rendered paste body protected void simpleInitGame() {
final String TEST_IMAGE = "img/TestImage.png";
ButtonHUDRenderer bhudrender = new ButtonHUDRenderer(new Texture(1.0f));
TextureState ts = display.getRenderer().createTextureState();
ts.setTexture(TextureManager.loadTexture(getClass().getClassLoader().getResource(TEST_IMAGE),
Texture.MM_LINEAR, Texture.FM_LINEAR, 1.0f, true));
ts.setEnabled(true);
Texture buttonTexture = ts.getTexture();
bhudrender.addButton(buttonTexture, new PrintWorldExecutable());
this.toRender.add(bhudrender);
for(NodeRenderable n : this.toRender)
n.render(rootNode, display.getRenderer());
}