rendered paste bodydiff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c
index 2dd59a8..9e25698 100644
--- a/dlls/opengl32/wgl.c
+++ b/dlls/opengl32/wgl.c
@@ -590,7 +590,6 @@ BOOL WINAPI wglMakeCurrent(HDC hdc,
if(ret && type == OBJ_MEMDC)
{
ctx->do_escape = TRUE;
- glDrawBuffer(GL_FRONT_LEFT);
}
}
LEAVE_GL();
diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
index 2fe6c9d..327a612 100644
--- a/dlls/winex11.drv/opengl.c
+++ b/dlls/winex11.drv/opengl.c
@@ -607,7 +607,7 @@ XVisualInfo *X11DRV_setup_opengl_visual(
{
XVisualInfo *visual = NULL;
/* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support, */
- int dblBuf[] = {GLX_RGBA,GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DOUBLEBUFFER, None};
+ int dblBuf[] = {GLX_RGBA,GLX_DEPTH_SIZE, 32, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DOUBLEBUFFER, None};
if (!has_opengl()) return NULL;
wine_tsx11_lock();