All pastes #158500 Raw Edit

Unnamed

public cpp v1 · immutable
·published 2006-09-02 04:50 UTC
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/* DataAccess.cpp */char *CDataAccess::GetSiegeInfo(char *nombredelclan, int &impchaos, int &impshop, int &impland){	        cmd->setCommandText("SELECT OWNER_GUILD  as Clan,TAX_RATE_CHAOS as Goblin, TAX_RATE_STORE as Shop, TAX_HUNT_ZONE as Land FROM MuCastle_DATA");	cmd->Execute();	if(cmd->isResultSet()) {    while(cmd->FetchNext()) {		strcpy(nombredelclan, cmd->Field("Clan").asString());		impchaos = cmd->Field("Goblin").asLong();		impshop =  cmd->Field("Shop").asLong();		impland = cmd->Field("Land").asLong();		}	}	return nombredelclan;}/* DataAccess.h */char *CDataAccess::GetSiegeInfo(char *nombredelclan, int &impchaos, int &impshop, int &impland);/* WzAG.cpp *//* Aca es lo que no tengo idea como hacer, algo tipo *//* Currect Taxes: 3% on Goblin, 3% on Shops, Land entrance Feed: 300K */		BYTE cnTT2[]="/siege_info";		if (memcmp( &pProtocol[0X0D], cnTT2, 11) == 0 ) {			char cTtText [0x20] ;			char pepe[255];                        int impchaos, impshop, impland;			BYTE cTtTextSend [0x36]={0xC1,0x36,0x02};			sprintf(cTtText, "Current Siege Owner: %s Currect Taxes: %d\% on Goblin, %d\% on Shops, Land entrance Feed: %dK", db.GetSiegeInfo(pepe, impchaos, impshop, impland), impchaos, impshop, impland/1000);			GetPlayerName( &cTtTextSend[0x03],PlayerID ) ;			memcpy ( &cTtTextSend [0x0D],cTtText,0x21 );			GsDataSendFunc (PlayerID,(PBYTE)cTtTextSend , 0x36) ;		}