rendered paste bodyOpenITG AC beta 1.1 crash report
--------------------------------------
Crash reason: Segmentation fault - address not mapped at 0xfffffff6
Crashed thread: Main thread
Checkpoints:
Thread: Main thread
SongManager.cpp:646
SongManager.cpp:653
SongManager.cpp:557
SongManager.cpp:564 Found group name.
SongManager.cpp:569 Assert not met.
Thread: Decode thread
arch/Sound/RageSoundDriver_Generic_Software.cpp:206
arch/Sound/RageSoundDriver_Generic_Software.cpp:206
arch/Sound/RageSoundDriver_Generic_Software.cpp:206
arch/Sound/RageSoundDriver_Generic_Software.cpp:206
arch/Sound/RageSoundDriver_Generic_Software.cpp:206
Thread: RageSound_ALSA9_Software
Thread: MusicThread
Thread: WorkerThread (ThreadedMemoryCardWorker)
arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp:272
Thread: WorkerThread (/@mc1int/)
Thread: WorkerThread (/@mc2int/)
Thread: Iow thread
Thread: MovieTexture_FFMpeg(/Themes/j444mes/BGAnimations/_shared background no streaks/978_JumpBack.mpg)
Thread: Main thread
b7d23e72: std::basic_stringstream<char, std::char_traits<char>, std::allocator<char> >::~basic_stringstream() (libstdc++.so.5)
08200410: ThemeMetric<RageColor>::GetValue() const
085bd39f: SongManager::GetSongGroupColor(CStdStr<char> const&)
085bd4d0: SongManager::GetSongColor(Song const*)
0842fb0a: MusicWheel::BuildWheelItemDatas(std::vector<WheelItemData, std::allocator<WheelItemData> >&, SortOrder)
0842c142: MusicWheel::Load(CStdStr<char>)
082a873c: ScreenSelectMusic::Init()
b7d2165c: std::basic_istringstream<char, std::char_traits<char>, std::allocator<char> >::basic_istringstream(std::string const&, std::_Ios_Openmode) (libstdc++.so.5)
085b470c: ScreenManager::MakeNewScreenInternal(CStdStr<char> const&)
085b4824: ScreenManager::MakeNewScreen(CStdStr<char> const&)
085b4ca6: ScreenManager::LoadDelayedScreen()
085b4c00: ScreenManager::SetNewScreen(CStdStr<char> const&)
08288b83: ScreenSelect::HandleScreenMessage(ScreenMessage)
08299677: ScreenSelectMaster::HandleScreenMessage(ScreenMessage)
083e7250: Transition::UpdateInternal(float)
0851bdaa: Actor::Update(float)
085261c2: ActorFrame::UpdateInternal(float)
0851bdaa: Actor::Update(float)
081a62de: Screen::Update(float)
082df78f: ScreenWithMenuElements::Update(float)
082884bf: ScreenSelect::Update(float)
0829960b: ScreenSelectMaster::Update(float)
085b42e5: ScreenManager::Update(float)
083b370c:
083b2215: main
b7b4d7b4: (libc.so.6)
b7fa9be0: (ld-linux.so.2)
081a5af1:
Static log:
OpenITG AC beta 1.1
Compiled Sun Jun 7 21:10:24 2009 (revision 687)
Log starting 2009-09-30 19:53:16
Command line args (count=1): [[--type=Preferences-cabinet]]
Loading User Pack: UserPacks/DDR GB 1.zip
Loading User Pack: UserPacks/DDR GB 2.zip
Loading User Pack: UserPacks/DDR GB 3.zip
Loading User Pack: UserPacks/DDR GB Disney Mix.zip
Loading User Pack: UserPacks/DDR Supernova 2.zip
Loading User Pack: UserPacks/DDR Supervova.zip
Loading User Pack: UserPacks/DDR X.zip
Loading User Pack: UserPacks/Ebony & Ivory.zip
Loading User Pack: UserPacks/Flash Exclusives ^_^ & Friends.zip
Loading User Pack: UserPacks/Flash Exclusives ^_^ 2 Final Cut.zip
VFS: mounting patch.zip
OS: Linux ver 020612
Crash backtrace component: x86 custom backtrace
Crash lookup component: dladdr
Crash demangle component: cxa_demangle
Runtime library: glibc 2.3.2
Threads library: NPTL 0.60
TLS is available
WARNING: Unknown preference in [Preferences-cabinet]: Only1dMenuButtons
Sound writeahead has been overridden to 2048
ALSA: Advanced Linux Sound Architecture Driver Version 1.0.11.
ALSA Driver: 0: Intel ICH5 [ICH5], device 0: Intel ICH [Intel ICH5], 1/1 subdevices avail
ALSA Driver: 0: Intel ICH5 [ICH5], device 4: Intel ICH - IEC958 [Intel ICH5 - IEC958], 1/1 subdevices avail
Couldn't load driver ALSA: Not enough substreams for hardware mixing, using software mixing
WARNING: Unknown sound driver name: DirectSound
ALSA: Software mixing at 44100hz
Sound driver: ALSA-sw
Loading courses.
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Atom Bomb"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Blue"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Coming Alive"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Cosmic Unconsciousness"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Dance Vibrations -Millennium Remix-"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Hava Nagila"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/In The Groove"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Chaos Energy"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Love Eternal"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Lover on the Run"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Queen of Light -Plastic Age Mix-"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Shamrock Shebang"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Shooting Star"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/What You Gonna Do"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Take me Back -2007 Re-Edit-"
WARNING: Unlock: Cannot find song matching "In The Groove 3 Unlocks/Wild Thing"
Video renderers: 'opengl'
OpenGL shading language: 1.10 NVIDIA via Cg 1.3 compiler
Attempting Shader Compilation: attribute vec4 TextureMatrixScale; void main() { gl_Position = (gl_ModelViewProjectionMatrix * gl_Vertex); gl_TexCoord[0] = (gl_TextureMatrix[0] * gl_MultiTexCoord0 * TextureMatrixScale) + (gl_MultiTexCoord0 * (vec4(1)-TextureMatrixScale)); gl_FrontColor = gl_Color; }
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce4 MX 4000/PCI/SSE2
OGL Version: 1.5.6 NVIDIA 87.62
OGL Max texture size: 2048
OGL Texture units: 2
OGL Extensions: GL_ARB_imaging GL_ARB_multitexture GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum
GLU Version: 1.3
Attempting Shader Compilation: attribute vec4 TextureMatrixScale; void main() { gl_Position = (gl_ModelViewProjectionMatrix * gl_Vertex); gl_TexCoord[0] = (gl_TextureMatrix[0] * gl_MultiTexCoord0 * TextureMatrixScale) + (gl_MultiTexCoord0 * (vec4(1)-TextureMatrixScale)); gl_FrontColor = gl_Color; }
Fullscreen 640x480 32 color 32 texture 0Hz Vsync NoAA
IsThemeSelectable(): arcade
IsThemeSelectable(): arcade-futurex
IsThemeSelectable(): arcade-gensokyo
IsThemeSelectable(): arcade-itg2
IsThemeSelectable(): arcade-itg3
IsThemeSelectable(): arcade-j444mes
IsThemeSelectable(): default
IsThemeSelectable(): fallback
IsThemeSelectable(): fallback3
IsThemeSelectable(): futurex
IsThemeSelectable(): gensokyo
IsThemeSelectable(): Groove 2.4
IsThemeSelectable(): Groove 2.4-fallback
IsThemeSelectable(): itg3
IsThemeSelectable(): j444mes
OpenGL shading language: 1.10 NVIDIA via Cg 1.3 compiler
Attempting Shader Compilation: attribute vec4 TextureMatrixScale; void main() { gl_Position = (gl_ModelViewProjectionMatrix * gl_Vertex); gl_TexCoord[0] = (gl_TextureMatrix[0] * gl_MultiTexCoord0 * TextureMatrixScale) + (gl_MultiTexCoord0 * (vec4(1)-TextureMatrixScale)); gl_FrontColor = gl_Color; }
WARNING: The graphic '/Themes/j444mes/Graphics/ScreenSelectPlayMode scroll choice1/title.png' has frame dimensions that aren't even numbers.
WARNING:
WARNING: The entire image is 247x60 and frame size is 247.0x60.0.
WARNING:
WARNING: Image quality will be much improved if you resize the graphic to 248x60, which is a frame size of 248x60.
Players joined: P1
Language: english
Current renderer: OpenGL
Theme: arcade-j444mes
Partial log:
02:46.172: Sprite::LoadFromTexture( /Themes/j444mes/Graphics/MusicWheelItem section (res 390x32).png )
02:46.172: Sprite::LoadFromTexture( /Themes/j444mes/Graphics/MusicWheelItem expanded (res 390x32).png )
02:46.172: Sprite::LoadFromTexture( /Themes/j444mes/Graphics/MusicWheelItem mode (res 390x32).png )
02:46.172: Sprite::LoadFromTexture( /Themes/j444mes/Graphics/MusicWheelItem sort (res 390x32).png )
02:46.175: Sprite::LoadFromTexture( /Themes/j444mes/Graphics/_blank.png )
02:46.175: Sprite::LoadFromTexture( /Themes/j444mes/Graphics/_blank.png )
02:46.175: MusicWheel::Load('MusicWheel')
02:46.175: Current Song: /Songs/In The Groove 2/Amore/
02:46.177: RageSound::LoadSound( '/Themes/j444mes/Sounds/MusicWheel sort.ogg', 0 )
02:46.199: RageSound::LoadSound( '/Themes/j444mes/Sounds/MusicWheel expand.ogg', 1 )
-- End of report