All pastes #1585531 Raw Edit

XBMC Mapping Fixes

public text v1 · immutable
#1585531 ·published 2009-09-30 06:34 UTC
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Index: xbmc/cores/paplayer/AACcodec.h
===================================================================
--- xbmc/cores/paplayer/AACcodec.h	(revision 23261)
+++ xbmc/cores/paplayer/AACcodec.h	(working copy)
@@ -35,6 +35,7 @@
   virtual __int64 Seek(__int64 iSeekTime);
   virtual int ReadPCM(BYTE *pBuffer, int size, int *actualsize);
   virtual bool CanInit();
+  virtual unsigned char* GetChannelMap();
 private:
   static unsigned __int32 AACOpenCallback(const char *pName, const char *mode, void *userData);
   static void AACCloseCallback(void *userData);
Index: xbmc/cores/paplayer/ICodec.h
===================================================================
--- xbmc/cores/paplayer/ICodec.h	(revision 23261)
+++ xbmc/cores/paplayer/ICodec.h	(working copy)
@@ -29,6 +29,27 @@
 #define READ_SUCCESS   0
 #define READ_ERROR     1
 
+// This is the standard ALSA channel order
+#define CODEC_MAP_FL    0  // Front Left
+#define CODEC_MAP_FR    1  // Front Right
+#define CODEC_MAP_RL    2  // Rear Left
+#define CODEC_MAP_RR    3  // Rear Right
+#define CODEC_MAP_FC    4  // Front Center
+#define CODEC_MAP_LFE   5  // Low Frequency
+#define CODEC_MAP_FLC   6  // Front Left of Center
+#define CODEC_MAP_FRC   7  // Front Right of Center
+#define CODEC_MAP_RC    8  // Rear Center
+#define CODEC_MAP_SL    9  // Side Left
+#define CODEC_MAP_SR    10 // Side Right
+#define CODEC_MAP_TC    11 // Top Center
+#define CODEC_MAP_TFL   12 // Top Front Left
+#define CODEC_MAP_TFC   13 // Top Front Center
+#define CODEC_MAP_TFR   14 // Top Front Right
+#define CODEC_MAP_TRL   15 // Top Rear Left
+#define CODEC_MAP_TRC   16 // Top Rear Center
+#define CODEC_MAP_TRR   17 // Top Rear Right
+#define CODEC_MAP_COUNT 18 // The total number of possible channels
+
 class ICodec
 {
 public:
@@ -97,6 +118,9 @@
   // true if we can retrieve normalized float data immediately
   virtual bool HasFloatData() const { return false; }
 
+  // returns the channel mapping, or null if no re-mapping is required
+  virtual unsigned char * GetChannelMap() const { return NULL; }
+
   __int64 m_TotalTime;  // time in ms
   int m_SampleRate;
   int m_BitsPerSample;
Index: xbmc/cores/paplayer/AudioDecoder.h
===================================================================
--- xbmc/cores/paplayer/AudioDecoder.h	(revision 23261)
+++ xbmc/cores/paplayer/AudioDecoder.h	(working copy)
@@ -76,16 +76,18 @@
   ICodec *GetCodec() const { return m_codec; }
 
 private:
-  void ProcessAudio(float *data, int numsamples);
+  void ProcessAudio(float *data, int *numsamples);
   // ReadPCMSamples() - helper to convert PCM (short/byte) to float
   int ReadPCMSamples(float *buffer, int numsamples, int *actualsamples);
   float GetReplayGain();
 
-  // block size (number of bytes per sample * number of channels)
-  int m_blockSize;
   // pcm buffer
   CRingBuffer m_pcmBuffer;
 
+  // channel information
+  int m_NeededChannels;
+  unsigned char* m_ChannelMap;
+
   // output buffer (for transferring data from the Pcm Buffer to the rest of the audio chain)
   float m_outputBuffer[OUTPUT_SAMPLES];
 
Index: xbmc/cores/paplayer/WAVcodec.h
===================================================================
--- xbmc/cores/paplayer/WAVcodec.h	(revision 23261)
+++ xbmc/cores/paplayer/WAVcodec.h	(working copy)
@@ -36,10 +36,12 @@
   virtual __int64 Seek(__int64 iSeekTime);
   virtual int ReadPCM(BYTE *pBuffer, int size, int *actualsize);
   virtual bool CanInit();
+  virtual unsigned char* GetChannelMap();
 
 private:
   long m_iDataStart;
   long m_iDataLen;
   DWORD m_ChannelMask;
+  unsigned char m_ChannelMap[CODEC_MAP_COUNT];
 };
 
Index: xbmc/cores/paplayer/AudioDecoder.cpp
===================================================================
--- xbmc/cores/paplayer/AudioDecoder.cpp	(revision 23261)
+++ xbmc/cores/paplayer/AudioDecoder.cpp	(working copy)
@@ -37,7 +37,6 @@
   m_canPlay = false;
 
   m_gaplessBufferSize = 0;
-  m_blockSize = 4;
 }
 
 CAudioDecoder::~CAudioDecoder()
@@ -90,8 +89,18 @@
     Destroy();
     return false;
   }
-  m_blockSize = m_codec->m_Channels * m_codec->m_BitsPerSample / 8;
 
+  m_NeededChannels = m_codec->m_Channels;
+  m_ChannelMap = m_codec->GetChannelMap();
+  if (m_ChannelMap)
+  {
+    // if we have a channel map, we may need to open more channels
+    // so that we can output to the correct ones
+    for(int i = 0; i < m_codec->m_Channels; ++i)
+      if (m_ChannelMap[i] > m_NeededChannels)
+        m_NeededChannels = m_ChannelMap[i] + 1;
+  }
+
   if (seekOffset)
     m_codec->Seek(seekOffset);
 
@@ -105,8 +114,8 @@
   if (!m_codec)
     return;
 
-  if (channels) *channels = m_codec->m_Channels;
-  if (samplerate) *samplerate = m_codec->m_SampleRate;
+  if (channels     ) *channels      = m_NeededChannels;
+  if (samplerate   ) *samplerate    = m_codec->m_SampleRate;
   if (bitspersample) *bitspersample = m_codec->m_BitsPerSample;
 }
 
@@ -213,7 +222,7 @@
     if ( result != READ_ERROR && actualsamples )
     {
       // do any post processing of the audio (eg replaygain etc.)
-      ProcessAudio(m_inputBuffer, actualsamples);
+      ProcessAudio(m_inputBuffer, &actualsamples);
 
       // move it into our buffer
       m_pcmBuffer.WriteBinary((char *)m_inputBuffer, actualsamples * sizeof(float));
@@ -252,12 +261,15 @@
   return RET_SLEEP; // nothing to do
 }
 
-void CAudioDecoder::ProcessAudio(float *data, int numsamples)
+void CAudioDecoder::ProcessAudio(float *data, int *numsamples)
 {
+  int c, i;
+  float *pos;
+
   if (g_guiSettings.m_replayGain.iType != REPLAY_GAIN_NONE)
   {
     float gainFactor = GetReplayGain();
-    for (int i = 0; i < numsamples; i++)
+    for (i = 0; i < *numsamples; i++)
     {
       data[i] *= gainFactor;
       // check the range (is this needed here?)
@@ -265,6 +277,29 @@
       if (data[i] < -1.0f) data[i] = -1.0f;
     }
   }
+
+  //do we need to remap the channels?
+  if (m_ChannelMap)
+  {
+    // convert the samples to frames
+    int frames = *numsamples / m_codec->m_Channels;
+    float tmp[*numsamples];
+
+    // take a copy of all the data and zero the output
+    memcpy(tmp, data, *numsamples * sizeof(float));
+    memset(data, 0, frames * m_NeededChannels * sizeof(float));
+
+    //remap the channels
+    pos = data;
+    for(i = 0; i < frames; i += m_codec->m_Channels) {
+      for(c = 0; c < m_codec->m_Channels; ++c)
+        pos[m_ChannelMap[c]] = tmp[i+c];
+      pos += m_NeededChannels;
+    }
+
+    // update the number of samples
+    *numsamples = frames * m_NeededChannels;
+  }
 }
 
 float CAudioDecoder::GetReplayGain()
Index: xbmc/cores/paplayer/WAVcodec.cpp
===================================================================
--- xbmc/cores/paplayer/WAVcodec.cpp	(revision 23261)
+++ xbmc/cores/paplayer/WAVcodec.cpp	(working copy)
@@ -102,6 +102,28 @@
       {
         m_file.Read(&wfx + sizeof(WAVEFORMATEX), sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX));
         m_ChannelMask = Endian_SwapLE32(wfx.dwChannelMask);
+
+        // Setup the channel mapping information
+        int c = 0;
+        if (m_ChannelMask & SPEAKER_FRONT_LEFT           ) m_ChannelMap[c++] = CODEC_MAP_FL;
+        if (m_ChannelMask & SPEAKER_FRONT_RIGHT          ) m_ChannelMap[c++] = CODEC_MAP_FR;
+        if (m_ChannelMask & SPEAKER_FRONT_CENTER         ) m_ChannelMap[c++] = CODEC_MAP_FC;
+        if (m_ChannelMask & SPEAKER_LOW_FREQUENCY        ) m_ChannelMap[c++] = CODEC_MAP_LFE;
+        if (m_ChannelMask & SPEAKER_BACK_LEFT            ) m_ChannelMap[c++] = CODEC_MAP_RL;
+        if (m_ChannelMask & SPEAKER_BACK_RIGHT           ) m_ChannelMap[c++] = CODEC_MAP_RR;
+        if (m_ChannelMask & SPEAKER_FRONT_LEFT_OF_CENTER ) m_ChannelMap[c++] = CODEC_MAP_FLC;
+        if (m_ChannelMask & SPEAKER_FRONT_RIGHT_OF_CENTER) m_ChannelMap[c++] = CODEC_MAP_FRC;
+        if (m_ChannelMask & SPEAKER_BACK_CENTER          ) m_ChannelMap[c++] = CODEC_MAP_RC;
+        if (m_ChannelMask & SPEAKER_SIDE_LEFT            ) m_ChannelMap[c++] = CODEC_MAP_SL;
+        if (m_ChannelMask & SPEAKER_SIDE_RIGHT           ) m_ChannelMap[c++] = CODEC_MAP_SR;
+        if (m_ChannelMask & SPEAKER_TOP_CENTER           ) m_ChannelMap[c++] = CODEC_MAP_TC;
+        if (m_ChannelMask & SPEAKER_TOP_FRONT_LEFT       ) m_ChannelMap[c++] = CODEC_MAP_TFL;
+        if (m_ChannelMask & SPEAKER_TOP_FRONT_CENTER     ) m_ChannelMap[c++] = CODEC_MAP_TFC;
+        if (m_ChannelMask & SPEAKER_TOP_FRONT_RIGHT      ) m_ChannelMap[c++] = CODEC_MAP_TFR;
+        if (m_ChannelMask & SPEAKER_TOP_BACK_LEFT        ) m_ChannelMap[c++] = CODEC_MAP_TRL;
+        if (m_ChannelMask & SPEAKER_TOP_BACK_CENTER      ) m_ChannelMap[c++] = CODEC_MAP_TRC;
+        if (m_ChannelMask & SPEAKER_TOP_BACK_RIGHT       ) m_ChannelMap[c++] = CODEC_MAP_TRR;
+
       } else {
         m_ChannelMask = 0;
       }
@@ -177,3 +199,9 @@
 {
   return true;
 }
+
+unsigned char * WAVCodec::GetChannelMap()
+{
+  return (m_ChannelMask == 0) ? NULL : m_ChannelMap;
+}
+
Index: xbmc/cores/paplayer/AACCodec/AACCodec.c
===================================================================
--- xbmc/cores/paplayer/AACCodec/AACCodec.c	(revision 23261)
+++ xbmc/cores/paplayer/AACCodec/AACCodec.c	(working copy)
@@ -281,83 +281,6 @@
   return tagsize;
 }
 
-// AAC order : C, L, R, L", R", LFE
-// XBOX order : L, R, L", R", C, LFE
-static void remap_channels(unsigned char *data, unsigned int samples, unsigned int bps)
-{
-  unsigned int i;
-
-  switch (bps)
-  {
-  case 8:
-    {
-      unsigned char r1, r2, r3, r4, r5, r6;
-      for (i = 0; i < samples; i += 6)
-      {
-        r1 = data[i];   // C
-        r2 = data[i+1]; // L
-        r3 = data[i+2]; // R
-        r4 = data[i+3]; // L"
-        r5 = data[i+4]; // R"
-        r6 = data[i+5]; // LFE
-        data[i] = r2;
-        data[i+1] = r3;
-        data[i+2] = r4;
-        data[i+3] = r5;
-        data[i+4] = r1;
-        data[i+5] = r6;
-      }
-    }
-    break;
-
-  case 16:
-  default:
-    {
-      unsigned short r1, r2, r3, r4, r5, r6;
-      unsigned short *sample_buffer = (unsigned short *)data;
-      for (i = 0; i < samples; i += 6)
-      {
-        r1 = sample_buffer[i];
-        r2 = sample_buffer[i+1];
-        r3 = sample_buffer[i+2];
-        r4 = sample_buffer[i+3];
-        r5 = sample_buffer[i+4];
-        r6 = sample_buffer[i+5];
-        sample_buffer[i] = r2;
-        sample_buffer[i+1] = r3;
-        sample_buffer[i+2] = r4;
-        sample_buffer[i+3] = r5;
-        sample_buffer[i+4] = r1;
-        sample_buffer[i+5] = r6;
-      }
-    }
-    break;
-
-  case 24:
-  case 32:
-    {
-      unsigned int r1, r2, r3, r4, r5, r6;
-      unsigned int *sample_buffer = (unsigned int *)data;
-      for (i = 0; i < samples; i += 6)
-      {
-        r1 = sample_buffer[i];
-        r2 = sample_buffer[i+1];
-        r3 = sample_buffer[i+2];
-        r4 = sample_buffer[i+3];
-        r5 = sample_buffer[i+4];
-        r6 = sample_buffer[i+5];
-        sample_buffer[i] = r2;
-        sample_buffer[i+1] = r3;
-        sample_buffer[i+2] = r4;
-        sample_buffer[i+3] = r5;
-        sample_buffer[i+4] = r1;
-        sample_buffer[i+5] = r6;
-      }
-    }
-    break;
-  }
-}
-
 int ReadMP4AAC(AACHandle handle, BYTE* pBuffer, int iSize)
 {
   int l=0;
@@ -453,9 +376,6 @@
         buf += delay * 8;
       }
 
-      if (frameInfo.channels == 6 && frameInfo.num_lfe_channels)
-        remap_channels(buf, sample_count, res_table[m_resolution]);
-
       if (res_table[m_resolution] == 24)
       {
         /* convert libfaad output (3 bytes packed in 4) */
@@ -654,9 +574,6 @@
 
   if ((frameInfo.samples > 0))
   {
-    if (frameInfo.channels == 6 && frameInfo.num_lfe_channels)
-      remap_channels(sample_buffer, frameInfo.samples, res_table[m_resolution]);
-
     if (res_table[m_resolution] == 24)
     {
       /* convert libfaad output (3 bytes packed in 4 bytes) */
Index: xbmc/cores/paplayer/AACcodec.cpp
===================================================================
--- xbmc/cores/paplayer/AACcodec.cpp	(revision 23261)
+++ xbmc/cores/paplayer/AACcodec.cpp	(working copy)
@@ -257,3 +257,19 @@
 
   return codec->m_file.GetLength();
 }
+
+static unsigned char AACChannelMap[8][8] = {
+  {CODEC_MAP_FC                                                                                                     }, // 1.0
+  {CODEC_MAP_FL, CODEC_MAP_FR                                                                                       }, // 2.0
+  {CODEC_MAP_FC, CODEC_MAP_FL , CODEC_MAP_FR                                                                        }, // 3.0
+  {CODEC_MAP_FC, CODEC_MAP_FL , CODEC_MAP_FR , CODEC_MAP_RC                                                         }, // 4.0
+  {CODEC_MAP_FC, CODEC_MAP_FL , CODEC_MAP_FR , CODEC_MAP_RL, CODEC_MAP_RR                                           }, // 5.0
+  {CODEC_MAP_FC, CODEC_MAP_FL , CODEC_MAP_FR , CODEC_MAP_RL, CODEC_MAP_RR, CODEC_MAP_LFE                            }, // 5.1
+  {}, //Invalid
+  {CODEC_MAP_FC, CODEC_MAP_FLC, CODEC_MAP_FRC, CODEC_MAP_FL, CODEC_MAP_FR, CODEC_MAP_RL, CODEC_MAP_RR, CODEC_MAP_LFE}  // 7.1
+};
+
+unsigned char* AACCodec::GetChannelMap()
+{
+  return ((m_Channels != 7) && (m_Channels < 9)) ? AACChannelMap[m_Channels-1] : NULL;
+}