import java.awt.*;
import java.util.Random;
import java.applet.Applet;
public class SimpleGame extends Applet implements Runnable {
public int x;
public int y;
public void init() {
setBackground(Color.black);
}
public void run() {
Random rand = new Random();
try {
while (true) {
x = rand.nextInt(20);
y = rand.nextInt(20);
Thread.sleep(20);
repaint();
}
} catch (Exception e) {}
}
public void mouseClicked(Event e, int x, int y) {}
public void paint(Graphics g) {
g.setColor(Color.green);
g.fillOval(x,y,20,20);
}
}