All pastes #1576655 Raw Edit

Debug FS bugless))

public cpp v1 · immutable
#1576655 ·published 2009-09-23 16:11 UTC
rendered paste body
#define FILTERSCRIPT#include <a_samp>#include <arrbit>#include <zcmd>#include <sscanf>#define COLOR_SYSTEM       0x9FC9E4FF#define VEHICLE_LIFE_TIME  20000new	gSpawnedVehicle[MAX_PLAYERS] = {-1, ...};forward DestroyPlayerVehicleDelay(playerid, delay);forward StartPlayerRecordingDelay(playerid, type, delay);public OnFilterScriptExit(){	for (new i; i < MAX_PLAYERS; i++)	{	    if (gSpawnedVehicle[i] != -1)	    {	        DestroyVehicle(gSpawnedVehicle[i]);	    }	}	return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){	if (newstate == PLAYER_STATE_ONFOOT && oldstate == PLAYER_STATE_DRIVER)	{	    DestroyPlayerVehicleDelay(playerid, VEHICLE_LIFE_TIME);	}	else if (newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)	{	    if (gSpawnedVehicle[playerid] != GetPlayerVehicleID(playerid))	    {	        DestroyVehicle(gSpawnedVehicle[playerid]);	        gSpawnedVehicle[playerid] = -1;	    }	}	return 1;}public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){	static	    bitarray(gbPlayerRecording, MAX_PLAYERS);	if (newkeys == KEY_SUBMISSION)	{	    if (!getbit(gbPlayerRecording, playerid))	    {		    if (IsPlayerInAnyVehicle(playerid))		    {		        StartPlayerRecordingDelay(playerid, PLAYER_RECORDING_TYPE_DRIVER, 1000);		        SendClientMessage(playerid, COLOR_SYSTEM, "RECORD: started (vehicle)");		    }		    else		    {		        StartPlayerRecordingDelay(playerid, PLAYER_RECORDING_TYPE_ONFOOT, 1000);		        SendClientMessage(playerid, COLOR_SYSTEM, "RECORD: started (onfoot)");		    }		    truebit(gbPlayerRecording, playerid);		}		else		{		    StopRecordingPlayerData(playerid);		    SendClientMessage(playerid, COLOR_SYSTEM, "RECORD: stopped");		    falsebit(gbPlayerRecording, playerid);		}	}	return 1;}public StartPlayerRecordingDelay(playerid, type, delay){	if (type >= 0)	{     	SetTimerEx("StartPlayerRecordingDelay", delay, false, "i", -type-1);	}	else	{	    StartRecordingPlayerData(playerid, -type-1, "temp");	}	return 1;}public DestroyPlayerVehicleDelay(playerid, delay){	if (playerid >= 0)	{	    SetTimerEx("DestroyPlayerVehicleDelay", delay, false, "i", -playerid-1);	}	else	{	    playerid = -playerid-1;	    if (!IsPlayerInVehicle(playerid, gSpawnedVehicle[playerid]))	    {	    	DestroyVehicle(gSpawnedVehicle[playerid]);	    	gSpawnedVehicle[playerid] = -1;	    }	    return 0;	}	return 1;}zcmd(gravity, byplayerid, params[]){	new	    Float:gravity;	if (!sscanf(params, "f", gravity))	{	    new	        message[30];	    if (gravity == 0.0)	    {	        gravity = 0.008; // default value	    }	    SetGravity(gravity);	    format(message, sizeof(message), "Current gravity: %f", gravity);	    SendClientMessage(byplayerid, COLOR_SYSTEM, message);	}	return 1;}zcmd(weather, byplayerid, params[]){ 	new 	    weatherid;	if (!sscanf(params, "i", weatherid))	{	    new	        message[30];	    SetWeather(weatherid);	    format(message, sizeof(message), "Current weather: %d", weatherid);	    SendClientMessage(byplayerid, COLOR_SYSTEM, message);	}	return 1;}zcmd(time, byplayerid, params[]){	new	    hour;	if (!sscanf(params, "i", hour))	{	    new			message[30];	    SetWorldTime(hour);   	    format(message, sizeof(message), "Current world time: %02d:00", hour);	    SendClientMessage(byplayerid, COLOR_SYSTEM, message);	}	return 1;}zcmd(txt, byplayerid, params[]){ 	new 	    style, 	    text[32];	if (!sscanf(params, "is", style, text))	{		GameTextForAll(text, 4000, style);	}	return 1;}zcmd(pos, byplayerid, params[]){	new	    Float:myX,	    Float:myY,	    Float:myZ,	    message[50];	if (!sscanf(params, "fff", myX, myY, myZ))	{		SetPlayerPos(byplayerid, myX, myY, myZ);	}	else	{		GetPlayerPos(byplayerid, myX, myY, myZ);	}	format(message, sizeof(message), "Current position: %f %f %f", myX, myY, myZ);	SendClientMessage(byplayerid, COLOR_SYSTEM, message);	return 1;}zcmd(skin, byplayerid, params[]){	new	    skin,	    message[30];	    	if (!sscanf(params, "i", skin))	{	    if (0 <= skin <= 299)	    {		    SetPlayerSkin(byplayerid, skin);	    }	    else return 1;	}	else	{		skin = GetPlayerSkin(byplayerid);	}    format(message, sizeof(message), "Current skin: %d", skin);    SendClientMessage(byplayerid, COLOR_SYSTEM, message);	return 1;}zcmd(v, byplayerid, params[]){	static		VehicleNames[][] = {		    "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",			"Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",			"Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",		    "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",			"Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",			"Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",			"Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",			"Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",			"Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",			"Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",			"Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",			"Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",			"Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",			"Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",			"Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",			"Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",			"Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",		 	"Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",		 	"FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",		 	"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",		 	"Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",		    "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",			"Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",			"Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum",			"Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",		    "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",			"Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",			"News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",			"Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",		 	"Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",		 	"Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville",		 	"Tiller", "Utility Trailer"};	new	    modelid,	    message[50];	if (!IsPlayerInAnyVehicle(byplayerid) && !isnull(params))	{	    sscanf(params, "i", modelid);		if (modelid == 0)		{			for (new i; i < 211; i++)			{			    if (strfind(VehicleNames[i], params, true) != -1)			    {			        modelid = 400 + i;			        break;			    }			}		}     	if (400 <= modelid <= 611)	    {			new			    vehicleid,			    Float:myX,			    Float:myY,			    Float:myZ,			    Float:myAngle;			GetPlayerPos(byplayerid, myX, myY, myZ);			GetPlayerFacingAngle(byplayerid, myAngle);			vehicleid = CreateVehicle(modelid, myX, myY, myZ, myAngle, -1, -1, 0);			LinkVehicleToInterior(vehicleid, GetPlayerInterior(byplayerid));			SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(byplayerid));			PutPlayerInVehicle(byplayerid, vehicleid, 0);			DestroyVehicle(gSpawnedVehicle[byplayerid]);			gSpawnedVehicle[byplayerid] = vehicleid;			format(message, sizeof(message), "Current vehicle: %s [%d]", VehicleNames[modelid-400], modelid);			SendClientMessage(byplayerid, COLOR_SYSTEM, message);		}	}	else	{	    if ((modelid = GetVehicleModel(GetPlayerVehicleID(byplayerid))))	    {		    format(message, sizeof(message), "Current vehicle: %s [%d]", VehicleNames[modelid-400], modelid);		    SendClientMessage(byplayerid, COLOR_SYSTEM, message);		}	}	return 1;}zcmd(vcol, byplayerid, params[]){	new	    color1,	    color2;	if (!sscanf(params, "ii", color1, color2))	{	    if (IsPlayerInAnyVehicle(byplayerid))	    {            ChangeVehicleColor(GetPlayerVehicleID(byplayerid), color1, color2);		}	}	return 1;}zcmd(kill, byplayerid, params[]){	SetPlayerHealth(byplayerid, 0.0);	return 1;}