全部文本 #156548 原始 编辑

Unnamed

公开 text v1 · 不可变
·已发布 2006-08-31 20:51 UTC
渲染后的文本正文
      public OnPlayerDeath(playerid,killerid,reason)

      {

              new string[256];
              SetPlayerWorldBounds(playerid,9999.999,-9999.999,9999.999,-9999.999);
              SendDeathMessage(killerid,playerid,reason);
              SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
              format(string, sizeof(string), "%s killed %s with weapon id %d", PlayerName(killerid), PlayerName(playerid), reason);
              SendClientMessageToAll(0xAA3333AA,string);
              }
              public PlayerName(playerid)

      {

              new pname[MAX_PLAYER_NAME];
              GetPlayerName(playerid, pname, sizeof(pname));
              return pname;

      }