpp:316
        pidfile = {static npos = 18446744073709551615, 
          _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
            _M_p = 0xb55ae8 "../restarter/world.pid"}}
        world_thread = {m_iThreadId = 140737179396432, 
          m_hThreadHandle = 140737179396432, m_task = 0x7ffff0d5e460, 
          static m_ThreadStorage = {_vptr.ACE_TSS = 0x8a8830, keylock_ = {
              lock_ = {__data = {__lock = 0, __count = 0, __owner = 0, 
                  __nusers = 0, __kind = 0, __spins = 0, __list = {
                    __prev = 0x0, __next = 0x0}}, 
                __size = '\0' <repeats 39 times>, __align = 0}, 
              removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {
            m_priority = {0, 0, 0, 0, 0, 0, 0}}}
        cliThread = 0x7ffff0e66870
        rar_thread = {m_iThreadId = 140737115388240, 
          m_hThreadHandle = 140737115388240, m_task = 0x7ffff0d9f1a0, 
          static m_ThreadStorage = {_vptr.ACE_TSS = 0x8a8830, keylock_ = {
              lock_ = {__data = {__lock = 0, __count = 0, __owner = 0, 
                  __nusers = 0, __kind = 0, __spins = 0, __list = {
                    __prev = 0x0, __next = 0x0}}, 
                __size = '\0' <repeats 39 times>, __align = 0}, 
              removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {
            m_priority = {0, 0, 0, 0, 0, 0, 0}}}
        wsport = <value optimized out>
        bind_ip = {static npos = 18446744073709551615, 
          _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7ffff0d5a5d8 "0.0.0.0"}}
#7  0x00007ffff57e65c6 in __libc_start_main () from /lib/libc.so.6
No symbol table info available.
#8  0x00000000004e2399 in _start () at ../sysdeps/x86_64/elf/start.S:113
No locals.